Udyr107,640 · place 1
Force Of Entropy900 Health30 Ability Haste25% Critical Strike ChanceAtrophyWhen you Immobilizing a target roll your Critical Chance to increase their duration by 0.25 +33% seconds.
Innervating Locket70 Ability Power20 Ability Haste200 HealthFill the SoulAny Ability cast within 800 range grants you a charge. At 30 charges, gain Shield, Ability Power, and Move Speed for the rest of the round.
Radiant Virtue400 Health35 Armor35 Magic Resist12% Heal and Shield PowerJudgementGain 30 Ultimate Haste.Guiding LightUpon casting your Ultimate you Transcend, increasing your Max Health by for 9 seconds. While Transcended, you and allies within 5000 range of you heal for () over the duration (0s).
Rite Of Ruin50 Ability Power15 Ability Haste25% Critical Strike ChanceWrath and RuinOn spell cast, gain 2.5% Critical Strike Chance for 6 seconds, stacking up to 20%.Salvage the WreckageYour spells have a chance equal to your Critical Strike Chance to grant you or your targeted ally a shield for for 3s.
Moonstone Renewer35 Ability Power200 Health30 Ability Haste125% Base Mana RegenStarlit GraceHealing or shielding yourself or an ally chains to the other champion, healing 20% or shielding 25% of the original amount.
Eleisa's Miracle50 Armor50 Magic Resist25 Ability HasteEnduring VitalityGain + 2.5% Heal and Shield Power per 100 Missing Health, up to 60%.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Righteous FuryRighteous FuryHealing or Shielding increases your Ability damage by 8%, stacking infinitely for the round.Critical HealingCritical HealingYour Heals and Shields can Critically Strike for an addtional ?. Gain %i:scaleCrit% 25% Crit Chance.It's CriticalIt's CriticalGain %i:scaleCrit% 100% Crit chance.Protein ShakeProtein ShakeGain 15% (+ 25% per 100 bonus armor) (+ 25% per 100 bonus magic resistance) heal and shield power.Ultimate RouletteUltimate RouletteReplace Flee with a random Ultimate. After casting the Ultimate, replace it with new random Ultimate.Gamba AnvilGamba AnvilGain +%i:goldCoins%1000 gold and reduce the price of all anvils. Prismatic Anvils: -%i:goldCoins%2000 gold Legendary Anvils: -%i:goldCoins%750 gold Stat Anvils: -%i:goldCoins%300 gold Items acquired from anvils resell for -%i:goldCoins%500 gold less.
Dexx66,173 · place 1
Jak'Sho, The Protean350 Health35 Armor35 Magic ResistVoidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 40% until end of combat.
Puppeteer30% Attack Speed15% Heal and Shield Power40 Ability Haste150% Base Mana RegenPull Their Strings(0s) Attacking a champion adds a stack for 15 seconds. At 4 stacks, Berserk them for 2 seconds. You grant Berserk enemies an additional Attack Speed and 40% Move Speed. Healing, Shielding, or buffing yourself or an ally with an Ability reduces the Cooldown by 5 seconds. If only one enemy is alive, instead Fear them for the same duration.
Redemption30 Ability Power15 Ability Haste100% Base Mana Regen12% Heal and Shield PowerACTIVE(0s)InterventionTarget an area within. After 2.5 seconds, call down a beam of light to restore Health to allies and damage enemy champions.
Staff of Flowing Water65 Ability Power14% Heal and Shield Power150% Base Mana Regen15 Ability HasteRapidsHealing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds.
Rite Of Ruin50 Ability Power15 Ability Haste25% Critical Strike ChanceWrath and RuinOn spell cast, gain 2.5% Critical Strike Chance for 6 seconds, stacking up to 20%.Salvage the WreckageYour spells have a chance equal to your Critical Strike Chance to grant you or your targeted ally a shield for for 3s.
Moonstone Renewer35 Ability Power200 Health30 Ability Haste125% Base Mana RegenStarlit GraceHealing or shielding yourself or an ally chains to the other champion, healing 20% or shielding 25% of the original amount.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Critical HealingCritical HealingYour Heals and Shields can Critically Strike for an addtional ?. Gain %i:scaleCrit% 25% Crit Chance.VulnerabilityVulnerabilityYour Item and damage over time effects can Critically Strike. Gain %i:scaleCrit% 25% Crit chance.Dark BlessingDark BlessingHealing or Shielding an ally grants you permanent Cursed Power. Gain Ability Haste based on your Cursed Power.Protein ShakeProtein ShakeGain 15% (+ 25% per 100 bonus armor) (+ 25% per 100 bonus magic resistance) heal and shield power.Ice ColdIce ColdYour Slowing effects reduce Move Speed by an extra 450.
Bud Spencer50,891 · place 1
Winter's Approach400 Health600 Mana15 Ability HasteAwe:Gain bonus Health equal to Total Mana.Mana Charge:After 2 combat rounds, this item transforms into Fimbulwinter.
Seraph's Embrace60 Ability Power1200 Mana25 Ability HasteAweGain Ability Power equal to 4% bonus Mana. (0).LifelineUpon taking damage that would reduce your Health below 30%, gain a 350 + 0% current Mana Shield for 3s (0s).
Muramana40 Attack Damage1000 Mana15 Ability HasteAweGain bonus Attack Damage based on Mana.ShockAttacks against champions deal additional physical damage.
Actualizer90 Ability Power300 Mana10 Ability HasteMana Made Real(0s) For 8 seconds, your mana is Empowered. While Empowered, your spells cost 100% more Mana, you gain increased Ability damage, Shielding, and Healing, and your basic ability cooldowns progress 30% faster.
Diadem of Songs200 Health8% Heal and Shield Power1000 Mana100% Base Mana RegenHarmonyGain % Heal and Shield Power.ConsonanceWhile you or any ally you've healed or shielded in the last 3 seconds is in combat with champions, each second, heal the lowest health nearby ally champion for .
Rod of Ages60 Ability Power350 Health300 ManaTimelessAfter 2 combat rounds, this item gains an additional 50 Ability Power, 300 Health, and 400 Mana, and you gain a level.EternityTaking damage from champions restores 7% of premitigation damage as Mana. Casting an ability heals for 25% of Mana spent, up to 20 Health per cast, per second.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).OverflowOverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana.EurekaEurekaGain Ability Haste equal to 45% Ability Power.Holy FireHoly FireHealing or Shielding applies an infinitely stacking Burn to a nearby enemy, dealing percent max Health magic damage over a few seconds.ADAPtADAPtConvert Bonus Attack Damage to Ability Power. Gain 20% Ability Power.Mind to MatterMind to MatterIncrease max Health by half of your Mana.