
Vladimir Infinite Pool
Infernal ConduitYour Abilities apply an infinitely stacking Burn, dealing magic damage over time. Your Burn effects reduce your basic Ability Cooldowns.
Weighted PopoffsHitting an enemy champion with an ability generates a stack of Popoff for 6 seconds, stacking up to 6 times. For each stack, your basic abilities' cooldowns progress faster. At maximum Popoff stacks, this value is doubled.Infernal Conduit's burn refunds ability haste while Weighted Popoffs slashes Vladimir's W cooldown on every kill/assist. Stacked together the pool comes back almost instantly, so you can dodge nearly every burst and chip the lobby with the burn ticks.

Lucian Move-Speed One-Shot
Aim for the HeadYour Critical Strike Chance is capped at 50%. Convert 100% of Critical Strike Chance above 50% into Critical Strike Damage. Gain 25% Critical Strike Chance and 25% Critical Strike Damage.
Glass CannonYou gain a health threshold equal to 70% maximum health which cannot be modified nor exceeded by any means. In return, you deal bonus true damage equal to a percentage of all of the damage you deal pre-mitigation.
The Collector50 Attack Damage10 Lethality25% Critical Strike ChanceDeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.
Galeforce50 Attack Damage15% Attack Speed20% Critical Strike Chance7% Move SpeedActive -Cloudburst:Dash in target direction, firing three missiles at the lowest Health enemy near your destination. Deals physical damage, increased against low Health targets.Aim for the Head converts Lucian's frequent crits into massive move speed; Glass Cannon trades his (already irrelevant) survivability for raw damage. With The Collector and Galeforce you hit 1200+ move speed and delete a target in one Q-passive-Q rotation before they can react.

Senna Prismatic Money Printer
Bravest of the BraveIncrease future augment offerings by 2 tier. If the augments were already Prismatic tier, gain a bonus 1500 gold.
Upgrade CollectorGain 250 gold on taking this augment. Upgrades The Collector, empowering Death to have its execution threshold increased each time you kill an enemy champion, and Taxes to generate higher gold from kills. Execution threshold can stack up to 15 times.Bravest of the Brave pays you gold every time a prismatic augment is offered, and Upgrade Collector lets you reroll/peek the prismatic pool freely. On Senna — who already snowballs infinitely on souls — the extra economy buys the AD items that turn one ult into one kill.

Aurelion Sol Augmented Power Stacking
Augmented PowerIncrease the damage done by your augments and items by ?.Augmented Power scales every augment effect, and Aurelion Sol's permanent stacking passive turns that multiplier into runaway late-game damage. Maxed (~60%) it revives the old infinite-scaling ASol power fantasy — reach max stars and one-shot the whole lobby.
Triple Spellcraft Summoner Spell
SpellcraftReplaces Flee with Spellcraft. Spellcraft: Spellcraft
Replace AugmentReplace one of your %i:Augment% Augments with an Augment 1%i:AugmentLevel% tier higher.Spellcraft turns your summoner spell into a stacking damage tool; taking it multiple times (via Replace Augment to re-offer it) stacks the effect into an absurd, build-your-own OP summoner nuke. Champion-agnostic augment tech — grab Spellcraft whenever it's offered three times.

Kog'Maw Full-Shred On-Hit
Giant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.
Terminus30 Attack Damage35% Attack SpeedShadowAttacks deal 30 bonus magic damage On-Hit.JuxtapositionAlternate between Light and Dark Attacks against champions: Light Attacks grant Armor and Magic Resist for 5s. Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.Terminus stacks shred each auto, dropping a target to negative resistances, while Kog'Maw's %max-HP on-hit ignores the resist they have left. Giant Slayer adds %HP true-ish damage against the tanky frontline — the shred and %HP scaling compound into 1000+ effective resist swing.

Graves 1200-AD One-Shot
Draw Your SwordYou are now melee. Gain Attack Damage, Health, Attack Speed, Lifesteal, and Move Speed based on how much Attack Range you lost.
Fan the HammerWhen you Attack, fire 5 bolts that each deal physical damage and applies your on-hit.
Aim for the HeadYour Critical Strike Chance is capped at 50%. Convert 100% of Critical Strike Chance above 50% into Critical Strike Damage. Gain 25% Critical Strike Chance and 25% Critical Strike Damage.
Titanic Hydra40 Attack Damage600 HealthCleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleaveto deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.Draw Your Sword and Fan The Hammer pile raw AD and extra shots onto Graves' burst auto, while Aim for the Head turns his crits into runaway move speed. Stack to ~1200 AD and a single reload empties a full magazine into one target before they react.

Varus Jeweled Gauntlet Deletion
Jeweled GauntletYour Abilities can Critically Strike. Gain %i:scaleCrit% ?% Crit Chance.
Dual WieldWhen you Attack, fire a bolt that deals 60% damage and applies your on-hit effects at 40% effectiveness. Gain 45% total Attack Speed.
Decapitator80 Adaptive Force50% Attack Speed8% Move SpeedJeweled Gauntlet makes Varus' empowered Q crit, and a critting piercing arrow at his ratios simply deletes a target from full. Dual Wield adds the second proc and Decapitator turns each takedown into more AD, snowballing the one-shot.

Amumu Ethereal Weapon On-Hit
Ethereal WeaponYour Abilities apply on-hit effects.
Nashor's Tooth80 Ability Power50% Attack Speed15 Ability HasteIcathian BiteAttacks deal bonus magic damage On-Hit.Levelled Ethereal Weapon fires two on-hit procs per tick, and Amumu's passive applies on-hit to everything around him — so the procs land on the whole enemy team several times a second. Nashor's Tooth feeds the attack speed that drives the proc rate.

Fizz Earthwake Double Explosions
EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
DashingYour dash, leap, blink, or teleport Abilities gain 825 Ability Haste.Earthwake sends a shockwave on dash, and Fizz's E is a dash he can chain almost endlessly — Dashing refunds it, so every reset triggers another (now double-wave) Earthwake explosion. The result is a near-permanent stream of AoE blasts while staying untargetable.

Brand Phenomenal Evil Money Engine
Phenomenal EvilGain Veigar. Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage. This effect cannot trigger more than once every second globally and once every 5 seconds from the same cast instance. For each stack, gain ability power. If this is your second augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power.
DonationGain 2000 gold upon acquiring this augment.Phenomenal Evil grows Brand's AP every time he hits a champion with an ability — and his passive burn ticks count, so his stacks (and damage) climb every round. Donation converts the spare gold from his low item needs into more economy, snowballing an unkillable attrition demon.

Samira Energized Runecarver
EnergeticGain Energized 300% quicker. Triggering Energized fires a Magic Missile, dealing up to 0.3% max Health true damage based on distance traveled.
Runecarver80 Ability Power20 Ability Haste4% Move SpeedHelixMoving, attacking, and dealing damage with an ability grants 30 Energized stacks and triggers Energized Actions if it is ready.Spiral OutOn Energized Action, gain a Rune stack for the rest of the round. Then fire a missile at the target for each Rune stack, dealing magic damage.Energetic and Runecarver both reward rapid attacks: Samira's kit chains autos and dashes to stack energized procs instantly, and Runecarver's energized hit critically shreds resistances. Her style meter keeps her swinging, so the energized payloads fire back-to-back.

Yasuo Hat Trick Stacking
Hat TrickInstantly gain 3 hats, and reduce the price of Cappa Juice by 350. When your health drops below 30% gain Move Speed and a shield, but lose one hat.Hat Trick drops a stacking buff every few casts, and Yasuo's low-cooldown, dash-heavy kit casts constantly — so the hats pile up far faster than intended, snowballing his stats into a lobby-admin power fantasy by mid-game.

Twitch Gambler's + Infernal Conduit Gold Print
Infernal ConduitYour Abilities apply an infinitely stacking Burn, dealing magic damage over time. Your Burn effects reduce your basic Ability Cooldowns.
Slow CookerEvery second, apply an infinitely stacking Burn to nearby enemy champions, scaling with your max Health.
Gambler's Blade70% Attack Speed40 Ability Haste8% Move SpeedMoney In The BankYour Attacks and Abilities have a 12% chance to bank between 30 and 245 Gold when they hit an enemy. On Round Win, cash out. On Round Lose, lose 25% of your bank.Infernal Conduit refunds gold whenever your burn kills, and Twitch's stacking poison plus Gambler's Blade gamble-gold turn every DoT tick into income. The burns reset Conduit over and over, printing 14k+ gold while the poison quietly attritions the lobby.