number = average placement (lower is better) · g = games
mined from 930 podium builds (top ≤ 2) · % = presence in winning builds
Core items
Infinity Edge
87% · 3.35 · 2210g
Infinity Edge75Attack Damage
Bloodthirster
46% · 3.03 · 985g
Bloodthirster70Attack DamageIchorshieldConvert excess healing from your Life Steal to a Shield.
The Collector
42% · 3.53 · 1176g
The Collector45Attack Damage12LethalityDeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 125 bonus gold.
Flex / situational
Hamstringer
35% · 3.12 · 795g
Hamstringer45Attack DamageScourOn Critical Strike: Apply a bleed, dealing 25% of the damage done + physical damage on hit over 2 seconds. This effect stacks any number of times. Apply a 7% Slow for 2 seconds. This effect stacks up to 35%.
Mortal Reminder
34% · 3.05 · 753g
Mortal Reminder30Attack DamageSepsisDealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
Sword of the Divine
26% · 3.08 · 554g
Sword of the Divine110Adaptive ForceExcoriateEach Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance.
Lord Dominik's Regards
26% · 3.06 · 566g
Lord Dominik's Regards30Attack Damage
Berserker's Greaves
25% · 4.13 · 1261g
Berserker's Greaves55Move Speed
Galeforce
23% · 3.36 · 599g
Galeforce65Attack DamageCloudburst IIDash in target direction over terrain, firing three missiles at the lowest Health enemy near your destination. Deals physical damage, increased against low Health targets.
Reaper's Toll
20% · 3.46 · 489g
Reaper's Toll40Adaptive ForceSowIncrease your Attack Speed from all sources by 15%.ReapOn-Hit, deal max Health true damage, and reduce their Max Health by the damage dealt for the rest of the round. Consecutive hits against the same enemy increase this amount by 0.1%.
Immortal Shieldbow
19% · 3.15 · 435g
Immortal Shieldbow55Attack DamageLifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.
Blade of The Ruined King
15% · 3.08 · 299g
Blade of The Ruined King30Attack DamageMist's EdgeAttacks apply an additional enemy current Health physical damage On-Hit.Clawing Shadows(0s) Attacking a champion 3 times Slows them.
Core augments
Dual Wield
25% · 3.18
Dual WieldWhen you Attack, fire a bolt that deals 40% damage and applies your {{ Item_Keyword_OnHit }} effects at 40% effectiveness. Gain 45% total Attack Speed.
Flex augments
Prismatic
Symphony of War
20% · 3.14
Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes.
Fan the Hammer
15% · 3.17
Fan the HammerWhen you Attack, fire 5 bolts that each deal physical damage and applies your {{ Item_Keyword_OnHit }}.
Clown College
12% · 3.01
Clown CollegeGain Deceive Summoner Spell. Deceive: You teleport and become Invisible. Your next Attack while Invisible deals an additional physical damage. When you die, spawn an exploding box that deals a large amount of true damage and Fear nearby enemies.
Final Form
11% · 3.08
Final FormCasting your ultimate ability empowers you for 5 seconds, causing you to gain a shield based on your maximum health, omnivamp, and 30% bonus movement speed for the duration (20 seconds cooldown).
Mystic Punch
10% · 3.40
Mystic Punch{{ Item_Keyword_OnHit }} reduce the cooldown of your abilities by 1.25 seconds %i:scaleCooldown%.
Jeweled Gauntlet
10% · 3.03
Jeweled GauntletYour Abilities can Critically Strike. Gain %i:scaleCrit% ?% Crit Chance.
Gold
Lightning Strikes
18% · 3.56
Lightning StrikesGain 30% total Attack Speed. At 3.5 Attacks per second, deal additional magic damage {{ Item_Keyword_OnHit }}.
Firebrand
7% · 3.54
FirebrandYour Attacks apply an infinitely stacking Burn {{ Item_Keyword_OnHit }}, dealing damage over time.
It's Critical
6% · 2.88
It's CriticalGain %i:scaleCrit% 100% Crit chance.
Soul Siphon
6% · 3.34
Soul SiphonHeal for 20% of damage done by Critical Strikes. Gain %i:scaleCrit% 25% Crit chance.
Aim for the Head
6% · 3.84
Aim for the HeadYour Critical Strike Chance is capped at 50%. Convert 100% of Critical Strike Chance above 50% into Critical Strike Damage. Gain 25% Critical Strike Chance and 25% Critical Strike Damage.
Vulnerability
6% · 2.95
VulnerabilityYour Item and damage over time effects can Critically Strike. Gain %i:scaleCrit% 25% Crit chance.
Silver
Deft
12% · 3.45
DeftGain %i:scaleAS% 150% Attack Speed.
Goredrink
10% · 3.28
GoredrinkGain 25% Omnivamp.
Upgrade Collector
9% · 3.59
Upgrade CollectorGain 250 gold on taking this augment. Upgrades The Collector, empowering Death to have its execution threshold increased by 1% each time you kill an enemy champion, capped at a threshold of 15% of the target's maximum health, and Taxes to generate higher gold from kills.
escAPADe
6% · 3.45
escAPADeConvert Ability Power to Bonus Attack Damage. Gain 20% Attack Damage.
Contract Killer
5% · 3.67
Contract KillerEach round, mark an opposing champion. That champion takes 15% extra damage and grants an +%i:goldCoins%300 gold when killed.
Serve Beyond Death
4% · 3.06
Serve Beyond DeathThe first time you would die each round, instead return to full Health, decaying over time. Taking down an enemy champion while your Health is decaying stops the decay.
Build-path · best next augments
Best partners (≥ 10 games)
#1
Sejuani
2.70 · 23g
#2
Sion
2.83 · 40g
#3
Lux
2.91 · 22g
#4
Shyvana
2.92 · 37g
#5
Tristana
2.97 · 31g
Top damage records
OrnnHüb213,641 · place 2
Blade of The Ruined King30Attack DamageMist's EdgeAttacks apply an additional enemy current Health physical damage On-Hit.Clawing Shadows(0s) Attacking a champion 3 times Slows them.Reaper's Toll40Adaptive ForceSowIncrease your Attack Speed from all sources by 15%.ReapOn-Hit, deal max Health true damage, and reduce their Max Health by the damage dealt for the rest of the round. Consecutive hits against the same enemy increase this amount by 0.1%.Sword of the Divine110Adaptive ForceExcoriateEach Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance.Yun Tal Wildarrows45Attack DamagePractice Makes LethalOn-Attack, gain Critical Strike Chance permanently up to 25%.FlurryOn-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.Infinity Edge75Attack DamageMortal Reminder30Attack DamageSepsisDealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).
Transmute: PrismaticTransmute: PrismaticGain a random %i:Augment% Prismatic Augment.Transmute: PrismaticTransmute: PrismaticGain a random %i:Augment% Prismatic Augment.Double TapDouble TapBasic attacks that critical strike apply on-hit effects an additional time. Additionally, gain 25% critical strike chance.DespoilDespoilDashing or Teleporting grants you Cursed Power if there is an enemy nearby. Gain Move Speed scaling with your Cursed Power.Level AugmentsLevel AugmentsRemove an %i:Augment% Augment. Gain 2 random %i:AugmentLevel% Augment Levels.DesecratorDesecratorImmobilizing enemy champions grants you permanent Cursed Power. Gain Armor and Magic Resistance based on your Cursed Power.
Dahrawy184,172 · place 1
Berserker's Greaves55Move SpeedHamstringer45Attack DamageScourOn Critical Strike: Apply a bleed, dealing 25% of the damage done + physical damage on hit over 2 seconds. This effect stacks any number of times. Apply a 7% Slow for 2 seconds. This effect stacks up to 35%.Sword of the Divine110Adaptive ForceExcoriateEach Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance.Immortal Shieldbow55Attack DamageLifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Mortal Reminder30Attack DamageSepsisDealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.Infinity Edge75Attack DamageArcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).
escAPADeescAPADeConvert Ability Power to Bonus Attack Damage. Gain 20% Attack Damage.Symphony of WarSymphony of WarGain the Lethal Tempo and Conqueror Keystone Runes.Serve Beyond DeathServe Beyond DeathThe first time you would die each round, instead return to full Health, decaying over time. Taking down an enemy champion while your Health is decaying stops the decay.Level AugmentsLevel AugmentsRemove an %i:Augment% Augment. Gain 2 random %i:AugmentLevel% Augment Levels.Dual WieldDual WieldWhen you Attack, fire a bolt that deals 40% damage and applies your {{ Item_Keyword_OnHit }} effects at 40% effectiveness. Gain 45% total Attack Speed.
Leviudas 176,669 · place 1
Galeforce65Attack DamageCloudburst IIDash in target direction over terrain, firing three missiles at the lowest Health enemy near your destination. Deals physical damage, increased against low Health targets.ShardbladeArcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).
Contract KillerContract KillerEach round, mark an opposing champion. That champion takes 15% extra damage and grants an +%i:goldCoins%300 gold when killed.Blade WaltzBlade WaltzGain the Blade Waltz Summoner Spell. Blade Waltz makes you untargetable while you dash at and damage enemies 12 times.Gain a Prismatic Stat AnvilGain a Prismatic Stat AnvilGain a %i:StatAnvil% Prismatic Stat Anvil.Dual WieldDual WieldWhen you Attack, fire a bolt that deals 40% damage and applies your {{ Item_Keyword_OnHit }} effects at 40% effectiveness. Gain 45% total Attack Speed.Replace AugmentReplace AugmentReplace one of your %i:Augment% Augments with an Augment 1%i:AugmentLevel% tier higher.Glass CannonGlass CannonYou gain a health threshold equal to 70% maximum health which cannot be modified nor exceeded by any means. In return, you deal bonus true damage equal to a percentage of all of the damage you deal pre-mitigation.
izirektgodx172,455 · place 1
Galeforce65Attack DamageCloudburst IIDash in target direction over terrain, firing three missiles at the lowest Health enemy near your destination. Deals physical damage, increased against low Health targets.Berserker's Greaves55Move SpeedInfinity Edge75Attack DamageLord Dominik's Regards30Attack DamageReaper's Toll40Adaptive ForceSowIncrease your Attack Speed from all sources by 15%.ReapOn-Hit, deal max Health true damage, and reduce their Max Health by the damage dealt for the rest of the round. Consecutive hits against the same enemy increase this amount by 0.1%.Hamstringer45Attack DamageScourOn Critical Strike: Apply a bleed, dealing 25% of the damage done + physical damage on hit over 2 seconds. This effect stacks any number of times. Apply a 7% Slow for 2 seconds. This effect stacks up to 35%.Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).
Kill SecuredKill SecuredGain 60% bonus movement speed towards enemy champions below 40% of their maximum health.Blade WaltzBlade WaltzGain the Blade Waltz Summoner Spell. Blade Waltz makes you untargetable while you dash at and damage enemies 12 times.Gain a Prismatic Stat AnvilGain a Prismatic Stat AnvilGain a %i:StatAnvil% Prismatic Stat Anvil.Transmute: GoldTransmute: GoldGain a random %i:Augment% Gold Augment.Transmute: GoldTransmute: GoldGain a random %i:Augment% Gold Augment.Summoner RevolutionSummoner RevolutionYour Summoner Spells gain 3 additional charge(s). Flash resets every round.
pochita169,881 · place 2
Plated Steelcaps25Armor30Move SpeedMirage Blade65Adaptive ForceBlurOn-Hit reduce the remaining cooldowns of your Dash and Blink Abilities by 20% (reduced to 5% for Ultimates).Infinity Edge75Attack DamageLord Dominik's Regards30Attack DamageDivine Sunderer55Attack Damage350Health20Ability HasteSpellbladeAfter using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal.Blade of The Ruined King30Attack DamageMist's EdgeAttacks apply an additional enemy current Health physical damage On-Hit.Clawing Shadows(0s) Attacking a champion 3 times Slows them.Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).
Critical HealingCritical HealingYour Heals and Shields can Critically Strike for an addtional ?. Gain %i:scaleCrit% 25% Crit Chance.Wind Beneath BladeWind Beneath BladeGain 1.5 bonus movement speed per 1 Lethality or flat magic penetration, and 5 bonus movement speed per 5% armor penetration or magic penetration.Numb to PainNumb to Pain60% of damage you take instead happens over 6 seconds (40% for ranged champions).Gain an Augment slotGain an Augment slotUnlock your 5th %i:Augment% Augment Slot. In 4 rounds gain a %i:Augment% Silver Augment.VulnerabilityVulnerabilityYour Item and damage over time effects can Critically Strike. Gain %i:scaleCrit% 25% Crit chance.Replace AugmentReplace AugmentReplace one of your %i:Augment% Augments with an Augment 1%i:AugmentLevel% tier higher.
Hall of fame · top players (≥ 5 games)
#1 Ardios#EUW3.40 · 5g
The Collector45Attack Damage12LethalityDeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 125 bonus gold.Infinity Edge75Attack DamageIonian Boots of Lucidity40Ability Haste45
Move Speed
Lord Dominik's Regards30Attack Damage
Reaper's Toll40Adaptive ForceSowIncrease your Attack Speed from all sources by 15%.ReapOn-Hit, deal max Health true damage, and reduce their Max Health by the damage dealt for the rest of the round. Consecutive hits against the same enemy increase this amount by 0.1%.
Hamstringer45Attack DamageScourOn Critical Strike: Apply a bleed, dealing 25% of the damage done + physical damage on hit over 2 seconds. This effect stacks any number of times. Apply a 7% Slow for 2 seconds. This effect stacks up to 35%.
Upgrade CollectorUpgrade CollectorGain 250 gold on taking this augment. Upgrades The Collector, empowering Death to have its execution threshold increased by 1% each time you kill an enemy champion, capped at a threshold of 15% of the target's maximum health, and Taxes to generate higher gold from kills.Symphony of WarSymphony of WarGain the Lethal Tempo and Conqueror Keystone Runes.Nesting DollNesting DollGain 4 additional Revives, and begin reviving yourself after you die. When you Revive Knockback enemies around you, and come back smaller with reduced max Health.Ethereal WeaponEthereal WeaponYour Abilities apply {{ Item_Keyword_OnHit }} effects.Dual WieldDual WieldWhen you Attack, fire a bolt that deals 40% damage and applies your {{ Item_Keyword_OnHit }} effects at 40% effectiveness. Gain 45% total Attack Speed.Back To BasicsBack To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability.
#2 Mega Slowpoke#Pkmon4.00 · 5g
The Collector45Attack Damage12LethalityDeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 125 bonus gold.Infinity Edge75Attack DamageGluttonous Greaves45Move SpeedSlayGain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.Reaper's Toll40Adaptive ForceSowIncrease your Attack Speed from all sources by 15%.ReapOn-Hit, deal max Health true damage, and reduce their Max Health by the damage dealt for the rest of the round. Consecutive hits against the same enemy increase this amount by 0.1%.Heartsteel700HealthColossal Consumption(0s) per target Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health.GoliathGain increased size based on Total Health.Demon King's CrownSupremacyIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, increased by 0% per round win and -3% each round lost after acquiring this item.
Upgrade CollectorUpgrade CollectorGain 250 gold on taking this augment. Upgrades The Collector, empowering Death to have its execution threshold increased by 1% each time you kill an enemy champion, capped at a threshold of 15% of the target's maximum health, and Taxes to generate higher gold from kills.DonationDonationGain 1750 gold upon acquiring this augment.Lightning StrikesLightning StrikesGain 30% total Attack Speed. At 3.5 Attacks per second, deal additional magic damage {{ Item_Keyword_OnHit }}.Numb to PainNumb to Pain60% of damage you take instead happens over 6 seconds (40% for ranged champions).Scavenger
#3 KindHeartedDom#4Her4.80 · 5g
Infinity Edge75Attack DamageMortal Reminder30Attack DamageSepsisDealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.Mercury's Treads30Magic Resist30Move SpeedThe Collector45Attack Damage12LethalityDeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 125 bonus gold.Darksteel Talons55ArmorGashAttacks apply true damage on hit.Kraken Slayer50Attack DamageBring It DownEvery third Attack deals bonus physical damage On-Hit, increased based on their missing Health.
Summoner RevolutionSummoner RevolutionYour Summoner Spells gain 3 additional charge(s). Flash resets every round.Omni SoulOmni SoulGain 7 random Dragon Souls.Shadow RunnerShadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.Scopiest WeaponsScopiest WeaponsGain 450 Attack Range, reduced to 350 if you are Ranged.DeftDeftGain %i:scaleAS% 150% Attack Speed.Unstable Transmutation
ScavengerIncrease your augment count to 6. When you defeat a team, a selection screen of their augments will open in the shopping phase of the next round. From now, Augment Selections only provide Augment Level Ups. If none of their augments are applicable to you, you'll gain 500 gold instead.