JesusCr138,773 · place 1
DragonheartInner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. Every 2 rounds, gain a Dragon Soul. If you already have every elemental soul and would gain another, an ancient power awakens within... When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.
Sword of the Divine110 Adaptive Force50% Critical Strike ChanceExcoriateEach Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance.
Shadowflame90 Ability Power10 Magic PenetrationCinderbloomMagic and true damage Critically Strikes enemies below 40% Health, dealing 15% increased damage.
Liandry's Anguish50 Ability Power250 HealthTormentDamaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Twilight's Edge70 Attack Damage100 Ability PowerThe Path BetweenThreshold 100 bonus AD and 140 AP: Chakram orbit you, dealing continuous damage to enemies they strike. Spirit World: Gain Ability Power and Ability Haste. Material World: Gain Attack Damage and Attack Speed.
Innervating Locket70 Ability Power20 Ability Haste200 HealthFill the SoulAny Ability cast within 800 range grants you a charge. At 30 charges, gain Shield, Ability Power, and Move Speed for the rest of the round.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Phenomenal EvilPhenomenal EvilPermanently gain 2 Ability Power when you hit an enemy with an Ability. If taken after round 4, gain 40 Ability Power.EnergeticEnergeticGain Energized 300% quicker. Triggering Energized fires a Magic Missile, dealing up to 0.3% max Health true damage based on distance traveled.Level AugmentsLevel AugmentsRemove an %i:Augment% Augment. Gain 2 random %i:AugmentLevel% Augment Levels.VulnerabilityVulnerabilityYour Item and damage over time effects can Critically Strike. Gain %i:scaleCrit% 25% Crit chance.Replace AugmentReplace AugmentReplace one of your %i:Augment% Augments with an Augment 1%i:AugmentLevel% tier higher.Giant SlayerGiant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.
heart124,258 · place 2
Kraken Slayer50 Attack Damage35% Attack Speed7% Move SpeedBring It DownEvery third Attack deals bonus physical damage On-Hit, increased based on their missing Health.
Fulmination55 Attack Damage45% Attack Speed15% Move SpeedPolarityOn Attack, if the target is different from the target you most recently triggered an Energized Attack on, ready Energize.DynamoEnergized Attacks deal an additional magic damage based on the Target's Current Health.
Galeforce65 Attack Damage30% Attack Speed25% Critical Strike Chance6% Move SpeedCloudburst IIDash in target direction over terrain, firing three missiles at the lowest Health enemy near your destination. Deals physical damage, increased against low Health targets.
Blade of The Ruined King30 Attack Damage20% Attack Speed10% Life StealMist's EdgeAttacks apply an additional enemy current Health physical damage On-Hit.Clawing Shadows(0s) Attacking a champion 3 times Slows them.
Terminus30 Attack Damage40% Attack SpeedShadowAttacks deal 30 bonus magic damage On-Hit.JuxtapositionAlternate between Light and Dark Attacks against champions: Light Attacks grant Armor and Magic Resist for 5s. Dark Attacks grant 8% Armor Penetration and Magic Penetration for 5s.
Guinsoo's Rageblade20 Attack Damage25 Ability Power25% Attack SpeedSeething StrikeBasic attacks grant 8% Attack Speed, stacking up to 4 times for a maximum of Attack Speed. While fully stacked, every third Attack applies your On-Hit effects twice.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Light 'em Up!Light 'em Up!Every 4th Attack deals additional magic damage on-hit.Twice ThriceTwice ThriceEvery 3 attacks, your on-hit effects trigger a second time.TyphoonTyphoonYour Attacks fire a bolt at an additional target dealing reduced damage and applying on-hit effects.Gain an Augment slotGain an Augment slotUnlock your 5th %i:Augment% Augment Slot. In 4 rounds gain a %i:Augment% Silver Augment.Giant SlayerGiant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.Replace AugmentReplace AugmentReplace one of your %i:Augment% Augments with an Augment 1%i:AugmentLevel% tier higher.