Rock163,896 · place 1
Cruelty80 Ability Power30 Armor30 Magic ResistWatch Them FallOn Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast.
Demon King's CrownSupremacyIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, increased by 0% per round win and -3% each round lost after acquiring this item.
Riftmaker60 Ability Power350 Health15 Ability HasteVoid CorruptionFor each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.Void InfusionGain 2% of your bonus Health as Ability Power.
Jak'Sho, The Protean350 Health35 Armor35 Magic ResistVoidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 40% until end of combat.
Kinkou Jitte85 Adaptive Force400 Health30 Ability HasteBetween the RibsYou can see weakpoints in nearby enemy champions. Dealing damage through the weakpoint deals an additional max Health true damage and grants Move Speed for 1.5 seconds.
Abyssal Mask350 Health50 Magic Resist15 Ability HasteUnmakeNearby enemy champions take 12% more magic damage.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).DoomsayerDoomsayerHitting an enemy champion with an ability hits grant you permanent Cursed Power. Gain Adaptive Force based on your Cursed Power.Spin To WinSpin To WinYour spin Abilities gain 75 Ability Haste and deal 75% more damage!DreadbringerDreadbringerGain an aura that continuously harvests permanent Cursed Power per enemy champion inside. Gain max Health based on your Cursed Power.MercyMercyWhen your team triggers Combo Breaker by immobilize an enemy champion for 4 seconds out of the last 7 seconds, you become enraged and your next immobilize effects deal magic damage based on your maximum health to the target. This effect resets every round.
Bløødey162,290 · place 2
Pyromancer's Cloak85 Adaptive Force400 Health15 Ability HasteSpark(5s) Cooldown Attack or Ability hits against an enemy champion Burn them for magic damage over 3 seconds.Cleansing Flame(0s) per champion Applying a Burn to an enemy champion creates a nearby Blaze for 5 seconds. While in a Blaze, you gain Move Speed and restore Health per second, while enemies take magic damage per second. The size and strength of each Blaze scale the number unique Burn sources you have.
Heartsteel700 HealthColossal Consumption(0s) per target Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health.GoliathGain increased size based on Total Health.
Unending Despair350 Health50 Armor10 Ability HasteAnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
Overlord's Bloodmail40 Attack Damage400 HealthTyrannyGain AD equal to 3% Bonus HP.RetributionGain up to 17.5% increased AD based on your percent missing Health.
Riftmaker60 Ability Power350 Health15 Ability HasteVoid CorruptionFor each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.Void InfusionGain 2% of your bonus Health as Ability Power.
Cruelty80 Ability Power30 Armor30 Magic ResistWatch Them FallOn Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Quest: Steel Your HeartQuest: Steel Your HeartRequirement: Possess Heartsteel with 400+ stacks. Reward: Multiply your Heartsteel stacks by 3. Increase your Health Regeneration by 12.5% of your Heartsteel stacks.Apex InventorApex InventorGain 300 Item Haste (equivalent to 75% Item CDR). Item Haste reduces the cooldown %i:cooldown% of all Item Abilities.Grievous VenomGrievous VenomDealing damage to an enemy champion reduces any shields they gain, and applies Grievous Wounds, reducing any healing they receive.Infernal ConduitInfernal ConduitYour Abilities apply an infinitely stacking Burn, dealing magic damage over time. Your Burn effects reduce your basic Ability Cooldowns.Critical HealingCritical HealingYour Heals and Shields can Critically Strike for an addtional ?. Gain %i:scaleCrit% 25% Crit Chance.
Bobbie161,383 · place 1
Shardblade
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Tank EngineTank EngineGain increased size and percent bonus Health per takedown.Speed DemonSpeed DemonWhenever you damage an enemy champion with an ability, gain bonus movement speed decaying over 0.75 seconds.Infernal ConduitInfernal ConduitYour Abilities apply an infinitely stacking Burn, dealing magic damage over time. Your Burn effects reduce your basic Ability Cooldowns.Center of the UniverseCenter of the UniverseStars orbit you, dealing magic damage to enemies they pass through.
LOL HUAN GAME144,798 · place 1
Gambler's Blade70% Attack Speed40 Ability Haste8% Move SpeedMoney In The BankYour Attacks and Abilities have a 12% chance to bank between 30 and 245 Gold when they hit an enemy. On Round Win, cash out. On Round Lose, lose 25% of your bank.
Shardblade
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Stats on Stats!Stats on Stats!Gain 8 %i:StatAnvil% Stat Anvils!ClotheslineClotheslineThere is a tether connecting your team, deals constant magic damage to enemies it touches.Big BrainBig BrainAt the start of each round, gain 4 Shield for every %i:scaleAP% 1 Ability Power.Raid BossRaid BossYou start each round imprisoned. While imprisoned, you have massive damage reduction and accumulate size, and power over time. When you escape, Knock Back enemies and gaining Shield.