number = average placement (lower is better) · g = games
mined from 2058 podium builds (top ≤ 2) · % = presence in winning builds
Core + flex items
69%3.434220g
Infinity Edge75Attack Damage
44%3.542861g
The Collector45Attack Damage12LethalityDeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 125 bonus gold.
30%3.191604g
Lord Dominik's Regards30Attack Damage
28%3.101442g
Bloodthirster70Attack DamageIchorshieldConvert excess healing from your Life Steal to a Shield.
22%3.211223g
Mortal Reminder30Attack DamageSepsisDealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
Boots (best top-rate)
45%3.5522g
Plated Steelcaps25Armor30Move Speed
43%3.76352g
Gluttonous Greaves45Move SpeedSlayGain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.
39%3.8731g
Mercury's Treads30Magic Resist30Move Speed
35%4.072837g
Berserker's Greaves55Move Speed
32%4.2568g
Ghostcrawlers70Move SpeedWall Walk(0s) Gain the ability to walk through walls for 6 seconds. While inside walls, gain 300 move speed. Casting a spell or attacking will end this effect.
Prismatics (best top-rate)
75%2.758g
Gargoyle Stoneplate65Armor65Magic Resist15Ability HasteActive -Unbreakable:Gain a Shield that decays and grow in size.
65%2.95228g
Demon King's CrownSupremacyIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, increased by 0% per round win and -3% each round lost after acquiring this item.
60%3.005g
Radiant Virtue400Health35Armor35Magic ResistJudgementGain 30 Ultimate Haste.Guiding LightUpon casting your Ultimate you Transcend, increasing your Max Health by for 9 seconds. While Transcended, you and allies within 5000 range of you heal for () over the duration (0s).
59%3.211010g
Sword of the Divine110Adaptive ForceExcoriateEach Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance.
58%3.23749g
Duskblade of Draktharr50Attack Damage20Lethality20Ability HasteNightstalkerYour Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s).
57%3.31178g
Flesheater70Adaptive Force500Health20Ability HasteHack the MeatDealing damage shreds 3 Armor and Magic Resist for 5 seconds, stacking up to 10 times. Applying stacks has a 1 second cooldown per Ability.CannibalizeOn Champion Takedown, steal 10% of their stats and size for the rest of the round.
56%3.3839g
Puppeteer40Ability HastePull Their Strings(0s) Attacking a champion adds a stack for 15 seconds. At 4 stacks, Berserk them for 2 seconds. You grant Berserk enemies an additional Attack Speed and 40% Move Speed. Healing, Shielding, or buffing yourself or an ally with an Ability reduces the Cooldown by 5 seconds. If only one enemy is alive, instead Fear them for the same duration.
56%3.3816g
Empyrean Promise70Ability Power30Ability HasteACTIVE(0s)VigilanceTeleport to your ally and grant shield for 5s when landing. Can be used when Ally is downed.
56%3.33189g
Divine Sunderer55Attack Damage350Health20Ability HasteSpellbladeAfter using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal.
56%3.301188g
Hamstringer45Attack DamageScourOn Critical Strike: Apply a bleed, dealing 25% of the damage done + physical damage on hit over 2 seconds. This effect stacks any number of times. Apply a 7% Slow for 2 seconds. This effect stacks up to 35%.
56%3.42187g
Night Harvester90Ability Power300Health25Ability HasteSoulrend(0s) per champion Damaging a champion with Attacks or Abilities deals an additional magic damage and grants you 40% Move Speed for 1.5 seconds. Damaging a new champion will extend the duration of the Move Speed bonus.
56%3.229g
Regicide60Attack Damage15LethalityEnd the LineAt the start of each round, declare the lowest health enemy the Regent. Getting a takedown on the Regent grants you a permanent 15 Attack Damage and refreshes your Ultimate's Cooldown.
55%3.33980g
Galeforce65Attack DamageCloudburst IIDash in target direction over terrain, firing three missiles at the lowest Health enemy near your destination. Deals physical damage, increased against low Health targets.
55%3.33604g
Fulmination55Attack DamagePolarityOn Attack, if the target is different from the target you most recently triggered an Energized Attack on, ready Energize.DynamoEnergized Attacks deal an additional magic damage based on the Target's Current Health.
55%3.2711g
Shield of Molten Stone300Health100ArmorImmovable as the EarthIncrease your armor by 20%, and gain Block Chance based on your Armor.
54%3.41641g
Reaper's Toll40Adaptive ForceSowIncrease your Attack Speed from all sources by 15%.ReapOn-Hit, deal max Health true damage, and reduce their Max Health by the damage dealt for the rest of the round. Consecutive hits against the same enemy increase this amount by 0.1%.
54%3.32196g
Hemomancer's Helm70Attack Damage30Ability HasteScarlet AllegianceThreshold 30% Lifesteal/Omnivamp: Gain 500 Max Health. Drain 10% of all damage nearby enemies take.
53%3.29414g
DragonheartInner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. Every 2 rounds, gain a Dragon Soul. If you already have every elemental soul and would gain another, an ancient power awakens within... When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.
53%3.5038g
Lightning Rod500Health30Armor30Magic Resist20Ability HasteCall LightningEvery 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds. If you are struck by the lightning, gain a Shield for 2 seconds.Fully AutomatedYour Autocast spells benefit from your Ability Haste. Call Lighting has a minimum cooldown of 5 seconds.
52%3.4594g
Innervating Locket70Ability Power20Ability Haste200HealthFill the SoulAny Ability cast within 800 range grants you a charge. At 30 charges, gain Shield, Ability Power, and Move Speed for the rest of the round.
52%3.43223g
Twilight's Edge70Attack Damage100Ability PowerThe Path BetweenThreshold 100 bonus AD and 140 AP: Chakram orbit you, dealing continuous damage to enemies they strike. Spirit World: Gain Ability Power and Ability Haste. Material World: Gain Attack Damage and Attack Speed.
51%3.48658g
Diamond-Tipped Spear75Adaptive ForceReach WeaponIncrease your attack range by 75.Sweet SpotDeal up to 30% increased damage with Attacks and 50% with Abilities based on how far your target is from you. Damage caps at 700 units.
50%3.4850g
Reverberation35Armor35Magic ResistReverberateAt combat start gain 50 max Health per 10% bonus Attack Speed.ResonateAttacks deal magic damage On-Hit.RumbleImmobilizing or Grounding an enemy champion applies On-Hit effects 3 times.
49%3.54405g
Pyromancer's Cloak85Adaptive Force400Health15Ability HasteSpark(5s) Cooldown Attack or Ability hits against an enemy champion Burn them for magic damage over 3 seconds.Cleansing Flame(0s) per champion Applying a Burn to an enemy champion creates a nearby Blaze for 5 seconds. While in a Blaze, you gain Move Speed and restore Health per second, while enemies take magic damage per second. The size and strength of each Blaze scale the number unique Burn sources you have.
48%3.59249g
Kinkou Jitte85Adaptive Force400Health30Ability HasteBetween the RibsYou can see weakpoints in nearby enemy champions. Dealing damage through the weakpoint deals an additional max Health true damage and grants Move Speed for 1.5 seconds.
48%3.45128g
Darksteel Talons55ArmorGashAttacks apply true damage on hit.
47%3.68385g
Decapitator80Adaptive Force
46%3.62413g
Runecarver80Ability Power20Ability HasteHelixMoving, attacking, and dealing damage with an ability grants 30 Energized stacks and triggers Energized Actions if it is ready.Spiral OutOn Energized Action, gain a Rune stack for the rest of the round. Then fire a missile at the target for each Rune stack, dealing magic damage.
45%3.6133g
Sanguine Gift80Ability Power20Ability HastePatronageStore 15% of the total damage you've dealt to enemies. Whenever this exceeds 333, consume it to heal yourself and your nearest ally for that amount.
45%3.74357g
Hexbolt Companion70Attack DamageCovering FireEvery 10 seconds, Autocast fires a bolt towards a nearby target, dealing physical damage and applying On-Hit effects.EnergizedMoving and Attacking generates an Energized Attack.UnloadYour Energized Attacks trigger your Autocast effects.
44%3.679g
Cloak of Starry Night300Health100Magic ResistLimitless as the StarsIncrease your Magic Resist by 20%. Reduce all damage you take from non-Basic Attack sources by a percentage, scaling with your Magic Resist up to a cap of 50%.
44%3.69177g
Detonation Orb90Ability Power12Magic Penetration600Mana20Ability HasteThe BombAbility damage marks the target, storing 20% of the damage dealt (increased to 25% against Immobilized enemies). 3 seconds after you last damage the target with an ability, detonate the stored damage on them. If at any point the damage is enough to kill the target, detonate immediately.
43%3.81144g
Talisman Of AscensionACTIVEImbricateRe-roll the stats on Talisman of Ascension. Each time you do so, the stats get stronger. Twice Per Round (Thrice with Apex Inventor).
42%3.6378g
Crown of the Shattered Queen85Ability Power350Health600Mana25Ability HasteSafeguardYou are Safeguarded, reducing incoming champion damage by 90%. Safeguard persists for 1.25 seconds after taking champion damage. (0s). Item Cooldown is restarted when damage is taken from champions.
42%3.8190g
Demonic Embrace80Ability Power700HealthSinister PactGain +1.5% Ability Power and 1.5% Move Speed per 100 Missing Health, up to 45%.
42%3.76109g
Moonflair Spellblade85Ability Power400HealthRelentlessWhen you use an Ability, reset your auto attack timer and gain 90% Attack Speed for your next 2 Attacks. When you Attack, reduce your non-Dash and Blink Abilities Ability Cooldowns by 0.5 seconds.
42%3.8419g
Turbo Chemtank600Health80Adaptive Force
41%3.9188g
Everfrost100Ability Power250Health600Mana25Ability HasteACTIVE(0s)GlaciateDeal damage in a cone, Slowing enemies hit. Enemies at the center of the cone are Rooted instead.
40%3.805g
Warmog's Armor1100HealthWarmog's HeartRequires 1350 bonus Health. Restore Health per second. If you have not taken damage within 4 seconds, restore an additional Health per second.
36%3.99147g
Reality Fracture80Ability Power300HealthZZ'Rot(0s) On Attack or when damaging an enemy with an ability, summon 8 Voidgrubs to Attack the target. Voidgrubs deal magic damage and live for up to 3 seconds. When you die, spawn 6.
33%4.5018g
Black Hole Gauntlet900Health25Ability HasteAccretionOn-Hit, gain 1 stack of Accretion, and 5 stacks for immobilizing an enemy champion. These stacks last for the rest of the round, up to 50. Each stack increases your size by 2%.ACTIVE(0s)Dark StarSummon a Black Hole that scales with your size. Slowing nearby enemies by 30% while those in the center are pulled closer and take magic damage each second, granting you 1 stack of Accretion. The Black Hole lasts for seconds. Increases in size every 10 stacks.
33%4.25246g
Gambler's Blade40Ability HasteMoney In The BankYour Attacks and Abilities have a 12% chance to bank between 30 and 245 Gold when they hit an enemy. On Round Win, cash out. On Round Lose, lose 25% of your bank.
Flex augments
Prismatic
Dual Wield
16% · 3.10
Dual WieldWhen you Attack, fire a bolt that deals 40% damage and applies your {{ Item_Keyword_OnHit }} effects at 40% effectiveness. Gain 45% total Attack Speed.
Trueshot Prodigy
14% · 3.37
Trueshot ProdigyWhen you damage a champion from far away, fire a Trueshot Barrage at them.
Fan the Hammer
13% · 3.25
Fan the HammerWhen you Attack, fire 5 bolts that each deal physical damage and applies your {{ Item_Keyword_OnHit }}.
Jeweled Gauntlet
11% · 3.36
Jeweled GauntletYour Abilities can Critically Strike. Gain %i:scaleCrit% ?% Crit Chance.
Draw Your Sword
10% · 3.39
Draw Your SwordYou are now melee. Gain Attack Damage, Health, Attack Speed, Lifesteal, and Move Speed based on how much Attack Range you lost.
Giant Slayer
10% · 3.16
Giant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.
Tap Dancer
7% · 3.39
Tap DancerYour Attacks grant you 18 Move Speed {{ Item_Keyword_OnHit }}. Gain Attack Speed equal to 10% of your Move Speed.
Symphony of War
6% · 3.07
Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes.
Scopiest Weapons
6% · 3.55
Scopiest WeaponsGain 450 Attack Range, reduced to 350 if you are Ranged.
Glass Cannon
5% · 3.02
Glass CannonYou gain a health threshold equal to 70% maximum health which cannot be modified nor exceeded by any means. In return, you deal bonus true damage equal to a percentage of all of the damage you deal pre-mitigation.
Cerberus
5% · 3.24
CerberusGain the Hail of Blades and Press the Attack Keystone Runes.
Infernal Conduit
4% · 3.56
Infernal ConduitYour Abilities apply an infinitely stacking Burn, dealing magic damage over time. Your Burn effects reduce your basic Ability Cooldowns.
Gold
Critical Rhythm
15% · 3.50
Critical RhythmYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to several times. Additionally, gain 25% critical strike chance.
Thread the Needle
9% · 3.54
Thread the NeedleGain 35% %i:scaleAPen% Armor Penetration and %i:scaleMPen% Magic Penetration.
Lightning Strikes
6% · 3.60
Lightning StrikesGain 30% total Attack Speed. At 3.5 Attacks per second, deal additional magic damage {{ Item_Keyword_OnHit }}.
Aim for the Head
6% · 3.70
Aim for the HeadYour Critical Strike Chance is capped at 50%. Convert 100% of Critical Strike Chance above 50% into Critical Strike Damage. Gain 25% Critical Strike Chance and 25% Critical Strike Damage.
Firebrand
6% · 3.12
FirebrandYour Attacks apply an infinitely stacking Burn {{ Item_Keyword_OnHit }}, dealing damage over time.
It's Killing Time
5% · 3.30
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. While marked, store damage dealt to them, and detonate the damage when the mark ends.
Vulnerability
5% · 3.31
VulnerabilityYour Item and damage over time effects can Critically Strike. Gain %i:scaleCrit% 25% Crit chance.
Transmute: Prismatic
4% · 3.34
Transmute: PrismaticGain a random %i:Augment% Prismatic Augment.
From Beginning to End
4% · 3.36
From Beginning to EndGain the First Strike and Dark Harvest Keystone Runes.
Slow and Steady
4% · 3.57
Slow and SteadyYour Attack Speed can not go above 0.65. All Bonus Attack Speed is converted to Attack Damage.
Magic Missile
4% · 3.64
Magic MissileDealing damage with an Ability fires 6 magic missiles, each dealing percent max Health true damage.
Soul Siphon
4% · 3.33
Soul SiphonHeal for 20% of damage done by Critical Strikes. Gain %i:scaleCrit% 25% Crit chance.
Silver
Upgrade Collector
10% · 3.43
Upgrade CollectorGain 250 gold on taking this augment. Upgrades The Collector, empowering Death to have its execution threshold increased by 1% each time you kill an enemy champion, capped at a threshold of 15% of the target's maximum health, and Taxes to generate higher gold from kills.
The Brutalizer
9% · 3.17
The BrutalizerGain 80 Attack Damage, 50 Ability Haste, and 50 Lethality.
escAPADe
8% · 3.37
escAPADeConvert Ability Power to Bonus Attack Damage. Gain 20% Attack Damage.
Deft
7% · 3.52
DeftGain %i:scaleAS% 150% Attack Speed.
Zealot
5% · 3.63
ZealotGain 35% (+ 5% per 100 AP) bonus attack speed and 25% (+ 5% per 100 AP) critical strike chance based on your ability power.
Goredrink
4% · 3.14
GoredrinkGain 25% Omnivamp.
Infernal Soul
4% · 3.72
Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
Serve Beyond Death
3% · 3.18
Serve Beyond DeathThe first time you would die each round, instead return to full Health, decaying over time. Taking down an enemy champion while your Health is decaying stops the decay.
Leg Day
2% · 3.61
Leg DayGain 190 Movement Speed and 135% Slow Resist.
Blunt Force
2% · 3.36
Blunt ForceGain %i:scaleAD% 25% Attack Damage.
Typhoon
2% · 3.72
TyphoonYour Attacks fire a bolt at an additional target dealing reduced damage and applying {{ Item_Keyword_OnHit }} effects.
Augmented Power
2% · 3.42
Augmented PowerIncrease the damage done by your augments and items by ?.
Top heal records
cFlush85,763 · place 1
Redemption30Ability Power15Ability HasteACTIVE(0s)InterventionTarget an area within. After 2.5 seconds, call down a beam of light to restore Health to allies and damage enemy champions.Locket of the Iron Solari400Health25Armor35Magic Resist25Ability HasteDevotionGrant nearby allies a Shield, decaying over time.Sword of Blossoming Dawn45Ability Power200Health15Ability HasteEffervescenceGain + 1.2% Attack Speed for every 1% Heal and Shield Power you have.PeppermintOn-Hit, heal the lowest health ally champion near you for , prioritizing lower health allies.Rite Of Ruin50Ability Power15Ability HasteWrath and RuinOn spell cast, gain 2.5% Critical Strike Chance for 6 seconds, stacking up to 20%.Salvage the WreckageYour spells have a chance equal to your Critical Strike Chance to grant you or your targeted ally a shield for for 3s.Darksteel Talons55ArmorGashAttacks apply true damage on hit.Radiant Virtue400Health35Armor35Magic ResistJudgementGain 30 Ultimate Haste.Guiding LightUpon casting your Ultimate you Transcend, increasing your Max Health by for 9 seconds. While Transcended, you and allies within 5000 range of you heal for () over the duration (0s).Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).
Upgrade Sword of Blossoming DawnUpgrade Sword of Blossoming DawnUpgrades Sword of Blossoming Dawn, empowering Peppermint to have its healing increased by 250%. Additionally, you gain 100% bonus attack speed.Apex InventorApex InventorGain 300 Item Haste (equivalent to 75% Item CDR). Item Haste reduces the cooldown %i:cooldown% of all Item Abilities.Circle of DeathCircle of DeathHealing and Health Regen you do deals a portion of the value as magic damage to the nearest enemy champion.Level AugmentsLevel AugmentsRemove an %i:Augment% Augment. Gain 2 random %i:AugmentLevel% Augment Levels.Jeweled GauntletJeweled GauntletYour Abilities can Critically Strike. Gain %i:scaleCrit% ?% Crit Chance.DeftDeftGain %i:scaleAS% 150% Attack Speed.
Tyrannoff59,263 · place 1
Runaan's HurricaneWind's FuryWhen Attacking, bolts are fired at up to 2 enemies near the target. Bolts apply On-Hit effects and can Critically Strike. Item is for Ranged champions only.Infinity Edge75Attack DamageSword of Blossoming Dawn45Ability Power200Health15Ability HasteEffervescenceGain + 1.2% Attack Speed for every 1% Heal and Shield Power you have.PeppermintOn-Hit, heal the lowest health ally champion near you for , prioritizing lower health allies.Diadem of Songs200Health1000ManaHarmonyGain % Heal and Shield Power.ConsonanceWhile you or any ally you've healed or shielded in the last 3 seconds is in combat with champions, each second, heal the lowest health nearby ally champion for .Moonstone Renewer35Ability Power200Health30Ability HasteStarlit GraceHealing or shielding yourself or an ally chains to the other champion, healing 20% or shielding 25% of the original amount.Sword of the Divine110Adaptive ForceExcoriateEach Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance.Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).
Upgrade Sword of Blossoming DawnUpgrade Sword of Blossoming DawnUpgrades Sword of Blossoming Dawn, empowering Peppermint to have its healing increased by 250%. Additionally, you gain 100% bonus attack speed.Critical HealingCritical HealingYour Heals and Shields can Critically Strike for an addtional ?. Gain %i:scaleCrit% 25% Crit Chance.Circle of DeathCircle of DeathHealing and Health Regen you do deals a portion of the value as magic damage to the nearest enemy champion.Dual WieldDual WieldWhen you Attack, fire a bolt that deals 40% damage and applies your {{ Item_Keyword_OnHit }} effects at 40% effectiveness. Gain 45% total Attack Speed.Gain an Augment slotGain an Augment slotUnlock your 5th %i:Augment% Augment Slot. In 4 rounds gain a %i:Augment% Silver Augment.VulnerabilityVulnerabilityYour Item and damage over time effects can Critically Strike. Gain %i:scaleCrit% 25% Crit chance.
ackecross59,134 · place 1
Hamstringer45Attack DamageScourOn Critical Strike: Apply a bleed, dealing 25% of the damage done + physical damage on hit over 2 seconds. This effect stacks any number of times. Apply a 7% Slow for 2 seconds. This effect stacks up to 35%.Infinity Edge75Attack DamageHemomancer's Helm70Attack Damage30Ability HasteScarlet AllegianceThreshold 30% Lifesteal/Omnivamp: Gain 500 Max Health. Drain 10% of all damage nearby enemies take.Bloodthirster70Attack DamageIchorshieldConvert excess healing from your Life Steal to a Shield.Mortal Reminder30Attack DamageSepsisDealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.Overlord's Bloodmail40Attack Damage400HealthTyrannyGain AD equal to 3% Bonus HP.RetributionGain up to 17.5% increased AD based on your percent missing Health.Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).
RepulsorRepulsorOn dropping below 60% or 30% Health, nearby enemies are Knocked Back.FirebrandFirebrandYour Attacks apply an infinitely stacking Burn {{ Item_Keyword_OnHit }}, dealing damage over time.GoliathGoliathBecome large, gaining 75% Health and 60% Adaptive Force.Gain a Prismatic Stat AnvilGain a Prismatic Stat AnvilGain a %i:StatAnvil% Prismatic Stat Anvil.Fan the HammerFan the HammerWhen you Attack, fire 5 bolts that each deal physical damage and applies your {{ Item_Keyword_OnHit }}.Gain Stat AnvilGain Stat AnvilGain a random %i:StatAnvil% Stat Anvil.
Αden58,979 · place 1
Lord Dominik's Regards30Attack DamageHemomancer's Helm70Attack Damage30Ability HasteScarlet AllegianceThreshold 30% Lifesteal/Omnivamp: Gain 500 Max Health. Drain 10% of all damage nearby enemies take.DragonheartInner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. Every 2 rounds, gain a Dragon Soul. If you already have every elemental soul and would gain another, an ancient power awakens within... When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.Yun Tal Wildarrows45Attack DamagePractice Makes LethalOn-Attack, gain Critical Strike Chance permanently up to 25%.FlurryOn-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.Infinity Edge75Attack DamageBloodthirster70Attack DamageIchorshieldConvert excess healing from your Life Steal to a Shield.Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).
Critical RhythmCritical RhythmYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to several times. Additionally, gain 25% critical strike chance.Draw Your SwordDraw Your SwordYou are now melee. Gain Attack Damage, Health, Attack Speed, Lifesteal, and Move Speed based on how much Attack Range you lost.Gain an Augment slotGain an Augment slotUnlock your 5th %i:Augment% Augment Slot. In 4 rounds gain a %i:Augment% Silver Augment.GoredrinkGoredrinkGain 25% Omnivamp.
JP Belmondo58,412 · place 2
Phantom DancerSpectral WaltzBecome Ghosted.Serpent's Fang55Attack Damage19LethalityShield ReaverDealing damage to an enemy champion reduces any shields they gain. When you damage an enemy who is unaffected by Shield Reaver, reduce all shields on them. Item performance differs for melee and ranged users.Blade of The Ruined King30Attack DamageMist's EdgeAttacks apply an additional enemy current Health physical damage On-Hit.Clawing Shadows(0s) Attacking a champion 3 times Slows them.Mortal Reminder30Attack DamageSepsisDealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.Infinity Edge75Attack DamageStormrazor50Attack DamageEnergizedMoving and Attacking generates an Energized Attack.BoltYour Energized Attack applies bonus magic damage and grants 45% Move Speed for 2s. Energized stacks twice as fast in Arena.Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).
Twice ThriceTwice ThriceEvery 3 attacks, your {{ Item_Keyword_OnHit }} effects trigger a second time.Devil on Your ShoulderDevil on Your ShoulderForge a pact with Little Devil, who health resource 0.5% of your current health every second, increased to 5% if there are enemy champions within 1000 units. In return, you deal bonus true damage and your basic attacks and abilities summon a Life Remnant nearby for 5 seconds (0.75-second spawn cooldown). You can absorb a Life Remnant by moving over it, heal you for 100 to 250 (+ 60% bonus AD) (+ 30% AP) and granting you bonus movement speed.Leg DayLeg DayGain 190 Movement Speed and 135% Slow Resist.Gain an Augment slotGain an Augment slotUnlock your 5th %i:Augment% Augment Slot. In 4 rounds gain a %i:Augment% Silver Augment.Giant SlayerGiant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.
Best partners (≥ 10 games)
#1
Renata Glasc
2.98 · 66g
#2
Karthus
3.09 · 93g
#3
Sion
3.11 · 114g
#4
Kassadin
3.13 · 67g
#5
Sona
3.14 · 107g
Hall of fame · top players (≥ 10 games)
#1 MySweetRivenge#swrd3.00 · 18g
Fulmination55Attack DamagePolarityOn Attack, if the target is different from the target you most recently triggered an Energized Attack on, ready Energize.DynamoEnergized Attacks deal an additional magic damage based on the Target's Current Health.Stormrazor50Attack DamageEnergizedMoving and Attacking generates an Energized Attack.BoltYour Energized Attack applies bonus magic damage and grants 45% Move Speed for 2s. Energized stacks twice as fast in Arena.Voltaic Cyclosword50Attack Damage18Lethality20Ability HasteGalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you Lethality for 4 seconds.Infinity Edge75Attack DamageRapid FirecannonEnergizedMoving and Attacking generates an Energized Attack.SharpshooterYour Energized Attack applies 200 bonus magic damage. In addition, Energized attacks gain up to 35% bonus Attack Range. Energized stacks twice as fast in Arena.Kraken Slayer50Attack DamageBring It DownEvery third Attack deals bonus physical damage On-Hit, increased based on their missing Health.
VulnerabilityVulnerabilityYour Item and damage over time effects can Critically Strike. Gain %i:scaleCrit% 25% Crit chance.Fan the HammerFan the HammerWhen you Attack, fire 5 bolts that each deal physical damage and applies your {{ Item_Keyword_OnHit }}.Giant SlayerGiant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.Dual WieldDual WieldWhen you Attack, fire a bolt that deals 40% damage and applies your {{ Item_Keyword_OnHit }} effects at 40% effectiveness. Gain 45% total Attack Speed.Augmented PowerAugmented Power
#2 Keksislovas#EUW3.33 · 12g
Berserker's Greaves55Move SpeedThe Collector45Attack Damage12LethalityDeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 125 bonus gold.Infinity Edge75Attack Damage
#3 TheLastPirate16#EUW3.47 · 17g
The Collector45Attack Damage12LethalityDeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 125 bonus gold.Hellfire Hatchet35Attack Damage12LethalityChar(0s) per target Your next Ability hit Burns enemies for to current Health physical damage over 4 seconds, based on how much more max Health they have than you. Bonus damage maximum is reached at 3000 health difference
#4 Lacrizomicmec#83133.60 · 10g
Berserker's Greaves55Move SpeedThe Collector45Attack Damage12LethalityDeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 125 bonus gold.Infinity Edge75Attack Damage
#5 Nymphian#cesna3.64 · 11g
Liandry's Anguish50Ability Power250HealthTormentDamaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Ionian Boots of Lucidity40Ability Haste45Move SpeedBlackfire Torch
Increase the damage done by your augments and items by ?.
FirebrandFirebrandYour Attacks apply an infinitely stacking Burn {{ Item_Keyword_OnHit }}, dealing damage over time.
Hamstringer45Attack DamageScourOn Critical Strike: Apply a bleed, dealing 25% of the damage done + physical damage on hit over 2 seconds. This effect stacks any number of times. Apply a 7% Slow for 2 seconds. This effect stacks up to 35%.
Reaper's Toll40Adaptive ForceSowIncrease your Attack Speed from all sources by 15%.ReapOn-Hit, deal max Health true damage, and reduce their Max Health by the damage dealt for the rest of the round. Consecutive hits against the same enemy increase this amount by 0.1%.
Phantom DancerSpectral WaltzBecome Ghosted.
FirebrandFirebrandYour Attacks apply an infinitely stacking Burn {{ Item_Keyword_OnHit }}, dealing damage over time.Lightning StrikesLightning StrikesGain 30% total Attack Speed. At 3.5 Attacks per second, deal additional magic damage {{ Item_Keyword_OnHit }}.Dual WieldDual WieldWhen you Attack, fire a bolt that deals 40% damage and applies your {{ Item_Keyword_OnHit }} effects at 40% effectiveness. Gain 45% total Attack Speed.DeftDeftGain %i:scaleAS% 150% Attack Speed.It's CriticalIt's CriticalGain %i:scaleCrit% 100% Crit chance.Jeweled GauntletJeweled GauntletYour Abilities can Critically Strike. Gain %i:scaleCrit% ?% Crit Chance.
Muramana40Attack Damage1000Mana15Ability HasteAweGain bonus Attack Damage based on Mana.ShockAttacks against champions deal additional physical damage.
Berserker's Greaves55Move Speed
Mortal Reminder30Attack DamageSepsisDealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
Galeforce65Attack DamageCloudburst IIDash in target direction over terrain, firing three missiles at the lowest Health enemy near your destination. Deals physical damage, increased against low Health targets.
Dual WieldDual WieldWhen you Attack, fire a bolt that deals 40% damage and applies your {{ Item_Keyword_OnHit }} effects at 40% effectiveness. Gain 45% total Attack Speed.Thread the NeedleThread the NeedleGain 35% %i:scaleAPen% Armor Penetration and %i:scaleMPen% Magic Penetration.The BrutalizerThe BrutalizerGain 80 Attack Damage, 50 Ability Haste, and 50 Lethality.DeftDeftGain %i:scaleAS% 150% Attack Speed.Quest: Urf's ChampionQuest: Urf's ChampionRequirement: Score 10 takedowns. Reward: Golden SpatulaNesting DollNesting DollGain 4 additional Revives, and begin reviving yourself after you die. When you Revive Knockback enemies around you, and come back smaller with reduced max Health.
Lord Dominik's Regards30Attack Damage
Diamond-Tipped Spear75Adaptive ForceReach WeaponIncrease your attack range by 75.Sweet SpotDeal up to 30% increased damage with Attacks and 50% with Abilities based on how far your target is from you. Damage caps at 700 units.
Hamstringer45Attack DamageScourOn Critical Strike: Apply a bleed, dealing 25% of the damage done + physical damage on hit over 2 seconds. This effect stacks any number of times. Apply a 7% Slow for 2 seconds. This effect stacks up to 35%.
Dual WieldDual WieldWhen you Attack, fire a bolt that deals 40% damage and applies your {{ Item_Keyword_OnHit }} effects at 40% effectiveness. Gain 45% total Attack Speed.Light 'em Up!Light 'em Up!Every 4th Attack deals additional magic damage {{ Item_Keyword_OnHit }}.The BrutalizerThe BrutalizerGain 80 Attack Damage, 50 Ability Haste, and 50 Lethality.Augmented PowerAugmented PowerIncrease the damage done by your augments and items by ?.From Beginning to EndFrom Beginning to EndGain the First Strike and Dark Harvest Keystone Runes.Trueshot ProdigyTrueshot ProdigyWhen you damage a champion from far away, fire a Trueshot Barrage at them.
60Ability Power
600Mana
20Ability Haste
Baleful BlazeDealing damage with Abilities causes enemies to burn. This damage increases to Monsters.
BlackfireFor each enemy Champion, Epic Monster, and Large Monster affected by your
Baleful Blaze, gain Ability Power.
Perplexity60Ability PowerGiant SlayerDeal up to 15% bonus damage against champions with greater max Health than you. Max damage increase reached when Health difference is greater than 2500.
Rabadon's Deathcap65Ability PowerMagical OpusIncreases your total Ability Power by 30%.
Pyromancer's Cloak85Adaptive Force400Health15Ability HasteSpark(5s) Cooldown Attack or Ability hits against an enemy champion Burn them for magic damage over 3 seconds.Cleansing Flame(0s) per champion Applying a Burn to an enemy champion creates a nearby Blaze for 5 seconds. While in a Blaze, you gain Move Speed and restore Health per second, while enemies take magic damage per second. The size and strength of each Blaze scale the number unique Burn sources you have.
Trueshot ProdigyTrueshot ProdigyWhen you damage a champion from far away, fire a Trueshot Barrage at them.DoomsayerDoomsayerHitting an enemy champion with an ability hits grant you permanent Cursed Power. Gain Adaptive Force based on your Cursed Power.FirebrandFirebrandYour Attacks apply an infinitely stacking Burn {{ Item_Keyword_OnHit }}, dealing damage over time.Jeweled GauntletJeweled GauntletYour Abilities can Critically Strike. Gain %i:scaleCrit% ?% Crit Chance.Thread the NeedleThread the NeedleGain 35% %i:scaleAPen% Armor Penetration and %i:scaleMPen% Magic Penetration.Keystone ConjurerKeystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.