FatphobiaEnjoyer128,253 · place 1
Kinkou Jitte85 Adaptive Force400 Health30 Ability HasteBetween the RibsYou can see weakpoints in nearby enemy champions. Dealing damage through the weakpoint deals an additional max Health true damage and grants Move Speed for 1.5 seconds.
Shield of Molten Stone300 Health100 ArmorImmovable as the EarthIncrease your armor by 20%, and gain Block Chance based on your Armor.
Black Hole Gauntlet900 Health25 Ability HasteAccretionOn-Hit, gain 1 stack of Accretion, and 5 stacks for immobilizing an enemy champion. These stacks last for the rest of the round, up to 50. Each stack increases your size by 2%.ACTIVE(0s)Dark StarSummon a Black Hole that scales with your size. Slowing nearby enemies by 30% while those in the center are pulled closer and take magic damage each second, granting you 1 stack of Accretion. The Black Hole lasts for seconds. Increases in size every 10 stacks.
DragonheartInner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. Every 2 rounds, gain a Dragon Soul. If you already have every elemental soul and would gain another, an ancient power awakens within... When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.
Cruelty80 Ability Power30 Armor30 Magic ResistWatch Them FallOn Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast.
Jak'Sho, The Protean350 Health35 Armor35 Magic ResistVoidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 40% until end of combat.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).ImpassableImpassableGain the Aftershock and Glacial Augment Keystone Runes.Self DestructSelf DestructEvery 15 seconds Autocast, attach a bomb to yourself, it explodes, dealing massive true damage and Knocking Up nearby enemies.PerseverancePerseveranceGain hugely increased Health Regen, further increased at low Health.Gain an Augment slotGain an Augment slotUnlock your 5th %i:Augment% Augment Slot. In 4 rounds gain a %i:Augment% Silver Augment.Gamba AnvilGamba AnvilGain +%i:goldCoins%1000 gold and reduce the price of all anvils. Prismatic Anvils: -%i:goldCoins%2000gold Legendary Anvils: -%i:goldCoins%750gold Stat Anvils: -%i:goldCoins%300gold Items acquired from anvils resell for -%i:goldCoins%500 gold less.Replace AugmentReplace AugmentReplace one of your %i:Augment% Augments with an Augment 1%i:AugmentLevel% tier higher.
DanySnoopy91,896 · place 1
Gluttonous Greaves45 Move Speed4% OmnivampSlayGain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.
Hemomancer's Helm70 Attack Damage30 Ability Haste15% OmnivampScarlet AllegianceThreshold 30% Lifesteal/Omnivamp: Gain 500 Max Health. Drain 10% of all damage nearby enemies take.
The Collector45 Attack Damage12 Lethality25% Critical Strike ChanceDeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 125 bonus gold.
Endless Hunger60 Attack Damage5% Omnivamp20% TenacityFamineGain Ability Haste based on your Bonus AD.FeastWhen a champion that you damaged recently dies, gain Omnivamp for a moderate duration.
Voltaic Cyclosword50 Attack Damage18 Lethality20 Ability HasteGalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you Lethality for 4 seconds.
Hellfire Hatchet35 Attack Damage12 LethalityChar(0s) per target Your next Ability hit Burns enemies for to current Health physical damage over 4 seconds, based on how much more max Health they have than you. Bonus damage maximum is reached at 3000 health difference
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).The BrutalizerThe BrutalizerGain 80 Attack Damage, 50 Ability Haste, and 50 Lethality.Wild FireWild FireAutomatically cast Brand to an enemy champion within cr units. The bouncing fireball deals magic damage to the target (12 seconds cooldown). The fireball can bounce between you and enemy champions, up to several times.HybridHybridWhen you deal damage with an Attack, your next Ability deals 70% increased damage. When you deal damage with an Ability, your next Attack deals 70% increased damage.Gain a Prismatic Stat AnvilGain a Prismatic Stat AnvilGain a %i:StatAnvil% Prismatic Stat Anvil.Thread the NeedleThread the NeedleGain 35% %i:scaleAPen% Armor Penetration and %i:scaleMPen% Magic Penetration.
SISTERDESTROYER91,872 · place 1
Black Hole Gauntlet900 Health25 Ability HasteAccretionOn-Hit, gain 1 stack of Accretion, and 5 stacks for immobilizing an enemy champion. These stacks last for the rest of the round, up to 50. Each stack increases your size by 2%.ACTIVE(0s)Dark StarSummon a Black Hole that scales with your size. Slowing nearby enemies by 30% while those in the center are pulled closer and take magic damage each second, granting you 1 stack of Accretion. The Black Hole lasts for seconds. Increases in size every 10 stacks.
Titanic Hydra40 Attack Damage400 HealthColossus:Gain bonus Attack Damage based off of bonus Health.Cleave:Attacks apply additional damage On-Hit, creating a shockwave that deals damage to enemies behind the target.Titanic CrescentEmpower your nextCleaveto deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.
Divine Sunderer55 Attack Damage350 Health20 Ability HasteSpellbladeAfter using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal.
Heartsteel700 HealthColossal Consumption(0s) per target Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health.GoliathGain increased size based on Total Health.
Overlord's Bloodmail40 Attack Damage400 HealthTyrannyGain AD equal to 3% Bonus HP.RetributionGain up to 17.5% increased AD based on your percent missing Health.
Sundered Sky40 Attack Damage350 Health10 Ability HasteLightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Celestial BodyCelestial BodyGain 6000 Health, but you deal 10% less damage.Demon's DanceDemon's DanceGain the Fleet Footwork and Grasp of the Undying Keystone Runes.ClotheslineClotheslineThere is a tether connecting your team, deals constant magic damage to enemies it touches.Gain an Augment slotGain an Augment slotUnlock your 5th %i:Augment% Augment Slot. In 4 rounds gain a %i:Augment% Silver Augment.Wolf's FrenzyWolf's FrenzyLose your innate revive. Increase your Health by 10%. If you deal damage that would leave a champion below below 10% maximum health, execute them.Raid BossRaid BossYou start each round imprisoned. While imprisoned, you have massive damage reduction and accumulate size, and power over time. When you escape, Knock Back enemies and gaining Shield.