BakaOppai205,999 · place 1
DragonheartInner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. Every 2 rounds, gain a Dragon Soul. If you already have every elemental soul and would gain another, an ancient power awakens within... When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.
Sorcerer's Shoes20 Magic Penetration55 Move Speed
Sanguine Gift80 Ability Power20 Ability Haste15% Heal and Shield PowerPatronageStore 15% of the total damage you've dealt to enemies. Whenever this exceeds 333, consume it to heal yourself and your nearest ally for that amount.
Rabadon's Deathcap65 Ability PowerMagical OpusIncreases your total Ability Power by 30%.
Innervating Locket70 Ability Power20 Ability Haste200 HealthFill the SoulAny Ability cast within 800 range grants you a charge. At 30 charges, gain Shield, Ability Power, and Move Speed for the rest of the round.
Void Staff65 Ability Power40% Magic Penetration
Scarecrow EffigyActive - Trinket:Places an effigy that lasts for seconds and appears exactly as Fiddlesticks does to enemies. Stores one charge every seconds, up to maximum 2 charges. Enemy champions approaching an effigy will activate it, causing the effigy to fake a random action, after which the effigy will fall apart.DesecratorDesecratorImmobilizing enemy champions grants you permanent Cursed Power. Gain Armor and Magic Resistance based on your Cursed Power.DoomsayerDoomsayerHitting an enemy champion with an ability hits grant you permanent Cursed Power. Gain Adaptive Force based on your Cursed Power.Jeweled GauntletJeweled GauntletYour Abilities can Critically Strike. Gain %i:scaleCrit% ?% Crit Chance.Big BrainBig BrainAt the start of each round, gain 4 Shield for every %i:scaleAP% 1 Ability Power.
Delusional189,519 · place 1
Sword of the Divine110 Adaptive Force50% Critical Strike ChanceExcoriateEach Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance.
Hextech Gunblade90 Ability Power45 Attack Damage15% OmnivampACTIVE(0s)Lightning BoltShocks the target enemy champion, dealing magic damage and Slowing them by 25% for 1.5 seconds.
Zhonya's Hourglass80 Ability Power50 ArmorActive -Stasis:You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s).
Perplexity60 Ability Power5% Move Speed22% Armor Penetration30% Magic PenetrationGiant SlayerDeal up to 15% bonus damage against champions with greater max Health than you. Max damage increase reached when Health difference is greater than 3000.
Muramana40 Attack Damage1000 Mana15 Ability HasteAweGain bonus Attack Damage based on Mana.ShockAttacks against champions deal additional physical damage.
DragonheartInner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. Every 2 rounds, gain a Dragon Soul. If you already have every elemental soul and would gain another, an ancient power awakens within... When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.
Scarecrow EffigyActive - Trinket:Places an effigy that lasts for seconds and appears exactly as Fiddlesticks does to enemies. Stores one charge every seconds, up to maximum 2 charges. Enemy champions approaching an effigy will activate it, causing the effigy to fake a random action, after which the effigy will fall apart.From Beginning to EndFrom Beginning to EndGain the First Strike and Dark Harvest Keystone Runes.ADAPtADAPtConvert Bonus Attack Damage to Ability Power. Gain 20% Ability Power.Jeweled GauntletJeweled GauntletYour Abilities can Critically Strike. Gain %i:scaleCrit% ?% Crit Chance.It's CriticalIt's CriticalGain %i:scaleCrit% 100% Crit chance.Tank It Or Leave ItTank It Or Leave ItYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain %i:scaleCrit% 25% Crit Chance.
Monty159,989 · place 2
Detonation Orb90 Ability Power12 Magic Penetration600 Mana20 Ability HasteThe BombAbility damage marks the target, storing 20% of the damage dealt (increased to 25% against Immobilized enemies). 3 seconds after you last damage the target with an ability, detonate the stored damage on them. If at any point the damage is enough to kill the target, detonate immediately.
Shardblade
Scarecrow EffigyActive - Trinket:Places an effigy that lasts for seconds and appears exactly as Fiddlesticks does to enemies. Stores one charge every seconds, up to maximum 2 charges. Enemy champions approaching an effigy will activate it, causing the effigy to fake a random action, after which the effigy will fall apart.Stats on Stats!Stats on Stats!Gain 8 %i:StatAnvil% Stat Anvils!DoomsayerDoomsayerHitting an enemy champion with an ability hits grant you permanent Cursed Power. Gain Adaptive Force based on your Cursed Power.Jeweled GauntletJeweled GauntletYour Abilities can Critically Strike. Gain %i:scaleCrit% ?% Crit Chance.
PaoloGangsta148,331 · place 1
Everfrost100 Ability Power250 Health600 Mana25 Ability HasteACTIVE(0s)GlaciateDeal damage in a cone, Slowing enemies hit. Enemies at the center of the cone are Rooted instead.
Void Staff65 Ability Power40% Magic Penetration
Detonation Orb90 Ability Power12 Magic Penetration600 Mana20 Ability HasteThe BombAbility damage marks the target, storing 20% of the damage dealt (increased to 25% against Immobilized enemies). 3 seconds after you last damage the target with an ability, detonate the stored damage on them. If at any point the damage is enough to kill the target, detonate immediately.
Rite Of Ruin50 Ability Power15 Ability Haste25% Critical Strike ChanceWrath and RuinOn spell cast, gain 2.5% Critical Strike Chance for 6 seconds, stacking up to 20%.Salvage the WreckageYour spells have a chance equal to your Critical Strike Chance to grant you or your targeted ally a shield for for 3s.
Liandry's Anguish50 Ability Power250 HealthTormentDamaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Rabadon's Deathcap65 Ability PowerMagical OpusIncreases your total Ability Power by 30%.
Scarecrow EffigyActive - Trinket:Places an effigy that lasts for seconds and appears exactly as Fiddlesticks does to enemies. Stores one charge every seconds, up to maximum 2 charges. Enemy champions approaching an effigy will activate it, causing the effigy to fake a random action, after which the effigy will fall apart.It's Killing TimeIt's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. While marked, store damage dealt to them, and detonate the damage when the mark ends.Jeweled GauntletJeweled GauntletYour Abilities can Critically Strike. Gain %i:scaleCrit% ?% Crit Chance.ExecutionerExecutionerDeal 20% more damage to enemies below 50% health. Reset your basic abilities on takedown.
Miszcz Dyrmagnos148,275 · place 1
DragonheartInner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. Every 2 rounds, gain a Dragon Soul. If you already have every elemental soul and would gain another, an ancient power awakens within... When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.
Demonic Embrace80 Ability Power700 HealthSinister PactGain +1.5% Ability Power and 1.5% Move Speed per 100 Missing Health, up to 45%.
Rabadon's Deathcap65 Ability PowerMagical OpusIncreases your total Ability Power by 30%.
Liandry's Anguish50 Ability Power250 HealthTormentDamaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Reality Fracture80 Ability Power40% Attack Speed300 HealthZZ'Rot(0s) On Attack or when damaging an enemy with an ability, summon 8 Voidgrubs to Attack the target. Voidgrubs deal magic damage and live for up to 3 seconds. When you die, spawn 6.
Cruelty80 Ability Power30 Armor30 Magic ResistWatch Them FallOn Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast.
Scarecrow EffigyActive - Trinket:Places an effigy that lasts for seconds and appears exactly as Fiddlesticks does to enemies. Stores one charge every seconds, up to maximum 2 charges. Enemy champions approaching an effigy will activate it, causing the effigy to fake a random action, after which the effigy will fall apart.SpellcraftSpellcraftReplaces Flee with Spellcraft. Spellcraft: SpellcraftPhenomenal EvilPhenomenal EvilPermanently gain 2 Ability Power when you hit an enemy with an Ability. If taken after round 4, gain 40 Ability Power.Infernal ConduitInfernal ConduitYour Abilities apply an infinitely stacking Burn, dealing magic damage over time. Your Burn effects reduce your basic Ability Cooldowns.Quantum ComputingQuantum ComputingPeriodically Autocast a massive slash around you, dealing physical damage. Enemies hit by the outer edge are Slowed, take additional damage, and heal you.Unstable TransmutationUnstable TransmutationAt the start of each round, this augment transforms into a random augment, either without levels or at its max level.Jeweled GauntletJeweled GauntletYour Abilities can Critically Strike. Gain %i:scaleCrit% ?% Crit Chance.