Thetawave171,673 · place 1
Gluttonous Greaves45 Move SpeedSlayGain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.
DragonheartInner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. Every 2 rounds, gain a Dragon Soul. If you already have every elemental soul and would gain another, an ancient power awakens within... When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.
Sword of the Divine110 Adaptive ForceExcoriateEach Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance.
Infinity Edge75 Attack Damage
Mortal Reminder30 Attack DamageSepsisDealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
Jak'Sho, The Protean350 Health35 Armor35 Magic ResistVoidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 40% until end of combat.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Quest: Mad HatterQuest: Mad HatterRequirement: Wear 10 hats at the end of combat. Reward: Gain Adaptive Force, Armor, Magic Resist, Tenacity, and Movement Speed per hat.Slow and SteadySlow and SteadyYour Attack Speed can not go above 0.65. All Bonus Attack Speed is converted to Attack Damage.Hat TrickHat TrickInstantly gain 3 hats, and reduce the price of Cappa Juice by 350. When your health drops below 30% gain Move Speed and a shield, but lose one hat.Gain a Prismatic Stat AnvilGain a Prismatic Stat AnvilGain a %i:StatAnvil% Prismatic Stat Anvil.escAPADeescAPADeConvert Ability Power to Bonus Attack Damage. Gain 20% Attack Damage.
kilikukka164,806 · place 2
Mortal Reminder30 Attack DamageSepsisDealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
Galeforce65 Attack DamageCloudburst IIDash in target direction over terrain, firing three missiles at the lowest Health enemy near your destination. Deals physical damage, increased against low Health targets.
Infinity Edge75 Attack Damage
Phantom DancerSpectral WaltzBecome Ghosted.
Immortal Shieldbow55 Attack DamageLifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.
Bloodthirster70 Attack DamageIchorshieldConvert excess healing from your Life Steal to a Shield.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Transmute: PrismaticTransmute: PrismaticGain a random %i:Augment% Prismatic Augment.Transmute: PrismaticTransmute: PrismaticGain a random %i:Augment% Prismatic Augment.Magical GirlMagical GirlEach round a star falls, picking it up transforms you into a powerful Magical Girl. As a Magical Girl, stars rain down around you and your enemies, dealing magic damage.Gain a Prismatic Stat AnvilGain a Prismatic Stat AnvilGain a %i:StatAnvil% Prismatic Stat Anvil.Jeweled GauntletJeweled GauntletYour Abilities can Critically Strike. Gain %i:scaleCrit% ?% Crit Chance.ScavengerScavengerIncrease your augment count to 6. When you defeat a team, a selection screen of their augments will open in the shopping phase of the next round. From now, Augment Selections only provide Augment Level Ups. If none of their augments are applicable to you, you'll gain 500 gold instead.
Yansma160,277 · place 1
Black Hole Gauntlet900 Health25 Ability HasteAccretionOn-Hit, gain 1 stack of Accretion, and 5 stacks for immobilizing an enemy champion. These stacks last for the rest of the round, up to 50. Each stack increases your size by 2%.ACTIVE(0s)Dark StarSummon a Black Hole that scales with your size. Slowing nearby enemies by 30% while those in the center are pulled closer and take magic damage each second, granting you 1 stack of Accretion. The Black Hole lasts for seconds. Increases in size every 10 stacks.
Heartsteel700 HealthColossal Consumption(0s) per target Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health.GoliathGain increased size based on Total Health.
Overlord's Bloodmail40 Attack Damage400 HealthTyrannyGain AD equal to 3% Bonus HP.RetributionGain up to 17.5% increased AD based on your percent missing Health.
Mortal Reminder30 Attack DamageSepsisDealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
Jak'Sho, The Protean350 Health35 Armor35 Magic ResistVoidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 40% until end of combat.
DragonheartInner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. Every 2 rounds, gain a Dragon Soul. If you already have every elemental soul and would gain another, an ancient power awakens within... When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Craving For WealthCraving For WealthSacrifice 10% of your max health to Tahm Kench. Your total sacrifice will increase to -?% max health. Gain +%i:goldCoins% 1500 gold.Quest: Steel Your HeartQuest: Steel Your HeartRequirement: Possess Heartsteel with 400+ stacks. Reward: Multiply your Heartsteel stacks by 3. Increase your Health Regeneration by 12.5% of your Heartsteel stacks.It's Killing TimeIt's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. While marked, store damage dealt to them, and detonate the damage when the mark ends.Abstain From RiskAbstain From RiskRestore 10% of of the health you've sacrificed to Tahm Kench. Instantly gain a %i:Augment% Silver Augment.Ocean SoulOcean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies.Final FormFinal FormCasting your ultimate ability empowers you for 5 seconds, causing you to gain a shield based on your maximum health, omnivamp, and 30% bonus movement speed for the duration (20 seconds cooldown).
Carrefour154,593 · place 1
Lord Dominik's Regards30 Attack Damage
Guardian Angel55 Attack Damage45 ArmorSaving Grace:Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of stasis. This effect has a one round cooldown.
Sword of the Divine110 Adaptive ForceExcoriateEach Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance.
Infinity Edge75 Attack Damage
Bloodthirster70 Attack DamageIchorshieldConvert excess healing from your Life Steal to a Shield.
The Golden Spatula90 Attack Damage125 Ability Power250 Health30 Armor30 Magic Resist250 Mana20 Ability HasteDoing SomethingYou are permanently On Fire! "It must do something... Declined, it does EVERYTHING"
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).It's Killing TimeIt's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. While marked, store damage dealt to them, and detonate the damage when the mark ends.Quest: Urf's ChampionQuest: Urf's ChampionRequirement: Score 10 takedowns. Reward: Golden SpatulaUltimate RouletteUltimate RouletteReplace Flee with a random Ultimate. After casting the Ultimate, replace it with new random Ultimate.Nesting DollNesting DollGain 4 additional Revives, and begin reviving yourself after you die. When you Revive Knockback enemies around you, and come back smaller with reduced max Health.Gain a Prismatic Stat AnvilGain a Prismatic Stat AnvilGain a %i:StatAnvil% Prismatic Stat Anvil.Chemtech PutrifierChemtech PutrifierAll damage you do applies Grevious Wounds.
Drillkiller147,067 · place 2
Gluttonous Greaves45 Move SpeedSlayGain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.
Galeforce65 Attack DamageCloudburst IIDash in target direction over terrain, firing three missiles at the lowest Health enemy near your destination. Deals physical damage, increased against low Health targets.
The Collector45 Attack Damage12 LethalityDeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 125 bonus gold.
Infinity Edge75 Attack Damage
Lord Dominik's Regards30 Attack Damage
Bloodthirster70 Attack DamageIchorshieldConvert excess healing from your Life Steal to a Shield.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Clown CollegeClown CollegeGain Deceive Summoner Spell. Deceive: You teleport and become Invisible. Your next Attack while Invisible deals an additional physical damage. When you die, spawn an exploding box that deals a large amount of true damage and Fear nearby enemies.Upgrade CollectorUpgrade CollectorGain 250 gold on taking this augment. Upgrades The Collector, empowering Death to have its execution threshold increased by 1% each time you kill an enemy champion, capped at a threshold of 15% of the target's maximum health, and Taxes to generate higher gold from kills.Slow and SteadySlow and SteadyYour Attack Speed can not go above 0.65. All Bonus Attack Speed is converted to Attack Damage.Gain an Augment slotGain an Augment slotUnlock your 5th %i:Augment% Augment Slot. In 4 rounds gain a %i:Augment% Silver Augment.Lamb's RespiteLamb's RespiteGain 2 additional revives, and cuts the time needed to revive in half.escAPADeescAPADeConvert Ability Power to Bonus Attack Damage. Gain 20% Attack Damage.