Ariturel Hack532,825 · place 3
Eclipse60 Attack Damage15 Ability HasteEver Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Ravenous Hydra70 Attack Damage15 Ability Haste15% Life StealCleave:Attacks and Abilities deal physical damage to other nearby enemies. Activate to hit nearby enemies.Ravenous CrescentDeal physical damage to enemies around you. Your Life Steal applies to this damage.
Prowler's Claw55 Attack Damage22 Lethality15 Ability HasteSandswipeDash through target enemy, dealing a part of the target's maximum Health as bonus Physical Damage. For the next 3 seconds, you deal increased damage to the target.
Endless Hunger60 Attack Damage5% Omnivamp20% TenacityFamineGain Ability Haste based on your Bonus AD.FeastWhen a champion that you damaged recently dies, gain Omnivamp for a moderate duration.
Experimental Hexplate40 Attack Damage30% Attack Speed450 HealthHexchargedGain 30 Ultimate Ability Haste.OverdriveAfter casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds.
Black Cleaver40 Attack Damage350 Health20 Ability HasteCarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (Stacks 5 times).FervorDealing physical damage grants 20 Move Speed for 2 seconds.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).It's Killing TimeIt's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. While marked, store damage dealt to them, and detonate the damage when the mark ends.Outlaw's GritOutlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain Armor and Magic Resist.DespoilDespoilDashing or Teleporting grants you Cursed Power if there is an enemy nearby. Gain Move Speed scaling with your Cursed Power.Spin To WinSpin To WinYour spin Abilities gain 75 Ability Haste and deal 75% more damage!
THE UNSUNDERED413,350 · place 2
Edge of Night45 Attack Damage14 Lethality375 HealthAnnul(0s) Gain a Spell Shield that blocks the next enemy Ability. Item's cooldown is restarted if you take damage before it is completed.
Regicide60 Attack Damage15 Lethality8% Move SpeedEnd the LineAt the start of each round, declare the lowest health enemy the Regent. Getting a takedown on the Regent grants you a permanent 15 Attack Damage and refreshes your Ultimate's Cooldown.
Voltaic Cyclosword60 Attack Damage20 Lethality20 Ability HasteGalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you Lethality for 4 seconds.
Serylda's Grudge50 Attack Damage40% Armor Penetration15 Ability HasteBitter ColdDamaging Abilities Slow enemies below 50% Health by 50% for 1 second.
Duskblade of Draktharr50 Attack Damage20 Lethality20 Ability HasteNightstalkerYour Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s).
Hellfire Hatchet40 Attack Damage12 LethalityChar(0s) per target Your next Ability hit Burns enemies for to current Health physical damage over 4 seconds, based on how much more max Health they have than you. Bonus damage maximum is reached at 3000 health difference
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).The BrutalizerThe BrutalizerGain 80 Attack Damage, 50 Ability Haste, and 50 Lethality.Thread the NeedleThread the NeedleGain 35% %i:scaleAPen% Armor Penetration and %i:scaleMPen% Magic Penetration.Outlaw's GritOutlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain Armor and Magic Resist.Giant SlayerGiant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.
James Herondale383,449 · place 2
Gluttonous Greaves45 Move Speed4% OmnivampSlayGain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.
Hemomancer's Helm70 Attack Damage30 Ability Haste15% OmnivampScarlet AllegianceThreshold 30% Lifesteal/Omnivamp: Gain 500 Max Health. Drain 10% of all damage nearby enemies take.
Eclipse60 Attack Damage15 Ability HasteEver Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Heartsteel700 HealthColossal Consumption(0s) per target Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health.GoliathGain increased size based on Total Health.
Endless Hunger60 Attack Damage5% Omnivamp20% TenacityFamineGain Ability Haste based on your Bonus AD.FeastWhen a champion that you damaged recently dies, gain Omnivamp for a moderate duration.
Overlord's Bloodmail40 Attack Damage400 HealthTyrannyGain AD equal to 3% Bonus HP.RetributionGain up to 17.5% increased AD based on your percent missing Health.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Thread the NeedleThread the NeedleGain 35% %i:scaleAPen% Armor Penetration and %i:scaleMPen% Magic Penetration.DashingDashingYour dash, leap, blink, or teleport Abilities gain 825 Ability Haste.Raid BossRaid BossYou start each round imprisoned. While imprisoned, you have massive damage reduction and accumulate size, and power over time. When you escape, Knock Back enemies and gaining Shield.Final FormFinal FormCasting your ultimate ability empowers you for 7.5 seconds, causing you to gain a shield based on your maximum health, omnivamp, and 30% bonus movement speed for the duration (20 seconds cooldown).
Labubu Pro Max363,712 · place 2
Duskblade of Draktharr50 Attack Damage20 Lethality20 Ability HasteNightstalkerYour Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s).
Mercurial Scimitar45 Attack Damage40 Magic Resist10% Life StealActive -Quicksilver:Remove all crowd control debuffs and gain Move Speed.
Endless Hunger60 Attack Damage5% Omnivamp20% TenacityFamineGain Ability Haste based on your Bonus AD.FeastWhen a champion that you damaged recently dies, gain Omnivamp for a moderate duration.
Death's Dance60 Attack Damage10 Ability Haste45 ArmorIgnore PainDamage taken is dealt to you over time instead.DefyChampion takedowns cleanseIgnore Pain'sremaining damage pool and restore Health over time.
Hemomancer's Helm70 Attack Damage30 Ability Haste15% OmnivampScarlet AllegianceThreshold 30% Lifesteal/Omnivamp: Gain 500 Max Health. Drain 10% of all damage nearby enemies take.
Black Cleaver40 Attack Damage350 Health20 Ability HasteCarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (Stacks 5 times).FervorDealing physical damage grants 20 Move Speed for 2 seconds.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Outlaw's GritOutlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain Armor and Magic Resist.Shrink EngineShrink EngineScoring a champion takedown generates a stack, stacking infinitely. For each stack, gain ability haste and bonus movement speed, and reduce your size by 4%. Lose a proportion of stacks on death. Size reduction is capped at 80% (20 stacks).ClotheslineClotheslineThere is a tether connecting your team, deals constant magic damage to enemies it touches.Buff BuddiesBuff BuddiesYou gain Crest of Cinders and Crest of Insight. Granting yourself Ability Haste and resource regeneration and causing your Attacks to Burn and Slow enemy champions.Holy FireHoly FireHealing or Shielding applies an infinitely stacking Burn to a nearby enemy, dealing percent max Health magic damage over a few seconds.Stats on Stats!Stats on Stats!Gain 8 %i:StatAnvil% Stat Anvils!