number = average placement (lower is better) · g = games
mined from 1695 podium builds (top ≤ 2) · % = presence in winning builds
Core items
Hellfire Hatchet
45% · 3.24 · 1967g
Hellfire Hatchet35Attack Damage12LethalityChar(0s) per target Your next Ability hit Burns enemies for to current Health physical damage over 4 seconds, based on how much more max Health they have than you. Bonus damage maximum is reached at 3000 health difference
Voltaic Cyclosword
44% · 3.34 · 2009g
Voltaic Cyclosword50Attack Damage18Lethality20Ability HasteGalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you Lethality for 4 seconds.
Flex / situational
Duskblade of Draktharr
40% · 3.29 · 1783g
Duskblade of Draktharr50Attack Damage20Lethality20Ability HasteNightstalkerYour Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s).
Shardblade
31% · 2.91 · 1171g
Shardblade
Prowler's Claw
31% · 3.50 · 1594g
Prowler's Claw55Attack Damage22Lethality15Ability HasteSandswipeDash through target enemy, dealing a part of the target's maximum Health as bonus Physical Damage. For the next 3 seconds, you deal increased damage to the target.
Ionian Boots of Lucidity
24% · 3.97 · 1859g
Ionian Boots of Lucidity40Ability Haste45Move Speed
Regicide
23% · 3.42 · 1077g
Regicide60Attack Damage15LethalityEnd the LineAt the start of each round, declare the lowest health enemy the Regent. Getting a takedown on the Regent grants you a permanent 15 Attack Damage and refreshes your Ultimate's Cooldown.
Edge of Night
23% · 3.07 · 918g
Edge of Night45Attack Damage14Lethality375HealthAnnul(0s) Gain a Spell Shield that blocks the next enemy Ability. Item's cooldown is restarted if you take damage before it is completed.
Serpent's Fang
21% · 3.02 · 809g
Serpent's Fang55Attack Damage19LethalityShield ReaverDealing damage to an enemy champion reduces any shields they gain. When you damage an enemy who is unaffected by Shield Reaver, reduce all shields on them. Item performance differs for melee and ranged users.
Youmuu's Ghostblade
19% · 3.17 · 799g
Youmuu's Ghostblade55Attack Damage22LethalityHauntGain Move Speed while out of combat.ACTIVE(0s)Wraith StepGain Move Speed and Ghosting.
Hubris
17% · 3.47 · 861g
Hubris50Attack Damage18Lethality10Ability HasteEminenceWhen a champion that you have damaged with the last 3 seconds dies, gain 15 Attack Damage for the rest of the round, or until slain. Eminence's Attack Damage is permanently increased by 2 each time this triggers.
Serylda's Grudge
15% · 2.92 · 565g
Serylda's Grudge40Attack Damage10Ability HasteBitter ColdDamaging Abilities Slow enemies below 50% Health by 30% for 1 second.
Core augments
Dashing
29% · 3.53
DashingYour dash, leap, blink, or teleport Abilities gain 825 Ability Haste.
Clown College
25% · 3.20
Clown CollegeGain Deceive Summoner Spell. Deceive: You teleport and become Invisible. Your next Attack while Invisible deals an additional physical damage. When you die, spawn an exploding box that deals a large amount of true damage and Fear nearby enemies.
Flex augments
Prismatic
Earthwake
24% · 3.32
EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
Giant Slayer
14% · 3.30
Giant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.
Jeweled Gauntlet
10% · 3.38
Jeweled GauntletYour Abilities can Critically Strike. Gain %i:scaleCrit% ?% Crit Chance.
Goliath
7% · 3.35
GoliathBecome large, gaining 75% Health and 60% Adaptive Force.
Blade Waltz
7% · 3.50
Blade WaltzGain the Blade Waltz Summoner Spell. Blade Waltz makes you untargetable while you dash at and damage enemies 12 times.
Gamba Anvil
6% · 3.00
Gamba AnvilGain +%i:goldCoins%1000 gold and reduce the price of all anvils. Prismatic Anvils: -%i:goldCoins%2000gold Legendary Anvils: -%i:goldCoins%750gold Stat Anvils: -%i:goldCoins%300gold Items acquired from anvils resell for -%i:goldCoins%500 gold less.
Gold
Thread the Needle
18% · 3.70
Thread the NeedleGain 35% %i:scaleAPen% Armor Penetration and %i:scaleMPen% Magic Penetration.
Outlaw's Grit
14% · 3.66
Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain Armor and Magic Resist.
Upgrade Hubris
7% · 3.93
Upgrade HubrisGain 250 gold on taking this augment. Upgrades Hubris, empowering Eminence to heal you for 5% maximum health + (1% per stack) missing health upon being triggered and grant you 10 (+ 5 per stack) bonus movement speed for its duration.
Transmute: Prismatic
6% · 3.37
Transmute: PrismaticGain a random %i:Augment% Prismatic Augment.
Shrink Engine
5% · 3.31
Shrink EngineScoring a champion takedown generates a stack, stacking infinitely. For each stack, gain 8 ability haste and 1% bonus movement speed, and reduce your size by 4%. Lose 50% of stacks on death. Size reduction is capped at 80% (20 stacks).
Vanish
5% · 3.71
VanishGain the Vanish Summoner Spell. Vanish turns you Invisible.
Silver
Shadow Runner
16% · 3.48
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.
Wind Beneath Blade
15% · 3.35
Wind Beneath BladeGain 1.5 bonus movement speed per 1 Lethality or flat magic penetration, and 5 bonus movement speed per 5% armor penetration or magic penetration.
The Brutalizer
14% · 3.38
The BrutalizerGain 80 Attack Damage, 50 Ability Haste, and 50 Lethality.
Contract Killer
8% · 3.61
Contract KillerEach round, mark an opposing champion. That champion takes 15% extra damage and grants an +%i:goldCoins%300 gold when killed.
escAPADe
7% · 3.52
escAPADeConvert Ability Power to Bonus Attack Damage. Gain 20% Attack Damage.
Slap Around
4% · 3.79
Slap AroundEach time you Immobilize or Ground an enemy, gain %i:miniAdaptiveForce% 25 Adaptive Force for the round.
Best partners (≥ 10 games)
#1
Rammus
2.82 · 38g
#2
Shyvana
2.84 · 62g
#3
Seraphine
2.87 · 52g
#4
Sivir
2.87 · 39g
#5
Rell
3.00 · 65g
Top damage records
TheLuneeee215,263 · place 1
Ionian Boots of Lucidity40Ability Haste45Move SpeedDuskblade of Draktharr50Attack Damage20Lethality20Ability HasteNightstalkerYour Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s).Prowler's Claw55Attack Damage22Lethality15Ability HasteSandswipeDash through target enemy, dealing a part of the target's maximum Health as bonus Physical Damage. For the next 3 seconds, you deal increased damage to the target.Hellfire Hatchet35Attack Damage12LethalityChar(0s) per target Your next Ability hit Burns enemies for to current Health physical damage over 4 seconds, based on how much more max Health they have than you. Bonus damage maximum is reached at 3000 health differenceVoltaic Cyclosword50Attack Damage18Lethality20Ability HasteGalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you Lethality for 4 seconds.Edge of Night45Attack Damage14Lethality375HealthAnnul(0s) Gain a Spell Shield that blocks the next enemy Ability. Item's cooldown is restarted if you take damage before it is completed.Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).
EarthwakeEarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 1 second.Thread the NeedleThread the NeedleGain 35% %i:scaleAPen% Armor Penetration and %i:scaleMPen% Magic Penetration.Gain a Prismatic Stat AnvilGain a Prismatic Stat AnvilGain a %i:StatAnvil% Prismatic Stat Anvil.Lamb's RespiteLamb's RespiteGain 2 additional revives, and cuts the time needed to revive in half.Ultimate UnstoppableUltimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 5 seconds. (8 second Cooldown).Giant SlayerGiant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.
BigBooy198,941 · place 1
Duskblade of Draktharr50Attack Damage20Lethality20Ability HasteNightstalkerYour Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s).Regicide60Attack Damage15LethalityEnd the LineAt the start of each round, declare the lowest health enemy the Regent. Getting a takedown on the Regent grants you a permanent 15 Attack Damage and refreshes your Ultimate's Cooldown.Youmuu's Ghostblade55Attack Damage22LethalityHauntGain Move Speed while out of combat.ACTIVE(0s)Wraith StepGain Move Speed and Ghosting.Hubris50Attack Damage18Lethality10Ability HasteEminenceWhen a champion that you have damaged with the last 3 seconds dies, gain 15 Attack Damage for the rest of the round, or until slain. Eminence's Attack Damage is permanently increased by 2 each time this triggers.Hellfire Hatchet35Attack Damage12LethalityChar(0s) per target Your next Ability hit Burns enemies for to current Health physical damage over 4 seconds, based on how much more max Health they have than you. Bonus damage maximum is reached at 3000 health differenceSerylda's Grudge40Attack Damage10Ability HasteBitter ColdDamaging Abilities Slow enemies below 50% Health by 30% for 1 second.Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).
Nesting DollNesting DollGain 4 additional Revives, and begin reviving yourself after you die. When you Revive Knockback enemies around you, and come back smaller with reduced max Health.Clown CollegeClown CollegeGain Deceive Summoner Spell. Deceive: You teleport and become Invisible. Your next Attack while Invisible deals an additional physical damage. When you die, spawn an exploding box that deals a large amount of true damage and Fear nearby enemies.Gain a Prismatic Stat AnvilGain a Prismatic Stat AnvilGain a %i:StatAnvil% Prismatic Stat Anvil.Don't BlinkDon't BlinkGain 2% bonus damage per 10 Move Speed you have more than the target.EarthwakeEarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
BeatRex198,113 · place 2
Duskblade of Draktharr50Attack Damage20Lethality20Ability HasteNightstalkerYour Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s).ShardbladeArcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).
Stats on Stats!Stats on Stats!Gain 8 %i:StatAnvil% Stat Anvils!escAPADeescAPADeConvert Ability Power to Bonus Attack Damage. Gain 20% Attack Damage.Level AugmentsLevel AugmentsRemove an %i:Augment% Augment. Gain 2 random %i:AugmentLevel% Augment Levels.Transmute: PrismaticTransmute: PrismaticGain a random %i:Augment% Prismatic Augment.Transmute: PrismaticTransmute: PrismaticGain a random %i:Augment% Prismatic Augment.Replace AugmentReplace AugmentReplace one of your %i:Augment% Augments with an Augment 1%i:AugmentLevel% tier higher.
RoyaleREGULUS177,893 · place 1
Axiom Arc45Attack Damage18Lethality20Ability HasteApophthegmYour Ultimate Abilities deal 20% increased damage.Duskblade of Draktharr50Attack Damage20Lethality20Ability HasteNightstalkerYour Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s).Hextech Gunblade90Ability Power45Attack DamageACTIVE(0s)Lightning BoltShocks the target enemy champion, dealing magic damage and Slowing them by 25% for 1.5 seconds.The Golden Spatula90Attack Damage125Ability Power250Health30Armor30Magic Resist250Mana20Ability HasteDoing SomethingYou are permanently On Fire! "It must do something... Declined, it does EVERYTHING"Hellfire Hatchet35Attack Damage12LethalityChar(0s) per target Your next Ability hit Burns enemies for to current Health physical damage over 4 seconds, based on how much more max Health they have than you. Bonus damage maximum is reached at 3000 health differenceMortal Reminder30Attack DamageSepsisDealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).
Quest: Urf's ChampionQuest: Urf's ChampionRequirement: Score 10 takedowns. Reward: Golden SpatulaAlly HunterAlly HunterVote for your team to ally with the Demon Hunters. Allying with Demon Hunters grants you +%i:goldCoins%250 bonus gold when you defeat a Demon team.Ally DemonAlly DemonVote for your team to ally with the Demons. Allying with Demons grants an %i:AugmentLevel% Augment Level when a Hunter team is eliminated.GoliathGoliathBecome large, gaining 75% Health and 60% Adaptive Force.escAPADeescAPADeConvert Ability Power to Bonus Attack Damage. Gain 20% Attack Damage.Gain a Prismatic Stat AnvilGain a Prismatic Stat AnvilGain a %i:StatAnvil% Prismatic Stat Anvil.
Sojy173,974 · place 1
Boots of Swiftness70Move SpeedDuskblade of Draktharr50Attack Damage20Lethality20Ability HasteNightstalkerYour Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s).Voltaic Cyclosword50Attack Damage18Lethality20Ability HasteGalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you Lethality for 4 seconds.The Golden Spatula90Attack Damage125Ability Power250Health30Armor30Magic Resist250Mana20Ability HasteDoing SomethingYou are permanently On Fire! "It must do something... Declined, it does EVERYTHING"Serylda's Grudge40Attack Damage10Ability HasteBitter ColdDamaging Abilities Slow enemies below 50% Health by 30% for 1 second.Hellfire Hatchet35Attack Damage12LethalityChar(0s) per target Your next Ability hit Burns enemies for to current Health physical damage over 4 seconds, based on how much more max Health they have than you. Bonus damage maximum is reached at 3000 health differenceArcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).
Quest: Urf's ChampionQuest: Urf's ChampionRequirement: Score 10 takedowns. Reward: Golden SpatulaCraving For RiskCraving For RiskSacrifice 10% of your max health to Tahm Kench. Your total sacrifice will increase to -?% max health. Gain a %i:Augment% Gold Augment.Thread the NeedleThread the NeedleGain 35% %i:scaleAPen% Armor Penetration and %i:scaleMPen% Magic Penetration.Compulsion For PowerCompulsion For PowerSacrifice 15% of your max health to Tahm Kench. Your total sacrifice will increase to -?% max health. Gain 1 Prismatic Stat Anvils.EarthwakeEarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 1 second.Gain a Prismatic Stat AnvilGain a Prismatic Stat AnvilGain a %i:StatAnvil% Prismatic Stat Anvil.
Build-path · best next augments
Hall of fame · top players (≥ 5 games)
#1 Pew Pew#Dec122.20 · 10g
Serylda's Grudge40Attack Damage10Ability HasteBitter ColdDamaging Abilities Slow enemies below 50% Health by 30% for 1 second.Hellfire Hatchet35Attack Damage12LethalityChar(0s) per target Your next Ability hit Burns enemies for to current Health physical damage over 4 seconds, based on how much more max Health they have than you. Bonus damage maximum is reached at 3000 health differenceIonian Boots of Lucidity40Ability Haste45Move SpeedVoltaic Cyclosword50Attack Damage18Lethality20Ability HasteGalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you Lethality for 4 seconds.Prowler's Claw55Attack Damage22Lethality15Ability HasteSandswipeDash through target enemy, dealing a part of the target's maximum Health as bonus Physical Damage. For the next 3 seconds, you deal increased damage to the target.Serpent's Fang55Attack Damage19LethalityShield ReaverDealing damage to an enemy champion reduces any shields they gain. When you damage an enemy who is unaffected by Shield Reaver, reduce all shields on them. Item performance differs for melee and ranged users.
DashingDashingYour dash, leap, blink, or teleport Abilities gain 825 Ability Haste.Upgrade HubrisUpgrade HubrisGain 250 gold on taking this augment. Upgrades Hubris, empowering Eminence to heal you for 5% maximum health + (1% per stack) missing health upon being triggered and grant you 10 (+ 5 per stack) bonus movement speed for its duration.EarthwakeEarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 1 second.Blade WaltzBlade WaltzGain the Blade Waltz Summoner Spell. Blade Waltz makes you untargetable while you dash at and damage enemies 12 times.Giant Slayer
#2 ƒKØRVÆNƒ#HOOK2.20 · 5g
ShardbladeDuskblade of Draktharr50Attack Damage20Lethality20Ability HasteNightstalkerYour Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s).Your CutActive - Consume:Gain 0 gold. Bonus gold given to an ally when Pyke executes an enemy champion using his Ultimate Ability. If no ally was involved in the kill, Pyke gets to keep the Cut!
#3 grage#70262.38 · 8g
ShardbladeKinkou Jitte85Adaptive Force400Health30Ability HasteBetween the RibsYou can see weakpoints in nearby enemy champions. Dealing damage through the weakpoint deals an additional max Health true damage and grants Move Speed for 1.5 seconds.Your CutActive - Consume:Gain 0 gold. Bonus gold given to an ally when Pyke executes an enemy champion using his Ultimate Ability. If no ally was involved in the kill, Pyke gets to keep the Cut!
#4 Blossom#xdddd2.50 · 12g
Youmuu's Ghostblade55Attack Damage22LethalityHauntGain Move Speed while out of combat.ACTIVE(0s)Wraith StepGain Move Speed and Ghosting.Opportunity50Attack Damage15LethalityPreparationAfter being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.ExtractionWhen a champion that you damaged within
#5 Mitsuya#0692.50 · 6g
Voltaic Cyclosword50Attack Damage18Lethality20Ability HasteGalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you Lethality for 4 seconds.Hellfire Hatchet35Attack Damage12LethalityChar(0s) per target Your next Ability hit Burns enemies for to current Health physical damage over 4 seconds, based on how much more max Health they have than you. Bonus damage maximum is reached at 3000
Giant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.
Thread the NeedleThread the NeedleGain 35% %i:scaleAPen% Armor Penetration and %i:scaleMPen% Magic Penetration.
Hexbolt Companion70Attack DamageCovering FireEvery 10 seconds, Autocast fires a bolt towards a nearby target, dealing physical damage and applying On-Hit effects.EnergizedMoving and Attacking generates an Energized Attack.UnloadYour Energized Attacks trigger your Autocast effects.
Prowler's Claw55Attack Damage22Lethality15Ability HasteSandswipeDash through target enemy, dealing a part of the target's maximum Health as bonus Physical Damage. For the next 3 seconds, you deal increased damage to the target.
Force Of Entropy900Health30Ability HasteAtrophyWhen you Immobilizing a target roll your Critical Chance to increase their duration by 0.25 +33% seconds.
Shadow RunnerShadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.Wind Beneath BladeWind Beneath BladeGain 1.5 bonus movement speed per 1 Lethality or flat magic penetration, and 5 bonus movement speed per 5% armor penetration or magic penetration.DashingDashingYour dash, leap, blink, or teleport Abilities gain 825 Ability Haste.DreadbringerDreadbringerGain an aura that continuously harvests permanent Cursed Power per enemy champion inside. Gain max Health based on your Cursed Power.Giant SlayerGiant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.DespoilDespoilDashing or Teleporting grants you Cursed Power if there is an enemy nearby. Gain Move Speed scaling with your Cursed Power.
Duskblade of Draktharr50Attack Damage20Lethality20Ability HasteNightstalkerYour Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s).
Sword of the Divine110Adaptive ForceExcoriateEach Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance.
Gambler's Blade40Ability HasteMoney In The BankYour Attacks and Abilities have a 12% chance to bank between 30 and 245 Gold when they hit an enemy. On Round Win, cash out. On Round Lose, lose 25% of your bank.
Outlaw's GritOutlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain Armor and Magic Resist.DashingDashingYour dash, leap, blink, or teleport Abilities gain 825 Ability Haste.EarthwakeEarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 1 second.Blade WaltzBlade WaltzGain the Blade Waltz Summoner Spell. Blade Waltz makes you untargetable while you dash at and damage enemies 12 times.Giant SlayerGiant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.Stats on Stats!Stats on Stats!Gain 8 %i:StatAnvil% Stat Anvils!
3
seconds dies, gain
200
decaying Move Speed for
1.5
seconds.
Voltaic Cyclosword50Attack Damage18Lethality20Ability HasteGalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you Lethality for 4 seconds.
Serpent's Fang55Attack Damage19LethalityShield ReaverDealing damage to an enemy champion reduces any shields they gain. When you damage an enemy who is unaffected by Shield Reaver, reduce all shields on them. Item performance differs for melee and ranged users.
Prowler's Claw55Attack Damage22Lethality15Ability HasteSandswipeDash through target enemy, dealing a part of the target's maximum Health as bonus Physical Damage. For the next 3 seconds, you deal increased damage to the target.
Hellfire Hatchet35Attack Damage12LethalityChar(0s) per target Your next Ability hit Burns enemies for to current Health physical damage over 4 seconds, based on how much more max Health they have than you. Bonus damage maximum is reached at 3000 health difference
Blade WaltzBlade WaltzGain the Blade Waltz Summoner Spell. Blade Waltz makes you untargetable while you dash at and damage enemies 12 times.EarthwakeEarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 1 second.GoliathGoliathBecome large, gaining 75% Health and 60% Adaptive Force.Shadow RunnerShadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.VanishVanishGain the Vanish Summoner Spell. Vanish turns you Invisible.Wind Beneath BladeWind Beneath BladeGain 1.5 bonus movement speed per 1 Lethality or flat magic penetration, and 5 bonus movement speed per 5% armor penetration or magic penetration.
health difference
Ionian Boots of Lucidity40Ability Haste45Move Speed
Youmuu's Ghostblade55Attack Damage22LethalityHauntGain Move Speed while out of combat.ACTIVE(0s)Wraith StepGain Move Speed and Ghosting.
Serpent's Fang55Attack Damage19LethalityShield ReaverDealing damage to an enemy champion reduces any shields they gain. When you damage an enemy who is unaffected by Shield Reaver, reduce all shields on them. Item performance differs for melee and ranged users.
Prowler's Claw55Attack Damage22Lethality15Ability HasteSandswipeDash through target enemy, dealing a part of the target's maximum Health as bonus Physical Damage. For the next 3 seconds, you deal increased damage to the target.
ExecutionerExecutionerDeal 20% more damage to enemies below 50% health. Reset your basic abilities on takedown.Jeweled GauntletJeweled GauntletYour Abilities can Critically Strike. Gain %i:scaleCrit% ?% Crit Chance.The BrutalizerThe BrutalizerGain 80 Attack Damage, 50 Ability Haste, and 50 Lethality.VulnerabilityVulnerabilityYour Item and damage over time effects can Critically Strike. Gain %i:scaleCrit% 25% Crit chance.Clown CollegeClown CollegeGain Deceive Summoner Spell. Deceive: You teleport and become Invisible. Your next Attack while Invisible deals an additional physical damage. When you die, spawn an exploding box that deals a large amount of true damage and Fear nearby enemies.Stats!Stats!Gain 7 %i:StatAnvil% Stat Anvils!