olpan225,531 · place 2
Innervating Locket70 Ability Power20 Ability Haste200 HealthFill the SoulAny Ability cast within 800 range grants you a charge. At 30 charges, gain Shield, Ability Power, and Move Speed for the rest of the round.
Lich Bane80 Ability Power20 Ability HasteSpellblade(0s) After using an Ability, your next Attack is enhanced with an additional magic damage On-Hit.
Seraph's Embrace60 Ability Power1200 Mana25 Ability HasteAweGain Ability Power equal to 4% bonus Mana. (0).LifelineUpon taking damage that would reduce your Health below 30%, gain a 350 + 0% current Mana Shield for 3s (0s).
Shadowflame90 Ability Power10 Magic PenetrationCinderbloomMagic and true damage Critically Strikes enemies below 40% Health, dealing 15% increased damage.
Rabadon's Deathcap65 Ability PowerMagical OpusIncreases your total Ability Power by 30%.
Kinkou Jitte85 Adaptive Force400 Health30 Ability HasteBetween the RibsYou can see weakpoints in nearby enemy champions. Dealing damage through the weakpoint deals an additional max Health true damage and grants Move Speed for 1.5 seconds.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Augmented PowerAugmented PowerIncrease the damage done by your augments and items by ?.Glass CannonGlass CannonYou gain a health threshold equal to 70% maximum health which cannot be modified nor exceeded by any means. In return, you deal bonus true damage equal to a percentage of all of the damage you deal pre-mitigation.Trueshot ProdigyTrueshot ProdigyWhen you damage a champion from far away, fire a Trueshot Barrage at them.Level AugmentsLevel AugmentsRemove an %i:Augment% Augment. Gain 2 random %i:AugmentLevel% Augment Levels.
DaEmp Sinju184,767 · place 1
Endless Hunger60 Attack DamageFamineGain Ability Haste based on your Bonus AD.FeastWhen a champion that you damaged recently dies, gain Omnivamp for a moderate duration.
Diamond-Tipped Spear75 Adaptive ForceReach WeaponIncrease your attack range by 75.Sweet SpotDeal up to 30% increased damage with Attacks and 50% with Abilities based on how far your target is from you. Damage caps at 700 units.
Hextech Gunblade90 Ability Power45 Attack DamageACTIVE(0s)Lightning BoltShocks the target enemy champion, dealing magic damage and Slowing them by 25% for 1.5 seconds.
Seraph's Embrace60 Ability Power1200 Mana25 Ability HasteAweGain Ability Power equal to 4% bonus Mana. (0).LifelineUpon taking damage that would reduce your Health below 30%, gain a 350 + 0% current Mana Shield for 3s (0s).
Serylda's Grudge40 Attack Damage10 Ability HasteBitter ColdDamaging Abilities Slow enemies below 50% Health by 30% for 1 second.
Muramana40 Attack Damage1000 Mana15 Ability HasteAweGain bonus Attack Damage based on Mana.ShockAttacks against champions deal additional physical damage.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Draw Your SwordDraw Your SwordYou are now melee. Gain Attack Damage, Health, Attack Speed, Lifesteal, and Move Speed based on how much Attack Range you lost.escAPADeescAPADeConvert Ability Power to Bonus Attack Damage. Gain 20% Attack Damage.OverflowOverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana.Gain a Prismatic Stat AnvilGain a Prismatic Stat AnvilGain a %i:StatAnvil% Prismatic Stat Anvil.Slow and SteadySlow and SteadyYour Attack Speed can not go above 0.65. All Bonus Attack Speed is converted to Attack Damage.
Rythm Doctor178,608 · place 2
Blade of The Ruined King30 Attack DamageMist's EdgeAttacks apply an additional enemy current Health physical damage On-Hit.Clawing Shadows(0s) Attacking a champion 3 times Slows them.
DragonheartInner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. Every 2 rounds, gain a Dragon Soul. If you already have every elemental soul and would gain another, an ancient power awakens within... When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.
Muramana40 Attack Damage1000 Mana15 Ability HasteAweGain bonus Attack Damage based on Mana.ShockAttacks against champions deal additional physical damage.
Trinity Force35 Attack Damage333 Health20 Ability HasteSpellbladeAfter using an Ability, your next Attack is enhanced with additional physical damage.QuickenBasic attacks grant Move Speed.
Ionian Boots of Lucidity40 Ability Haste45 Move Speed
Perplexity60 Ability PowerGiant SlayerDeal up to 15% bonus damage against champions with greater max Health than you. Max damage increase reached when Health difference is greater than 2500.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).escAPADeescAPADeConvert Ability Power to Bonus Attack Damage. Gain 20% Attack Damage.Compulsion For PowerCompulsion For PowerSacrifice 15% of your max health to Tahm Kench. Your total sacrifice will increase to -?% max health. Gain 1 Prismatic Stat Anvils.Infernal ConduitInfernal ConduitYour Abilities apply an infinitely stacking Burn, dealing magic damage over time. Your Burn effects reduce your basic Ability Cooldowns.OverflowOverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana.SpellwakeSpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.Gain a Prismatic Stat AnvilGain a Prismatic Stat AnvilGain a %i:StatAnvil% Prismatic Stat Anvil.