Dostoïevski144,771 · place 2
Sorcerer's Shoes20 Magic Penetration55 Move Speed
Runecarver80 Ability Power20 Ability Haste4% Move SpeedHelixMoving, attacking, and dealing damage with an ability grants 30 Energized stacks and triggers Energized Actions if it is ready.Spiral OutOn Energized Action, gain a Rune stack for the rest of the round. Then fire a missile at the target for each Rune stack, dealing magic damage.
Pyromancer's Cloak85 Adaptive Force400 Health15 Ability HasteSpark(5s) Cooldown Attack or Ability hits against an enemy champion Burn them for magic damage over 3 seconds.Cleansing Flame(0s) per champion Applying a Burn to an enemy champion creates a nearby Blaze for 5 seconds. While in a Blaze, you gain Move Speed and restore Health per second, while enemies take magic damage per second. The size and strength of each Blaze scale the number unique Burn sources you have.
Liandry's Anguish50 Ability Power250 HealthTormentDamaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Rabadon's Deathcap65 Ability PowerMagical OpusIncreases your total Ability Power by 30%.
Shadowflame90 Ability Power10 Magic PenetrationCinderbloomMagic and true damage Critically Strikes enemies below 40% Health, dealing 15% increased damage.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).ChauffeurChauffeurYou are attached to your ally and can't move on your own. Your bonus Move Speed is also granted to your ally, and you gain Ability Haste and Attack Speed.Magic MissileMagic MissileDealing damage with an Ability fires 6 magic missiles, each dealing percent max Health true damage.Gain a Prismatic Stat AnvilGain a Prismatic Stat AnvilGain a %i:StatAnvil% Prismatic Stat Anvil.Demonic ClaspDemonic ClaspReplaces Flee with Demonic Clasp. Demonic Clasp: Demonic Clasp
zub1r137,166 · place 3
Sorcerer's Shoes20 Magic Penetration55 Move Speed
Detonation Orb90 Ability Power12 Magic Penetration600 Mana20 Ability HasteThe BombAbility damage marks the target, storing 20% of the damage dealt (increased to 25% against Immobilized enemies). 3 seconds after you last damage the target with an ability, detonate the stored damage on them. If at any point the damage is enough to kill the target, detonate immediately.
Runecarver80 Ability Power20 Ability Haste4% Move SpeedHelixMoving, attacking, and dealing damage with an ability grants 30 Energized stacks and triggers Energized Actions if it is ready.Spiral OutOn Energized Action, gain a Rune stack for the rest of the round. Then fire a missile at the target for each Rune stack, dealing magic damage.
Liandry's Anguish50 Ability Power250 HealthTormentDamaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Rabadon's Deathcap65 Ability PowerMagical OpusIncreases your total Ability Power by 30%.
Void Staff65 Ability Power40% Magic Penetration
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Bread And ButterBread And ButterYour ? gains 300 Ability Haste.Phenomenal EvilPhenomenal EvilPermanently gain 2 Ability Power when you hit an enemy with an Ability. If taken after round 4, gain 40 Ability Power.Jeweled GauntletJeweled GauntletYour Abilities can Critically Strike. Gain %i:scaleCrit% ?% Crit Chance.Gain a Prismatic Stat AnvilGain a Prismatic Stat AnvilGain a %i:StatAnvil% Prismatic Stat Anvil.
Babanito130,754 · place 2
Wooglet's WitchcapMagical Opus:Increases your total Ability Power by 50% (0).Time StopEnter Stasis for 2.5 seconds.
Sorcerer's Shoes20 Magic Penetration55 Move Speed
Runecarver80 Ability Power20 Ability Haste4% Move SpeedHelixMoving, attacking, and dealing damage with an ability grants 30 Energized stacks and triggers Energized Actions if it is ready.Spiral OutOn Energized Action, gain a Rune stack for the rest of the round. Then fire a missile at the target for each Rune stack, dealing magic damage.
Pyromancer's Cloak85 Adaptive Force400 Health15 Ability HasteSpark(5s) Cooldown Attack or Ability hits against an enemy champion Burn them for magic damage over 3 seconds.Cleansing Flame(0s) per champion Applying a Burn to an enemy champion creates a nearby Blaze for 5 seconds. While in a Blaze, you gain Move Speed and restore Health per second, while enemies take magic damage per second. The size and strength of each Blaze scale the number unique Burn sources you have.
Morellonomicon90 Ability Power250 Health15 Ability HasteAfflictionDealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Quest: Wooglet's WitchcapQuest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod. Requirement: Possess Rabadon's Deathcap and Zhonya's Hourglass. Reward: Gain Wooglet's Witchcap.Quest: Mad HatterQuest: Mad HatterRequirement: Wear 10 hats at the end of combat. Reward: Gain Adaptive Force, Armor, Magic Resist, Tenacity, and Movement Speed per hat.Hat TrickHat TrickInstantly gain 3 hats, and reduce the price of Cappa Juice by 350. When your health drops below 30% gain Move Speed and a shield, but lose one hat.Transmute: PrismaticTransmute: PrismaticGain a random %i:Augment% Prismatic Augment.Level AugmentsLevel AugmentsRemove an %i:Augment% Augment. Gain 2 random %i:AugmentLevel% Augment Levels.SpellwakeSpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
FizzDeJuif110,521 · place 1
Detonation Orb90 Ability Power12 Magic Penetration600 Mana20 Ability HasteThe BombAbility damage marks the target, storing 20% of the damage dealt (increased to 25% against Immobilized enemies). 3 seconds after you last damage the target with an ability, detonate the stored damage on them. If at any point the damage is enough to kill the target, detonate immediately.
Zhonya's Hourglass80 Ability Power50 ArmorActive -Stasis:You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s).
Crown of the Shattered Queen85 Ability Power350 Health600 Mana25 Ability HasteSafeguardYou are Safeguarded, reducing incoming champion damage by 90%. Safeguard persists for 1.25 seconds after taking champion damage. (0s). Item Cooldown is restarted when damage is taken from champions.
Morellonomicon90 Ability Power250 Health15 Ability HasteAfflictionDealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
Liandry's Anguish50 Ability Power250 HealthTormentDamaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Rabadon's Deathcap65 Ability PowerMagical OpusIncreases your total Ability Power by 30%.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Magic MissileMagic MissileDealing damage with an Ability fires 6 magic missiles, each dealing percent max Health true damage.Infernal ConduitInfernal ConduitYour Abilities apply an infinitely stacking Burn, dealing magic damage over time. Your Burn effects reduce your basic Ability Cooldowns.Jeweled GauntletJeweled GauntletYour Abilities can Critically Strike. Gain %i:scaleCrit% ?% Crit Chance.Level AugmentsLevel AugmentsRemove an %i:Augment% Augment. Gain 2 random %i:AugmentLevel% Augment Levels.Mad ScientistMad ScientistEach Round you'll either grow large (Adaptive Force and Health) or tiny (Ability Haste and Move Speed).
ChimereVert107,675 · place 2
Sorcerer's Shoes20 Magic Penetration55 Move Speed
Pyromancer's Cloak85 Adaptive Force400 Health15 Ability HasteSpark(5s) Cooldown Attack or Ability hits against an enemy champion Burn them for magic damage over 3 seconds.Cleansing Flame(0s) per champion Applying a Burn to an enemy champion creates a nearby Blaze for 5 seconds. While in a Blaze, you gain Move Speed and restore Health per second, while enemies take magic damage per second. The size and strength of each Blaze scale the number unique Burn sources you have.
Blackfire Torch60 Ability Power600 Mana20 Ability HasteBaleful BlazeDealing damage with Abilities causes enemies to burn. This damage increases to Monsters.BlackfireFor each enemy Champion, Epic Monster, and Large Monster affected by yourBaleful Blaze, gain Ability Power.
Liandry's Anguish50 Ability Power250 HealthTormentDamaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Void Staff65 Ability Power40% Magic Penetration
Morellonomicon90 Ability Power250 Health15 Ability HasteAfflictionDealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Phenomenal EvilPhenomenal EvilPermanently gain 2 Ability Power when you hit an enemy with an Ability. If taken after round 4, gain 40 Ability Power.Transmute: PrismaticTransmute: PrismaticGain a random %i:Augment% Prismatic Augment.Mind to MatterMind to MatterIncrease max Health by half of your Mana.Big BrainBig BrainAt the start of each round, gain 4 Shield for every %i:scaleAP% 1 Ability Power.Level AugmentsLevel AugmentsRemove an %i:Augment% Augment. Gain 2 random %i:AugmentLevel% Augment Levels.ADAPtADAPtConvert Bonus Attack Damage to Ability Power. Gain 20% Ability Power.