Wabi Sabi208,385 · place 1
Pyromancer's Cloak85 Adaptive Force400 Health15 Ability HasteSpark(5s) Cooldown Attack or Ability hits against an enemy champion Burn them for magic damage over 3 seconds.Cleansing Flame(0s) per champion Applying a Burn to an enemy champion creates a nearby Blaze for 5 seconds. While in a Blaze, you gain Move Speed and restore Health per second, while enemies take magic damage per second. The size and strength of each Blaze scale the number unique Burn sources you have.
Demonic Embrace80 Ability Power700 HealthSinister PactGain +1.5% Ability Power and 1.5% Move Speed per 100 Missing Health, up to 45%.
Rod of Ages60 Ability Power350 Health300 ManaTimelessAfter 2 combat rounds, this item gains an additional 50 Ability Power, 300 Health, and 400 Mana, and you gain a level.EternityTaking damage from champions restores 7% of premitigation damage as Mana. Casting an ability heals for 25% of Mana spent, up to 20 Health per cast, per second.
Liandry's Anguish50 Ability Power250 HealthTormentDamaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Riftmaker60 Ability Power350 Health15 Ability HasteVoid CorruptionFor each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.Void InfusionGain 2% of your bonus Health as Ability Power.
Morellonomicon90 Ability Power250 Health15 Ability HasteAfflictionDealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).DesecratorDesecratorImmobilizing enemy champions grants you permanent Cursed Power. Gain Armor and Magic Resistance based on your Cursed Power.Courage of the ColossusCourage of the ColossusGain ? Shield after Immobilizing or Grounding an enemy champion.DreadbringerDreadbringerGain an aura that continuously harvests permanent Cursed Power per enemy champion inside. Gain max Health based on your Cursed Power.Gain an Augment slotGain an Augment slotUnlock your 5th %i:Augment% Augment Slot. In 4 rounds gain a %i:Augment% Silver Augment.DoomsayerDoomsayerHitting an enemy champion with an ability hits grant you permanent Cursed Power. Gain Adaptive Force based on your Cursed Power.Ominous PactOminous PactYour abilities now have a health resource of 5% current health to cast them. In return, you gain ability power, bonus movement speed and omnivamp based on your missing health.
MZR Kimbanation204,357 · place 2
Radiant Virtue400 Health35 Armor35 Magic Resist12% Heal and Shield PowerJudgementGain 30 Ultimate Haste.Guiding LightUpon casting your Ultimate you Transcend, increasing your Max Health by for 9 seconds. While Transcended, you and allies within 5000 range of you heal for () over the duration (0s).
Liandry's Anguish50 Ability Power250 HealthTormentDamaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Demonic Embrace80 Ability Power700 HealthSinister PactGain +1.5% Ability Power and 1.5% Move Speed per 100 Missing Health, up to 45%.
Lightning Rod500 Health30 Armor30 Magic Resist20 Ability HasteCall LightningEvery 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds. If you are struck by the lightning, gain a Shield for 2 seconds.Fully AutomatedYour Autocast spells benefit from your Ability Haste. Call Lighting has a minimum cooldown of 5 seconds.
Eleisa's Miracle50 Armor50 Magic Resist25 Ability HasteEnduring VitalityGain + 2.5% Heal and Shield Power per 100 Missing Health, up to 60%.
Riftmaker60 Ability Power350 Health15 Ability HasteVoid CorruptionFor each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.Void InfusionGain 2% of your bonus Health as Ability Power.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Ominous PactOminous PactYour abilities now have a health resource of 5% current health to cast them. In return, you gain ability power, bonus movement speed and omnivamp based on your missing health.ClotheslineClotheslineThere is a tether connecting your team, deals constant magic damage to enemies it touches.Level AugmentsLevel AugmentsRemove an %i:Augment% Augment. Gain 2 random %i:AugmentLevel% Augment Levels.Mind to MatterMind to MatterIncrease max Health by half of your Mana.GoliathGoliathBecome large, gaining 75% Health and 60% Adaptive Force.
SirClean203,872 · place 2
Sorcerer's Shoes20 Magic Penetration55 Move Speed
DragonheartInner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. Every 2 rounds, gain a Dragon Soul. If you already have every elemental soul and would gain another, an ancient power awakens within... When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.
Rod of Ages60 Ability Power350 Health300 ManaTimelessAfter 2 combat rounds, this item gains an additional 50 Ability Power, 300 Health, and 400 Mana, and you gain a level.EternityTaking damage from champions restores 7% of premitigation damage as Mana. Casting an ability heals for 25% of Mana spent, up to 20 Health per cast, per second.
Hemomancer's Helm70 Attack Damage30 Ability Haste15% OmnivampScarlet AllegianceThreshold 30% Lifesteal/Omnivamp: Gain 500 Max Health. Drain 10% of all damage nearby enemies take.
Innervating Locket70 Ability Power20 Ability Haste200 HealthFill the SoulAny Ability cast within 800 range grants you a charge. At 30 charges, gain Shield, Ability Power, and Move Speed for the rest of the round.
Spirit Visage300 Health40 Magic Resist10 Ability HasteBoundless VitalityIncreases all Healing and Shielding effectiveness on you by 30%.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Wisdom of AgesWisdom of AgesGain 1 level now, and 1 bonus level every other round. Your level cap is removed. If taken after round 4, gain 2 additional levels.Transmute: PrismaticTransmute: PrismaticGain a random %i:Augment% Prismatic Augment.Transmute: PrismaticTransmute: PrismaticGain a random %i:Augment% Prismatic Augment.Gain a Prismatic Stat AnvilGain a Prismatic Stat AnvilGain a %i:StatAnvil% Prismatic Stat Anvil.Calculated RiskCalculated RiskYou can no longer %i:Reroll% Reroll. Begin a %i:Augment% Gold Augment selection, if you have 2 or fewer augments gain a %i:Augment% Prismatic Augment instead.
Azzerus189,437 · place 1
Thornmail300 Health60 ArmorThorns:When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
Shield of Molten Stone300 Health100 ArmorImmovable as the EarthIncrease your armor by 20%, and gain Block Chance based on your Armor.
Rod of Ages60 Ability Power350 Health300 ManaTimelessAfter 2 combat rounds, this item gains an additional 50 Ability Power, 300 Health, and 400 Mana, and you gain a level.EternityTaking damage from champions restores 7% of premitigation damage as Mana. Casting an ability heals for 25% of Mana spent, up to 20 Health per cast, per second.
Riftmaker60 Ability Power350 Health15 Ability HasteVoid CorruptionFor each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.Void InfusionGain 2% of your bonus Health as Ability Power.
Cloak of Starry Night300 Health100 Magic ResistLimitless as the StarsIncrease your Magic Resist by 20%. Reduce all damage you take from non-Basic Attack sources by a percentage, scaling with your Magic Resist up to a cap of 50%.
Gargoyle Stoneplate65 Armor65 Magic Resist15 Ability Haste10% Move SpeedActive -Unbreakable:Gain a Shield that decays and grow in size.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Witchful ThinkingWitchful ThinkingGain %i:scaleAP% 180 Ability Power.Compulsion For PowerCompulsion For PowerSacrifice 15% of your max health to Tahm Kench. Your total sacrifice will increase to -?% max health. Gain 1 Prismatic Stat Anvils.Protein ShakeProtein ShakeGain 25% (+ 35% per 100 bonus armor) (+ 35% per 100 bonus magic resistance) heal and shield power.Infernal ConduitInfernal ConduitYour Abilities apply an infinitely stacking Burn, dealing magic damage over time. Your Burn effects reduce your basic Ability Cooldowns.Abstain From WealthAbstain From WealthRestore 10% of of the health you've sacrificed to Tahm Kench. Gain +%i:goldCoins% 500 gold.AdamantAdamantimmobilize or ground an enemy champion grants 2 to 10 bonus armor and bonus magic resistance for 10 seconds, stacking up to 10 times for a total of 20 to 100 bonus resistances, and refreshing on subsequent triggers (5 seconds cooldown per cast instance).
ShiksonPlejaz182,070 · place 1
Jak'Sho, The Protean350 Health35 Armor35 Magic ResistVoidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 40% until end of combat.
Radiant Virtue400 Health35 Armor35 Magic Resist12% Heal and Shield PowerJudgementGain 30 Ultimate Haste.Guiding LightUpon casting your Ultimate you Transcend, increasing your Max Health by for 9 seconds. While Transcended, you and allies within 5000 range of you heal for () over the duration (0s).
Lightning Rod500 Health30 Armor30 Magic Resist20 Ability HasteCall LightningEvery 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds. If you are struck by the lightning, gain a Shield for 2 seconds.Fully AutomatedYour Autocast spells benefit from your Ability Haste. Call Lighting has a minimum cooldown of 5 seconds.
Rod of Ages60 Ability Power350 Health300 ManaTimelessAfter 2 combat rounds, this item gains an additional 50 Ability Power, 300 Health, and 400 Mana, and you gain a level.EternityTaking damage from champions restores 7% of premitigation damage as Mana. Casting an ability heals for 25% of Mana spent, up to 20 Health per cast, per second.
Eleisa's Miracle50 Armor50 Magic Resist25 Ability HasteEnduring VitalityGain + 2.5% Heal and Shield Power per 100 Missing Health, up to 60%.
Rite Of Ruin50 Ability Power15 Ability Haste25% Critical Strike ChanceWrath and RuinOn spell cast, gain 2.5% Critical Strike Chance for 6 seconds, stacking up to 20%.Salvage the WreckageYour spells have a chance equal to your Critical Strike Chance to grant you or your targeted ally a shield for for 3s.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Protein ShakeProtein ShakeGain 25% (+ 35% per 100 bonus armor) (+ 35% per 100 bonus magic resistance) heal and shield power.Infernal ConduitInfernal ConduitYour Abilities apply an infinitely stacking Burn, dealing magic damage over time. Your Burn effects reduce your basic Ability Cooldowns.Critical HealingCritical HealingYour Heals and Shields can Critically Strike for an addtional ?. Gain %i:scaleCrit% 25% Crit Chance.Gain an Augment slotGain an Augment slotUnlock your 5th %i:Augment% Augment Slot. In 4 rounds gain a %i:Augment% Silver Augment.PerseverancePerseveranceGain hugely increased Health Regen, further increased at low Health.Tank It Or Leave ItTank It Or Leave ItYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain %i:scaleCrit% 25% Crit Chance.