Bruteman Man171,800 · place 2
Sterak's Gage300 Health20% TenacityThe Claws that CatchGain bonus Attack Damage.Lifeline(0s) Upon taking damage that would reduce your Health below 30%, gain a Shield decaying over 4.5 seconds.
DragonheartInner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. Every 2 rounds, gain a Dragon Soul. If you already have every elemental soul and would gain another, an ancient power awakens within... When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.
Heartsteel700 HealthColossal Consumption(0s) per target Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health.GoliathGain increased size based on Total Health.
Void Immolation1000 Health100 Armor80 Magic Resist25 Ability Haste200% Base Health RegenImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 5 seconds.DesolateKilling an enemy deals magic damage around them.
Overlord's Bloodmail40 Attack Damage400 HealthTyrannyGain AD equal to 3% Bonus HP.RetributionGain up to 17.5% increased AD based on your percent missing Health.
Jak'Sho, The Protean350 Health35 Armor35 Magic ResistVoidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 40% until end of combat.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Tank EngineTank EngineGain increased size and percent bonus Health per takedown.Icathia's FallIcathia's FallDescription not available yet.Willing SacrificeWilling SacrificeWhen an allied champion drops below 30% Health, trade some of your health to Shield them.GoliathGoliathBecome large, gaining 75% Health and 60% Adaptive Force.ClotheslineClotheslineThere is a tether connecting your team, deals constant magic damage to enemies it touches.
Awooo160,152 · place 2
Divine Sunderer55 Attack Damage350 Health20 Ability HasteSpellbladeAfter using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal.
Demon King's CrownSupremacyIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, increased by 0% per round win and -3% each round lost after acquiring this item.
Sundered Sky40 Attack Damage350 Health10 Ability HasteLightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.
Death's Dance60 Attack Damage10 Ability Haste45 ArmorIgnore PainDamage taken is dealt to you over time instead.DefyChampion takedowns cleanseIgnore Pain'sremaining damage pool and restore Health over time.
The Golden Spatula90 Attack Damage125 Ability Power60% Attack Speed25% Critical Strike Chance250 Health30 Armor30 Magic Resist250 Mana20 Ability Haste10% Move Speed10% Omnivamp100% Base Health Regen100% Base Mana RegenDoing SomethingYou are permanently On Fire! "It must do something... Declined, it does EVERYTHING"
DragonheartInner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. Every 2 rounds, gain a Dragon Soul. If you already have every elemental soul and would gain another, an ancient power awakens within... When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Divine InterventionDivine InterventionShortly after combat starts, call a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. Then Autocast this every 25 seconds.With HasteWith HasteGain Move Speed equal to 225% of your Ability Haste.Spin Me Right RoundSpin Me Right RoundReplaces Flee with Akshan. Heroic Swing - Active: You can activate Heroic Swing three times before the ability goes on cooldown, and you can use the third cast only after 0.5 seconds of the second cast. An attack or movement command may be input to use the second and third casts. First Cast: Fire a hook in the target direction that embeds in the first terrain hit for 2 seconds. Heroic Swing's second cast can be used while the hook is attached. If the hook fails to attach or you become immobilize, ground, or polymorph within the duration, Heroic Swing is cancelled and placed on full cooldown. Second Cast: dash around the terrain in either a clockwise or counterclockwise direction based on the position of the cursor relative to your facing direction, stopping upon colliding with an enemy champion or terrain. While swinging, fire at the nearest sight enemy within cr 500 units every 0.2 to deal them 15 to 75 (+ 15% AD) × (1 + 0.3 per 100% bonus attack speed) physical damage and apply on-hit effects for each shot, with on-hit damage reduced to 25% effectiveness. The dash will be knockdown if you are affected by any immobilize or polymorph crowd control during the dash. Third Cast: End the swing by dash to the target location and fire one last shot at a nearby sight enemy. Scoring an enemy champion takedown reduces Heroic Swing's current cooldown to 0.5 seconds.Jeweled GauntletJeweled GauntletYour Abilities can Critically Strike. Gain %i:scaleCrit% ?% Crit Chance.Symphony of WarSymphony of WarGain the Lethal Tempo and Conqueror Keystone Runes.
take my heart144,991 · place 2
Heartsteel700 HealthColossal Consumption(0s) per target Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health.GoliathGain increased size based on Total Health.
Sunfire Aegis350 Health40 Armor10 Ability HasteImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
Unending Despair350 Health50 Armor10 Ability HasteAnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
Jak'Sho, The Protean350 Health35 Armor35 Magic ResistVoidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 40% until end of combat.
Overlord's Bloodmail40 Attack Damage400 HealthTyrannyGain AD equal to 3% Bonus HP.RetributionGain up to 17.5% increased AD based on your percent missing Health.
Sundered Sky40 Attack Damage350 Health10 Ability HasteLightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Quest: Steel Your HeartQuest: Steel Your HeartRequirement: Possess Heartsteel with 400+ stacks. Reward: Multiply your Heartsteel stacks by 3. Increase your Health Regeneration by 12.5% of your Heartsteel stacks.ClotheslineClotheslineThere is a tether connecting your team, deals constant magic damage to enemies it touches.Raid BossRaid BossYou start each round imprisoned. While imprisoned, you have massive damage reduction and accumulate size, and power over time. When you escape, Knock Back enemies and gaining Shield.Transmute: PrismaticTransmute: PrismaticGain a random %i:Augment% Prismatic Augment.Blade WaltzBlade WaltzGain the Blade Waltz Summoner Spell. Blade Waltz makes you untargetable while you dash at and damage enemies 12 times.Symphony of WarSymphony of WarGain the Lethal Tempo and Conqueror Keystone Runes.
PSYCHOGENESIS144,437 · place 1
Hemomancer's Helm70 Attack Damage30 Ability Haste15% OmnivampScarlet AllegianceThreshold 30% Lifesteal/Omnivamp: Gain 500 Max Health. Drain 10% of all damage nearby enemies take.
Sword of the Divine110 Adaptive Force50% Critical Strike ChanceExcoriateEach Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance.
Heartsteel700 HealthColossal Consumption(0s) per target Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health.GoliathGain increased size based on Total Health.
Overlord's Bloodmail40 Attack Damage400 HealthTyrannyGain AD equal to 3% Bonus HP.RetributionGain up to 17.5% increased AD based on your percent missing Health.
DragonheartInner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. Every 2 rounds, gain a Dragon Soul. If you already have every elemental soul and would gain another, an ancient power awakens within... When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.
Decapitator80 Adaptive Force50% Attack Speed8% Move Speed
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Glass CannonGlass CannonYou gain a health threshold equal to 70% maximum health which cannot be modified nor exceeded by any means. In return, you deal bonus true damage equal to a percentage of all of the damage you deal pre-mitigation.GoliathGoliathBecome large, gaining 75% Health and 60% Adaptive Force.Jeweled GauntletJeweled GauntletYour Abilities can Critically Strike. Gain %i:scaleCrit% ?% Crit Chance.Raid BossRaid BossYou start each round imprisoned. While imprisoned, you have massive damage reduction and accumulate size, and power over time. When you escape, Knock Back enemies and gaining Shield.