Jauho206,720 · place 2
Runaan's Hurricane45% Attack Speed25% Critical Strike Chance4% Move SpeedWind's FuryWhen Attacking, bolts are fired at up to 2 enemies near the target. Bolts apply On-Hit effects and can Critically Strike. Item is for Ranged champions only.
Sword of the Divine110 Adaptive Force50% Critical Strike ChanceExcoriateEach Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance.
Lord Dominik's Regards30 Attack Damage40% Armor Penetration25% Critical Strike Chance
Infinity Edge75 Attack Damage25% Critical Strike Chance30% Critical Strike Damage
Bloodthirster70 Attack Damage18% Life StealIchorshieldConvert excess healing from your Life Steal to a Shield.
Blade of The Ruined King30 Attack Damage20% Attack Speed10% Life StealMist's EdgeAttacks apply an additional enemy current Health physical damage On-Hit.Clawing Shadows(0s) Attacking a champion 3 times Slows them.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Critical RhythmCritical RhythmYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to several times. Additionally, gain 25% critical strike chance.Blood BrotherBlood BrotherGain Darius's Passive Hemorrhage. Attacks and damaging Abilities cause the target to Hemorrhage, dealing ? physical damage over 5 seconds, stacking up to 5 times. Draven gains ? Attack Damage at 5 Hemorrhage stacks.Serve Beyond DeathServe Beyond DeathThe first time you would die each round, instead return to full Health, decaying over time. Taking down an enemy champion while your Health is decaying stops the decay.Feel the BurnFeel the BurnGain the Feel the Burn Summoner Spell. Feel the Burn casts Ignite and Exhaust on all nearby enemy champions.
blue cat158,990 · place 1
Fulmination55 Attack Damage45% Attack Speed15% Move SpeedPolarityOn Attack, if the target is different from the target you most recently triggered an Energized Attack on, ready Energize.DynamoEnergized Attacks deal an additional magic damage based on the Target's Current Health.
Lightning Rod500 Health30 Armor30 Magic Resist20 Ability HasteCall LightningEvery 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds. If you are struck by the lightning, gain a Shield for 2 seconds.Fully AutomatedYour Autocast spells benefit from your Ability Haste. Call Lighting has a minimum cooldown of 5 seconds.
Reaper's Toll40 Adaptive Force50% Attack Speed5% Move SpeedSowIncrease your Attack Speed from all sources by 15%.ReapOn-Hit, deal max Health true damage, and reduce their Max Health by the damage dealt for the rest of the round. Consecutive hits against the same enemy increase this amount by 0.1%.
Hexbolt Companion70 Attack Damage50% Attack Speed6% Move SpeedCovering FireEvery 10 seconds, Autocast fires a bolt towards a nearby target, dealing physical damage and applying On-Hit effects.EnergizedMoving and Attacking generates an Energized Attack.UnloadYour Energized Attacks trigger your Autocast effects.
Infinity Edge75 Attack Damage25% Critical Strike Chance30% Critical Strike Damage
Mortal Reminder30 Attack Damage30% Armor Penetration25% Critical Strike ChanceSepsisDealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Divine InterventionDivine InterventionShortly after combat starts, call a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. Then Autocast this every 25 seconds.Fan the HammerFan the HammerWhen you Attack, fire 5 bolts that each deal physical damage and applies your on-hit.Blood BrotherBlood BrotherGain Darius's Passive Hemorrhage. Attacks and damaging Abilities cause the target to Hemorrhage, dealing ? physical damage over 5 seconds, stacking up to 5 times. Draven gains ? Attack Damage at 5 Hemorrhage stacks.Quantum ComputingQuantum ComputingPeriodically Autocast a massive slash around you, dealing physical damage. Enemies hit by the outer edge are Slowed, take additional damage, and heal you.
Pablo147,524 · place 1
DragonheartInner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. Every 2 rounds, gain a Dragon Soul. If you already have every elemental soul and would gain another, an ancient power awakens within... When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.
Berserker's Greaves35% Attack Speed55 Move Speed
The Collector45 Attack Damage12 Lethality25% Critical Strike ChanceDeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 125 bonus gold.
Infinity Edge75 Attack Damage25% Critical Strike Chance30% Critical Strike Damage
Blade of The Ruined King30 Attack Damage20% Attack Speed10% Life StealMist's EdgeAttacks apply an additional enemy current Health physical damage On-Hit.Clawing Shadows(0s) Attacking a champion 3 times Slows them.
Lord Dominik's Regards30 Attack Damage40% Armor Penetration25% Critical Strike Chance
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Upgrade CollectorUpgrade CollectorGain 250 gold on taking this augment. Upgrades The Collector, empowering Death to have its execution threshold increased each time you kill an enemy champion, and Taxes to generate higher gold from kills. Execution threshold can stack up to 15 times.Scopiest WeaponsScopiest WeaponsGain ? Attack Range.Blood BrotherBlood BrotherGain Darius's Passive Hemorrhage. Attacks and damaging Abilities cause the target to Hemorrhage, dealing ? physical damage over 5 seconds, stacking up to 5 times. Draven gains ? Attack Damage at 5 Hemorrhage stacks.Dual WieldDual WieldWhen you Attack, fire a bolt that deals 60% damage and applies your on-hit effects at 40% effectiveness. Gain 45% total Attack Speed.