#1 cant focus#0002.80 · 5g
Rabadon's Deathcap65 Ability PowerMagical OpusIncreases your total Ability Power by 30%.
Shadowflame90 Ability Power10 Magic PenetrationCinderbloomMagic and true damage Critically Strikes enemies below 40% Health, dealing 15% increased damage.
Luden's Echo85 Ability Power600 Mana25 Ability HasteEchoDamaging Abilities consume all the charges to deal an additional magic damage to the target and one additional nearby target per charge. If there are insufficient targets in range, for each remaining shot, repeat the damage on the primary target.
Malignance70 Ability Power600 Mana20 Ability HasteScornYour Ultimate spells gain Ability Haste.HatefogDamaging a champion with your Ultimate Burns the ground beneath them, dealing damage and reducing their Magic Resist.
Void Staff65 Ability Power40% Magic Penetration
Crown of the Shattered Queen85 Ability Power350 Health600 Mana25 Ability HasteSafeguardYou are Safeguarded, reducing incoming champion damage by 90%. Safeguard persists for 1.25 seconds after taking champion damage. (0s). Item Cooldown is restarted when damage is taken from champions.EurekaEurekaGain Ability Haste equal to 45% Ability Power.Phenomenal EvilPhenomenal EvilPermanently gain 2 Ability Power when you hit an enemy with an Ability. If taken after round 4, gain 40 Ability Power.Giant SlayerGiant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.Magic MissileMagic MissileDealing damage with an Ability fires 6 magic missiles, each dealing percent max Health true damage.Combo MasterCombo MasterGain the Electrocute and Phase Rush Keystone Runes.DashingDashingYour dash, leap, blink, or teleport Abilities gain 825 Ability Haste.
#3 Unexpected Now#EUW3.87 · 15g
Rabadon's Deathcap65 Ability PowerMagical OpusIncreases your total Ability Power by 30%.
Ionian Boots of Lucidity40 Ability Haste45 Move Speed
Shadowflame90 Ability Power10 Magic PenetrationCinderbloomMagic and true damage Critically Strikes enemies below 40% Health, dealing 15% increased damage.
Morellonomicon90 Ability Power250 Health15 Ability HasteAfflictionDealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
Innervating Locket70 Ability Power20 Ability Haste200 HealthFill the SoulAny Ability cast within 800 range grants you a charge. At 30 charges, gain Shield, Ability Power, and Move Speed for the rest of the round.
Pyromancer's Cloak85 Adaptive Force400 Health15 Ability HasteSpark(5s) Cooldown Attack or Ability hits against an enemy champion Burn them for magic damage over 3 seconds.Cleansing Flame(0s) per champion Applying a Burn to an enemy champion creates a nearby Blaze for 5 seconds. While in a Blaze, you gain Move Speed and restore Health per second, while enemies take magic damage per second. The size and strength of each Blaze scale the number unique Burn sources you have.Magic MissileMagic MissileDealing damage with an Ability fires 6 magic missiles, each dealing percent max Health true damage.Witchful ThinkingWitchful ThinkingGain %i:scaleAP% 180 Ability Power.VanishVanishGain the Vanish Summoner Spell. Vanish turns you Invisible.ADAPtADAPtConvert Bonus Attack Damage to Ability Power. Gain 20% Ability Power.Hat TrickHat TrickInstantly gain 3 hats, and reduce the price of Cappa Juice by 350. When your health drops below 30% gain Move Speed and a shield, but lose one hat.Fey MagicFey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds.
#5 katangelic#phel4.17 · 6g
Stormsurge90 Ability Power15 Magic Penetration4% Move SpeedStormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquallto them and grants 25% Move Speed for 1.5 seconds.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSqualltriggers, it damages nearby enemies and you gain 25% Move Speed for 1.5 seconds.
Detonation Orb90 Ability Power12 Magic Penetration600 Mana20 Ability HasteThe BombAbility damage marks the target, storing 20% of the damage dealt (increased to 25% against Immobilized enemies). 3 seconds after you last damage the target with an ability, detonate the stored damage on them. If at any point the damage is enough to kill the target, detonate immediately.
Zhonya's Hourglass80 Ability Power50 ArmorActive -Stasis:You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s).
Rabadon's Deathcap65 Ability PowerMagical OpusIncreases your total Ability Power by 30%.
Shadowflame90 Ability Power10 Magic PenetrationCinderbloomMagic and true damage Critically Strikes enemies below 40% Health, dealing 15% increased damage.
Void Staff65 Ability Power40% Magic PenetrationCombo MasterCombo MasterGain the Electrocute and Phase Rush Keystone Runes.Magical GirlMagical GirlEach round a star falls, picking it up transforms you into a powerful Magical Girl. As a Magical Girl, stars rain down around you and your enemies, dealing magic damage.Shrink EngineShrink EngineScoring a champion takedown generates a stack, stacking infinitely. For each stack, gain ability haste and bonus movement speed, and reduce your size by 4%. Lose a proportion of stacks on death. Size reduction is capped at 80% (20 stacks).Big BrainBig BrainAt the start of each round, gain 4 Shield for every %i:scaleAP% 1 Ability Power.SpellwakeSpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.Parasitic RelationshipParasitic RelationshipYou heal for a part of the damage dealt by your ally.