number = average placement (lower is better) · g = games
mined from 1345 podium builds (top ≤ 2) · % = presence in winning builds
Core items
Infinity Edge
73% · 3.25 · 2541g
Infinity Edge75Attack Damage
The Collector
42% · 3.39 · 1558g
The Collector45Attack Damage12LethalityDeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 125 bonus gold.
Flex / situational
Hamstringer
39% · 3.16 · 1311g
Hamstringer45Attack DamageScourOn Critical Strike: Apply a bleed, dealing 25% of the damage done + physical damage on hit over 2 seconds. This effect stacks any number of times. Apply a 7% Slow for 2 seconds. This effect stacks up to 35%.
Blade of The Ruined King
36% · 3.16 · 1203g
Blade of The Ruined King30Attack DamageMist's EdgeAttacks apply an additional enemy current Health physical damage On-Hit.Clawing Shadows(0s) Attacking a champion 3 times Slows them.
Reaper's Toll
31% · 3.22 · 1051g
Reaper's Toll40Adaptive ForceSowIncrease your Attack Speed from all sources by 15%.ReapOn-Hit, deal max Health true damage, and reduce their Max Health by the damage dealt for the rest of the round. Consecutive hits against the same enemy increase this amount by 0.1%.
Lord Dominik's Regards
30% · 2.93 · 864g
Lord Dominik's Regards30Attack Damage
Mortal Reminder
29% · 2.96 · 860g
Mortal Reminder30Attack DamageSepsisDealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
Berserker's Greaves
27% · 4.07 · 1898g
Berserker's Greaves55Move Speed
Galeforce
22% · 3.22 · 776g
Galeforce65Attack DamageCloudburst IIDash in target direction over terrain, firing three missiles at the lowest Health enemy near your destination. Deals physical damage, increased against low Health targets.
Sword of the Divine
22% · 3.02 · 666g
Sword of the Divine110Adaptive ForceExcoriateEach Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance.
Kraken Slayer
18% · 3.34 · 739g
Kraken Slayer50Attack DamageBring It DownEvery third Attack deals bonus physical damage On-Hit, increased based on their missing Health.
Guinsoo's Rageblade
15% · 3.24 · 543g
Guinsoo's Rageblade20Attack Damage25Ability PowerSeething StrikeBasic attacks grant 8% Attack Speed, stacking up to 4 times for a maximum of Attack Speed. While fully stacked, every third Attack applies your On-Hit effects twice.
Core augments
Dual Wield
38% · 3.02
Dual WieldWhen you Attack, fire a bolt that deals 40% damage and applies your {{ Item_Keyword_OnHit }} effects at 40% effectiveness. Gain 45% total Attack Speed.
Fan the Hammer
34% · 2.94
Fan the HammerWhen you Attack, fire 5 bolts that each deal physical damage and applies your {{ Item_Keyword_OnHit }}.
Flex augments
Prismatic
Tap Dancer
14% · 3.28
Tap DancerYour Attacks grant you 18 Move Speed {{ Item_Keyword_OnHit }}. Gain Attack Speed equal to 10% of your Move Speed.
Giant Slayer
10% · 3.07
Giant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.
Draw Your Sword
9% · 3.70
Draw Your SwordYou are now melee. Gain Attack Damage, Health, Attack Speed, Lifesteal, and Move Speed based on how much Attack Range you lost.
Symphony of War
9% · 3.08
Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes.
Scopiest Weapons
8% · 3.50
Scopiest WeaponsGain 450 Attack Range, reduced to 350 if you are Ranged.
Glass Cannon
5% · 2.75
Glass CannonYou gain a health threshold equal to 70% maximum health which cannot be modified nor exceeded by any means. In return, you deal bonus true damage equal to a percentage of all of the damage you deal pre-mitigation.
Gold
Twice Thrice
19% · 3.52
Twice ThriceEvery 3 attacks, your {{ Item_Keyword_OnHit }} effects trigger a second time.
Critical Rhythm
18% · 3.54
Critical RhythmYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to several times. Additionally, gain 25% critical strike chance.
Firebrand
17% · 3.13
FirebrandYour Attacks apply an infinitely stacking Burn {{ Item_Keyword_OnHit }}, dealing damage over time.
Lightning Strikes
13% · 3.44
Lightning StrikesGain 30% total Attack Speed. At 3.5 Attacks per second, deal additional magic damage {{ Item_Keyword_OnHit }}.
Double Tap
7% · 2.71
Double TapBasic attacks that critical strike apply on-hit effects an additional time. Additionally, gain 25% critical strike chance.
Deathtouch
6% · 3.58
DeathtouchAttacking enemy champions grants permanent Cursed Power and deal additional magic damage based on your Cursed Power.
Upgrade CollectorGain 250 gold on taking this augment. Upgrades The Collector, empowering Death to have its execution threshold increased by 1% each time you kill an enemy champion, capped at a threshold of 15% of the target's maximum health, and Taxes to generate higher gold from kills.
Deft
13% · 3.37
DeftGain %i:scaleAS% 150% Attack Speed.
escAPADe
11% · 2.96
escAPADeConvert Ability Power to Bonus Attack Damage. Gain 20% Attack Damage.
Typhoon
10% · 3.37
TyphoonYour Attacks fire a bolt at an additional target dealing reduced damage and applying {{ Item_Keyword_OnHit }} effects.
Energetic
4% · 3.56
EnergeticGain Energized 300% quicker. Triggering Energized fires a Magic Missile, dealing up to 0.3% max Health true damage based on distance traveled.
Build-path · best next augments
Best partners (≥ 10 games)
#1
Brand
2.56 · 63g
#2
Kled
2.62 · 29g
#3
Nunu & Willump
2.69 · 32g
#4
Vel'Koz
2.73 · 51g
#5
Galio
2.81 · 59g
Top damage records
ROI DU PAIN217,648 · place 2
Reaper's Toll40Adaptive ForceSowIncrease your Attack Speed from all sources by 15%.ReapOn-Hit, deal max Health true damage, and reduce their Max Health by the damage dealt for the rest of the round. Consecutive hits against the same enemy increase this amount by 0.1%.Hamstringer45Attack DamageScourOn Critical Strike: Apply a bleed, dealing 25% of the damage done + physical damage on hit over 2 seconds. This effect stacks any number of times. Apply a 7% Slow for 2 seconds. This effect stacks up to 35%.Infinity Edge75Attack DamageBlade of The Ruined King30Attack DamageMist's EdgeAttacks apply an additional enemy current Health physical damage On-Hit.Clawing Shadows(0s) Attacking a champion 3 times Slows them.Mortal Reminder30Attack DamageSepsisDealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.Berserker's Greaves55Move SpeedArcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).
Critical RhythmCritical RhythmYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to several times. Additionally, gain 25% critical strike chance.Twice ThriceTwice ThriceEvery 3 attacks, your {{ Item_Keyword_OnHit }} effects trigger a second time.FirebrandFirebrandYour Attacks apply an infinitely stacking Burn {{ Item_Keyword_OnHit }}, dealing damage over time.Lightning StrikesLightning StrikesGain 30% total Attack Speed. At 3.5 Attacks per second, deal additional magic damage {{ Item_Keyword_OnHit }}.Gain an Augment slotGain an Augment slotUnlock your 5th %i:Augment% Augment Slot. In 4 rounds gain a %i:Augment% Silver Augment.DeftDeftGain %i:scaleAS% 150% Attack Speed.
Victor213,221 · place 1
Boots of Swiftness70Move SpeedBlade of The Ruined King30Attack DamageMist's EdgeAttacks apply an additional enemy current Health physical damage On-Hit.Clawing Shadows(0s) Attacking a champion 3 times Slows them.Decapitator80Adaptive ForceThe Collector45Attack Damage12LethalityDeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 125 bonus gold.Infinity Edge75Attack DamageLord Dominik's Regards30Attack DamageArcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).
Silver SpoonSilver SpoonDeal increased damage per %i:Augment% Silver Augment you have.FirefoxFirefoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage.TyphoonTyphoonYour Attacks fire a bolt at an additional target dealing reduced damage and applying {{ Item_Keyword_OnHit }} effects.Gain an Augment slotGain an Augment slotUnlock your 5th %i:Augment% Augment Slot. In 4 rounds gain a %i:Augment% Silver Augment.Augmented PowerAugmented PowerIncrease the damage done by your augments and items by ?.Ocean SoulOcean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies.
hassen sl182,742 · place 2
Kinkou Jitte85Adaptive Force400Health30Ability HasteBetween the RibsYou can see weakpoints in nearby enemy champions. Dealing damage through the weakpoint deals an additional max Health true damage and grants Move Speed for 1.5 seconds.Hexbolt Companion70Attack DamageCovering FireEvery 10 seconds, Autocast fires a bolt towards a nearby target, dealing physical damage and applying On-Hit effects.EnergizedMoving and Attacking generates an Energized Attack.UnloadYour Energized Attacks trigger your Autocast effects.Stormrazor50Attack DamageEnergizedMoving and Attacking generates an Energized Attack.BoltYour Energized Attack applies bonus magic damage and grants 45% Move Speed for 2s. Energized stacks twice as fast in Arena.Fulmination55Attack DamagePolarityOn Attack, if the target is different from the target you most recently triggered an Energized Attack on, ready Energize.DynamoEnergized Attacks deal an additional magic damage based on the Target's Current Health.Hamstringer45Attack DamageScourOn Critical Strike: Apply a bleed, dealing 25% of the damage done + physical damage on hit over 2 seconds. This effect stacks any number of times. Apply a 7% Slow for 2 seconds. This effect stacks up to 35%.Sword of the Divine110Adaptive ForceExcoriateEach Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance.Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).
FirebrandFirebrandYour Attacks apply an infinitely stacking Burn {{ Item_Keyword_OnHit }}, dealing damage over time.VengeanceVengeance{{ Cherry_Vengeance?_Summary }}Twice ThriceTwice ThriceEvery 3 attacks, your {{ Item_Keyword_OnHit }} effects trigger a second time.Giant SlayerGiant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.Gain an Augment slotGain an Augment slotUnlock your 5th %i:Augment% Augment Slot. In 4 rounds gain a %i:Augment% Silver Augment.Wolf's FrenzyWolf's FrenzyLose your innate revive. Increase your Health by 10%. If you deal damage that would leave a champion below below 10% maximum health, execute them.
Tukashorrito182,481 · place 2
Twilight's Edge70Attack Damage100Ability PowerThe Path BetweenThreshold 100 bonus AD and 140 AP: Chakram orbit you, dealing continuous damage to enemies they strike. Spirit World: Gain Ability Power and Ability Haste. Material World: Gain Attack Damage and Attack Speed.Terminus30Attack DamageShadowAttacks deal 30 bonus magic damage On-Hit.JuxtapositionAlternate between Light and Dark Attacks against champions: Light Attacks grant Armor and Magic Resist for 5s. Dark Attacks grant 8% Armor Penetration and Magic Penetration for 5s.Guinsoo's Rageblade20Attack Damage25Ability PowerSeething StrikeBasic attacks grant 8% Attack Speed, stacking up to 4 times for a maximum of Attack Speed. While fully stacked, every third Attack applies your On-Hit effects twice.Darksteel Talons55ArmorGashAttacks apply true damage on hit.Statikk Shiv45Attack Damage45Ability PowerElectrosparkYour Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to up to targets.ElectroshockBasic Attacks grant extra Energized stacks.Reaper's Toll40Adaptive ForceSowIncrease your Attack Speed from all sources by 15%.ReapOn-Hit, deal max Health true damage, and reduce their Max Health by the damage dealt for the rest of the round. Consecutive hits against the same enemy increase this amount by 0.1%.Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).
FirebrandFirebrandYour Attacks apply an infinitely stacking Burn {{ Item_Keyword_OnHit }}, dealing damage over time.Light 'em Up!Light 'em Up!Every 4th Attack deals additional magic damage {{ Item_Keyword_OnHit }}.Fan the HammerFan the HammerWhen you Attack, fire 5 bolts that each deal physical damage and applies your {{ Item_Keyword_OnHit }}.TyphoonTyphoonYour Attacks fire a bolt at an additional target dealing reduced damage and applying {{ Item_Keyword_OnHit }} effects.Gain an Augment slotGain an Augment slotUnlock your 5th %i:Augment% Augment Slot. In 4 rounds gain a %i:Augment% Silver Augment.Dual WieldDual WieldWhen you Attack, fire a bolt that deals 40% damage and applies your {{ Item_Keyword_OnHit }} effects at 40% effectiveness. Gain 45% total Attack Speed.
Hondo Ohnaka176,804 · place 1
Blade of The Ruined King30Attack DamageMist's EdgeAttacks apply an additional enemy current Health physical damage On-Hit.Clawing Shadows(0s) Attacking a champion 3 times Slows them.Fulmination55Attack DamagePolarityOn Attack, if the target is different from the target you most recently triggered an Energized Attack on, ready Energize.DynamoEnergized Attacks deal an additional magic damage based on the Target's Current Health.Reaper's Toll40Adaptive ForceSowIncrease your Attack Speed from all sources by 15%.ReapOn-Hit, deal max Health true damage, and reduce their Max Health by the damage dealt for the rest of the round. Consecutive hits against the same enemy increase this amount by 0.1%.Berserker's Greaves55Move SpeedWit's End45Magic ResistFray:Attacks apply magic damage On-Hit and grant Move Speed.Rapid FirecannonEnergizedMoving and Attacking generates an Energized Attack.SharpshooterYour Energized Attack applies 200 bonus magic damage. In addition, Energized attacks gain up to 35% bonus Attack Range. Energized stacks twice as fast in Arena.Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).
Dual WieldDual WieldWhen you Attack, fire a bolt that deals 40% damage and applies your {{ Item_Keyword_OnHit }} effects at 40% effectiveness. Gain 45% total Attack Speed.Glass CannonGlass CannonYou gain a health threshold equal to 70% maximum health which cannot be modified nor exceeded by any means. In return, you deal bonus true damage equal to a percentage of all of the damage you deal pre-mitigation.FirebrandFirebrandYour Attacks apply an infinitely stacking Burn {{ Item_Keyword_OnHit }}, dealing damage over time.Level AugmentsLevel AugmentsRemove an %i:Augment% Augment. Gain 2 random %i:AugmentLevel% Augment Levels.Fan the HammerFan the HammerWhen you Attack, fire 5 bolts that each deal physical damage and applies your {{ Item_Keyword_OnHit }}.
Hall of fame · top players (≥ 10 games)
#1 MaxTheElf#HNK2.09 · 11g
Infinity Edge75Attack DamageGluttonous Greaves45Move SpeedSlayGain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.Lord Dominik's Regards30Attack DamageHexbolt Companion
70Attack Damage
Covering FireEvery 10 seconds, Autocast fires a bolt towards a nearby target, dealing physical damage and applying On-Hit effects.
EnergizedMoving and Attacking generates an Energized Attack.
UnloadYour Energized Attacks trigger your Autocast effects.
Sword of the Divine110Adaptive ForceExcoriateEach Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance.
Yun Tal Wildarrows45Attack DamagePractice Makes LethalOn-Attack, gain Critical Strike Chance permanently up to 25%.FlurryOn-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.
FirebrandFirebrandYour Attacks apply an infinitely stacking Burn {{ Item_Keyword_OnHit }}, dealing damage over time.Light 'em Up!Light 'em Up!Every 4th Attack deals additional magic damage {{ Item_Keyword_OnHit }}.Fan the HammerFan the HammerWhen you Attack, fire 5 bolts that each deal physical damage and applies your {{ Item_Keyword_OnHit }}.Dual WieldDual WieldWhen you Attack, fire a bolt that deals 40% damage and applies your {{ Item_Keyword_OnHit }} effects at 40% effectiveness. Gain 45% total Attack Speed.Double TapDouble TapBasic attacks that critical strike apply on-hit effects an additional time. Additionally, gain 25% critical strike chance.Critical RhythmCritical RhythmYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to several times. Additionally, gain 25% critical strike chance.
#2 AsolPlushWhen#PLUSH2.33 · 12g
Mortal Reminder30Attack DamageSepsisDealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.Infinity Edge75Attack DamageThe Collector45Attack Damage12LethalityDeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 125 bonus gold.Hamstringer45Attack DamageScourOn Critical Strike: Apply a bleed, dealing 25% of the damage done + physical damage on hit over 2 seconds. This effect stacks any number of times. Apply a 7% Slow for 2 seconds. This effect stacks up to 35%.Serpent's Fang55Attack Damage19LethalityShield ReaverDealing damage to an enemy champion reduces any shields they gain. When you damage an enemy who is unaffected by Shield Reaver, reduce all shields on them. Item performance differs for melee and ranged users.Sword of the Divine110Adaptive ForceExcoriateEach Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance.
Fan the HammerFan the HammerWhen you Attack, fire 5 bolts that each deal physical damage and applies your {{ Item_Keyword_OnHit }}.Shrink RayShrink RayYour Attacks reduce the target's damage and size by 40% {{ Item_Keyword_OnHit }}.Light 'em Up!Light 'em Up!Every 4th Attack deals additional magic damage {{ Item_Keyword_OnHit }}.escAPADeescAPADeConvert Ability Power to Bonus Attack Damage. Gain 20% Attack Damage.Upgrade CollectorUpgrade CollectorGain 250 gold on taking this augment. Upgrades The Collector, empowering Death to have its execution threshold increased by
#3 FEMBOY P0UND3R#PLAP2.55 · 11g
Infinity Edge75Attack DamageHamstringer45Attack DamageScourOn Critical Strike: Apply a bleed, dealing 25% of the damage done + physical damage on hit over 2 seconds. This effect stacks any number of times. Apply a 7% Slow for 2 seconds. This effect stacks up to 35%.Lord Dominik's Regards30Attack DamageSword of the Divine110Adaptive ForceExcoriateEach Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance.Bloodthirster70Attack DamageIchorshieldConvert excess healing from your Life Steal to a Shield.Galeforce65Attack DamageCloudburst IIDash in target direction over terrain, firing three missiles at the lowest Health enemy near your destination. Deals physical damage, increased against low Health targets.
CerberusCerberusGain the Hail of Blades and Press the Attack Keystone Runes.Fan the HammerFan the HammerWhen you Attack, fire 5 bolts that each deal physical damage and applies your {{ Item_Keyword_OnHit }}.Dual WieldDual WieldWhen you Attack, fire a bolt that deals 40% damage and applies your {{ Item_Keyword_OnHit }} effects at 40% effectiveness. Gain 45% total Attack Speed.escAPADeescAPADeConvert Ability Power to Bonus Attack Damage. Gain 20% Attack Damage.Glass CannonGlass CannonYou gain a health threshold equal to 70%
#4 Juhowo#98932.76 · 17g
Infinity Edge75Attack DamageMortal Reminder30Attack DamageSepsisDealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.Berserker's Greaves55Move SpeedThe Collector45Attack Damage12LethalityDeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 125 bonus gold.Hamstringer45Attack DamageScourOn Critical Strike: Apply a bleed, dealing 25% of the damage done + physical damage on hit over 2 seconds. This effect stacks any number of times. Apply a 7% Slow for 2 seconds. This effect stacks up to 35%.Bloodthirster70Attack DamageIchorshieldConvert excess healing from your Life Steal to a Shield.
Fan the HammerFan the HammerWhen you Attack, fire 5 bolts that each deal physical damage and applies your {{ Item_Keyword_OnHit }}.Upgrade CollectorUpgrade CollectorGain 250 gold on taking this augment. Upgrades The Collector, empowering Death to have its execution threshold increased by 1% each time you kill an enemy champion, capped at a threshold of 15% of the target's maximum health, and Taxes to generate higher gold from kills.Dual WieldDual WieldWhen you Attack, fire a bolt that deals 40% damage and applies your {{ Item_Keyword_OnHit }} effects at 40% effectiveness. Gain 45% total Attack Speed.FirebrandFirebrandYour Attacks apply an infinitely stacking Burn {{ Item_Keyword_OnHit }}, dealing damage over time.escAPADe
#5 VenetiaaV2#EUW3.00 · 11g
Diamond-Tipped Spear75Adaptive ForceReach WeaponIncrease your attack range by 75.Sweet SpotDeal up to 30% increased damage with Attacks and 50% with Abilities based on how far your target is from you. Damage caps at 700 units.Berserker's Greaves55Move SpeedInfinity Edge75Attack DamageLord Dominik's Regards30Attack DamageMortal Reminder30Attack DamageSepsisDealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.Hexbolt Companion70Attack DamageCovering FireEvery 10 seconds, Autocast fires a bolt towards a nearby target, dealing physical damage and applying On-Hit effects.EnergizedMoving and Attacking generates an Energized Attack.UnloadYour Energized Attacks trigger your Autocast effects.
Upgrade CollectorUpgrade CollectorGain 250 gold on taking this augment. Upgrades The Collector, empowering Death to have its execution threshold increased by 1% each time you kill an enemy champion, capped at a threshold of 15% of the target's maximum health, and Taxes to generate higher gold from kills.Fan the HammerFan the HammerWhen you Attack, fire 5 bolts that each deal physical damage and applies your {{ Item_Keyword_OnHit }}.Dual WieldDual WieldWhen you Attack, fire a bolt that deals 40% damage and applies your {{ Item_Keyword_OnHit }} effects at 40% effectiveness. Gain 45% total Attack Speed.Slow and SteadySlow and SteadyYour Attack Speed can not go above 0.65. All Bonus Attack Speed is converted to Attack Damage.
1%
each time you kill an enemy champion, capped at a threshold of
15%
of the target's maximum health, and Taxes to generate higher gold from kills.
Dual WieldDual WieldWhen you Attack, fire a bolt that deals 40% damage and applies your {{ Item_Keyword_OnHit }} effects at 40% effectiveness. Gain 45% total Attack Speed.
maximum health which cannot be modified nor exceeded by any means. In return, you deal bonus true damage equal to a percentage of all of the damage you deal pre-mitigation.
Back To BasicsBack To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability.
escAPADeConvert Ability Power to Bonus Attack Damage. Gain 20% Attack Damage.
GoredrinkGoredrinkGain 25% Omnivamp.
Energetic
EnergeticGain Energized 300% quicker. Triggering Energized fires a Magic Missile, dealing up to 0.3% max Health true damage based on distance traveled.
Aim for the HeadAim for the HeadYour Critical Strike Chance is capped at 50%. Convert 100% of Critical Strike Chance above 50% into Critical Strike Damage. Gain 25% Critical Strike Chance and 25% Critical Strike Damage.