Ranger WHITE171,530 · place 3
Cruelty80 Ability Power30 Armor30 Magic ResistWatch Them FallOn Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast.
Seraph's Embrace60 Ability Power1200 Mana25 Ability HasteAweGain Ability Power equal to 4% bonus Mana. (0).LifelineUpon taking damage that would reduce your Health below 30%, gain a 350 + 0% current Mana Shield for 3s (0s).
Luden's Echo85 Ability Power600 Mana25 Ability HasteEchoDamaging Abilities consume all the charges to deal an additional magic damage to the target and one additional nearby target per charge. If there are insufficient targets in range, for each remaining shot, repeat the damage on the primary target.
Cosmic Drive65 Ability Power350 Health35 Ability Haste4% Move SpeedSpelldanceDealing magic or true damage to champions grants Move Speed for 4 seconds.
Fimbulwinter400 Health1000 Mana15 Ability HasteAwe:Gain bonus Health based on Mana.Everlasting:Immobilizing or Slowing an enemy champion grants a Shield. The Shield is increased if more than one enemy is nearby.
Riftmaker60 Ability Power350 Health15 Ability HasteVoid CorruptionFor each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.Void InfusionGain 2% of your bonus Health as Ability Power.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Infernal ConduitInfernal ConduitYour Abilities apply an infinitely stacking Burn, dealing magic damage over time. Your Burn effects reduce your basic Ability Cooldowns.MercyMercyWhen your team triggers Combo Breaker by immobilize an enemy champion for 4 seconds out of the last 7 seconds, you become enraged and your next immobilize effects deal magic damage based on your maximum health to the target. This effect resets every round.TormentorTormentorImmobilizing or Grounding enemy champions applies a Burn that deals damage over time, stacking infinitely.Unstable TransmutationUnstable TransmutationAt the start of each round, this augment transforms into a random augment, either without levels or at its max level.Unstable TransmutationUnstable TransmutationAt the start of each round, this augment transforms into a random augment, either without levels or at its max level.
l bims AIfhilde167,444 · place 1
Lightning Rod500 Health30 Armor30 Magic Resist20 Ability HasteCall LightningEvery 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds. If you are struck by the lightning, gain a Shield for 2 seconds.Fully AutomatedYour Autocast spells benefit from your Ability Haste. Call Lighting has a minimum cooldown of 5 seconds.
Cruelty80 Ability Power30 Armor30 Magic ResistWatch Them FallOn Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast.
Reverberation35 Armor35 Magic Resist40% Attack SpeedReverberateAt combat start gain 50 max Health per 10% bonus Attack Speed.ResonateAttacks deal magic damage On-Hit.RumbleImmobilizing or Grounding an enemy champion applies On-Hit effects 3 times.
Heartsteel700 HealthColossal Consumption(0s) per target Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health.GoliathGain increased size based on Total Health.
Unending Despair350 Health50 Armor10 Ability HasteAnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
Radiant Virtue400 Health35 Armor35 Magic Resist12% Heal and Shield PowerJudgementGain 30 Ultimate Haste.Guiding LightUpon casting your Ultimate you Transcend, increasing your Max Health by for 9 seconds. While Transcended, you and allies within 5000 range of you heal for () over the duration (0s).
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Quest: Steel Your HeartQuest: Steel Your HeartRequirement: Possess Heartsteel with 400+ stacks. Reward: Multiply your Heartsteel stacks by 3. Increase your Health Regeneration by 12.5% of your Heartsteel stacks.Demon's DanceDemon's DanceGain the Fleet Footwork and Grasp of the Undying Keystone Runes.Slap AroundSlap AroundEach time you Immobilize or Ground an enemy, gain %i:miniAdaptiveForce% 25 Adaptive Force for the round.Frost WraithFrost WraithAutocast Root nearby enemies for 1.25 seconds every 6.5 seconds.Wild FireWild FireAutomatically cast Brand to an enemy champion within cr units. The bouncing fireball deals magic damage to the target (12 seconds cooldown). The fireball can bounce between you and enemy champions, up to several times.Light WardenLight WardenEvery few seconds, Autocast a warding light, Shielding yourself and allies it passes through before returning, repeating the effect.
tractorato146,763 · place 1
Rabadon's Deathcap65 Ability PowerMagical OpusIncreases your total Ability Power by 30%.
Shield of Molten Stone300 Health100 ArmorImmovable as the EarthIncrease your armor by 20%, and gain Block Chance based on your Armor.
Heartsteel700 HealthColossal Consumption(0s) per target Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health.GoliathGain increased size based on Total Health.
Riftmaker60 Ability Power350 Health15 Ability HasteVoid CorruptionFor each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.Void InfusionGain 2% of your bonus Health as Ability Power.
Jak'Sho, The Protean350 Health35 Armor35 Magic ResistVoidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 40% until end of combat.
Demon King's CrownSupremacyIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, increased by 0% per round win and -3% each round lost after acquiring this item.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).DesecratorDesecratorImmobilizing enemy champions grants you permanent Cursed Power. Gain Armor and Magic Resistance based on your Cursed Power.Dark BlessingDark BlessingHealing or Shielding an ally grants you permanent Cursed Power. Gain Ability Haste based on your Cursed Power.DoomsayerDoomsayerHitting an enemy champion with an ability hits grant you permanent Cursed Power. Gain Adaptive Force based on your Cursed Power.DreadbringerDreadbringerGain an aura that continuously harvests permanent Cursed Power per enemy champion inside. Gain max Health based on your Cursed Power.