martis121,195 · place 2
Ionian Boots of Lucidity40 Ability Haste45 Move Speed
Wooglet's WitchcapMagical Opus:Increases your total Ability Power by 50% (0).Time StopEnter Stasis for 2.5 seconds.
Sword of the Divine110 Adaptive Force50% Critical Strike ChanceExcoriateEach Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance.
Void Staff65 Ability Power40% Magic Penetration
DragonheartInner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. Every 2 rounds, gain a Dragon Soul. If you already have every elemental soul and would gain another, an ancient power awakens within... When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.
Demon King's CrownSupremacyIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, increased by 0% per round win and -3% each round lost after acquiring this item.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Grievous VenomGrievous VenomDealing damage to an enemy champion reduces any shields they gain, and applies Grievous Wounds, reducing any healing they receive.Jeweled GauntletJeweled GauntletYour Abilities can Critically Strike. Gain %i:scaleCrit% ?% Crit Chance.It's CriticalIt's CriticalGain %i:scaleCrit% 100% Crit chance.It's Killing TimeIt's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. While marked, store damage dealt to them, and detonate the damage when the mark ends.Gamba AnvilGamba AnvilGain +%i:goldCoins%1000 gold and reduce the price of all anvils. Prismatic Anvils: -%i:goldCoins%2000 gold Legendary Anvils: -%i:goldCoins%750 gold Stat Anvils: -%i:goldCoins%300 gold Items acquired from anvils resell for -%i:goldCoins%500 gold less.
Renault Scénic120,474 · place 2
Sorcerer's Shoes20 Magic Penetration55 Move Speed
Cruelty80 Ability Power30 Armor30 Magic ResistWatch Them FallOn Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast.
Liandry's Anguish50 Ability Power250 HealthTormentDamaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Perplexity60 Ability Power5% Move Speed22% Armor Penetration30% Magic PenetrationGiant SlayerDeal up to 15% bonus damage against champions with greater max Health than you. Max damage increase reached when Health difference is greater than 3000.
Morellonomicon90 Ability Power250 Health15 Ability HasteAfflictionDealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
Rabadon's Deathcap65 Ability PowerMagical OpusIncreases your total Ability Power by 30%.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).It's Killing TimeIt's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. While marked, store damage dealt to them, and detonate the damage when the mark ends.Phenomenal EvilPhenomenal EvilPermanently gain 2 Ability Power when you hit an enemy with an Ability. If taken after round 4, gain 40 Ability Power.Bread And CheeseBread And CheeseYour ? gains 300 Ability Haste.Augmented PowerAugmented PowerIncrease the damage done by your augments and items by ?.
Rusaso114,601 · place 1
Night Harvester90 Ability Power300 Health25 Ability HasteSoulrend(0s) per champion Damaging a champion with Attacks or Abilities deals an additional magic damage and grants you 40% Move Speed for 1.5 seconds. Damaging a new champion will extend the duration of the Move Speed bonus.
Luden's Echo85 Ability Power600 Mana25 Ability HasteEchoDamaging Abilities consume all the charges to deal an additional magic damage to the target and one additional nearby target per charge. If there are insufficient targets in range, for each remaining shot, repeat the damage on the primary target.
DragonheartInner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. Every 2 rounds, gain a Dragon Soul. If you already have every elemental soul and would gain another, an ancient power awakens within... When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.
Demon King's CrownSupremacyIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, increased by 0% per round win and -3% each round lost after acquiring this item.
Rabadon's Deathcap65 Ability PowerMagical OpusIncreases your total Ability Power by 30%.
Void Staff65 Ability Power40% Magic Penetration
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Slap AroundSlap AroundEach time you Immobilize or Ground an enemy, gain %i:miniAdaptiveForce% 25 Adaptive Force for the round.DesecratorDesecratorImmobilizing enemy champions grants you permanent Cursed Power. Gain Armor and Magic Resistance based on your Cursed Power.DoomsayerDoomsayerHitting an enemy champion with an ability hits grant you permanent Cursed Power. Gain Adaptive Force based on your Cursed Power.Dark BlessingDark BlessingHealing or Shielding an ally grants you permanent Cursed Power. Gain Ability Haste based on your Cursed Power.
burjer112,462 · place 2
Runecarver80 Ability Power20 Ability Haste4% Move SpeedHelixMoving, attacking, and dealing damage with an ability grants 30 Energized stacks and triggers Energized Actions if it is ready.Spiral OutOn Energized Action, gain a Rune stack for the rest of the round. Then fire a missile at the target for each Rune stack, dealing magic damage.
Luden's Echo85 Ability Power600 Mana25 Ability HasteEchoDamaging Abilities consume all the charges to deal an additional magic damage to the target and one additional nearby target per charge. If there are insufficient targets in range, for each remaining shot, repeat the damage on the primary target.
Zhonya's Hourglass80 Ability Power50 ArmorActive -Stasis:You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s).
Rabadon's Deathcap65 Ability PowerMagical OpusIncreases your total Ability Power by 30%.
Infinity Edge75 Attack Damage25% Critical Strike Chance30% Critical Strike Damage
Perplexity60 Ability Power5% Move Speed22% Armor Penetration30% Magic PenetrationGiant SlayerDeal up to 15% bonus damage against champions with greater max Health than you. Max damage increase reached when Health difference is greater than 3000.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Phenomenal EvilPhenomenal EvilPermanently gain 2 Ability Power when you hit an enemy with an Ability. If taken after round 4, gain 40 Ability Power.Jeweled GauntletJeweled GauntletYour Abilities can Critically Strike. Gain %i:scaleCrit% ?% Crit Chance.ADAPtADAPtConvert Bonus Attack Damage to Ability Power. Gain 20% Ability Power.Trueshot ProdigyTrueshot ProdigyWhen you damage a champion from far away, fire a Trueshot Barrage at them.