Wack154,338 · place 3
Prowler's Claw55 Attack Damage22 Lethality15 Ability HasteSandswipeDash through target enemy, dealing a part of the target's maximum Health as bonus Physical Damage. For the next 3 seconds, you deal increased damage to the target.
Serylda's Grudge50 Attack Damage40% Armor Penetration15 Ability HasteBitter ColdDamaging Abilities Slow enemies below 50% Health by 50% for 1 second.
Voltaic Cyclosword60 Attack Damage20 Lethality20 Ability HasteGalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you Lethality for 4 seconds.
Hellfire Hatchet40 Attack Damage12 LethalityChar(0s) per target Your next Ability hit Burns enemies for to current Health physical damage over 4 seconds, based on how much more max Health they have than you. Bonus damage maximum is reached at 3000 health difference
Eclipse60 Attack Damage15 Ability HasteEver Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Regicide60 Attack Damage15 Lethality8% Move SpeedEnd the LineAt the start of each round, declare the lowest health enemy the Regent. Getting a takedown on the Regent grants you a permanent 15 Attack Damage and refreshes your Ultimate's Cooldown.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).It's Killing TimeIt's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. While marked, store damage dealt to them, and detonate the damage when the mark ends.Augmented PowerAugmented PowerIncrease the damage done by your augments and items by ?.Clown CollegeClown CollegeGain Deceive Summoner Spell. Deceive: You teleport and become Invisible. Your next Attack while Invisible deals an additional physical damage. When you die, spawn an exploding box that deals a large amount of magic damage and Fear nearby enemies.
Nekxi119,170 · place 1
DragonheartInner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. Every 2 rounds, gain a Dragon Soul. If you already have every elemental soul and would gain another, an ancient power awakens within... When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.
Lightning Rod500 Health30 Armor30 Magic Resist20 Ability HasteCall LightningEvery 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds. If you are struck by the lightning, gain a Shield for 2 seconds.Fully AutomatedYour Autocast spells benefit from your Ability Haste. Call Lighting has a minimum cooldown of 5 seconds.
Voltaic Cyclosword60 Attack Damage20 Lethality20 Ability HasteGalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you Lethality for 4 seconds.
Axiom Arc45 Attack Damage18 Lethality20 Ability HasteApophthegmYour Ultimate Abilities deal 20% increased damage.
Serylda's Grudge50 Attack Damage40% Armor Penetration15 Ability HasteBitter ColdDamaging Abilities Slow enemies below 50% Health by 50% for 1 second.
Hellfire Hatchet40 Attack Damage12 LethalityChar(0s) per target Your next Ability hit Burns enemies for to current Health physical damage over 4 seconds, based on how much more max Health they have than you. Bonus damage maximum is reached at 3000 health difference
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).OK BoomerangOK BoomerangAutocast throw a boomerang at a nearby enemy every 7s.And My Axe!And My Axe!Autocast: Periodically throws an axe at the nearest opponent, dealing physical damage, slowing, and shredding their armor and magic resist. Picking up the axe reduces its Cooldown.Omni SoulOmni SoulGain 7 random Dragon Souls.Augmented PowerAugmented PowerIncrease the damage done by your augments and items by ?.
vazza112,708 · place 2
Prowler's Claw55 Attack Damage22 Lethality15 Ability HasteSandswipeDash through target enemy, dealing a part of the target's maximum Health as bonus Physical Damage. For the next 3 seconds, you deal increased damage to the target.
Ionian Boots of Lucidity40 Ability Haste45 Move Speed
Voltaic Cyclosword60 Attack Damage20 Lethality20 Ability HasteGalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you Lethality for 4 seconds.
Flesheater70 Adaptive Force500 Health20 Ability HasteHack the MeatDealing damage shreds 3 Armor and Magic Resist for 5 seconds, stacking up to 10 times. Applying stacks has a 1 second cooldown per Ability.CannibalizeOn Champion Takedown, steal 10% of their stats and size for the rest of the round.
Serpent's Fang55 Attack Damage19 LethalityShield ReaverDealing damage to an enemy champion reduces any shields they gain. When you damage an enemy who is unaffected by Shield Reaver, reduce all shields on them. Item performance differs for melee and ranged users.
Regicide60 Attack Damage15 Lethality8% Move SpeedEnd the LineAt the start of each round, declare the lowest health enemy the Regent. Getting a takedown on the Regent grants you a permanent 15 Attack Damage and refreshes your Ultimate's Cooldown.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Clown CollegeClown CollegeGain Deceive Summoner Spell. Deceive: You teleport and become Invisible. Your next Attack while Invisible deals an additional physical damage. When you die, spawn an exploding box that deals a large amount of magic damage and Fear nearby enemies.Trickster DemonTrickster DemonWhen you exit stealth explode for ? Magic Damage, your clones and traps will do the same on death.EarthwakeEarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 1 second.Quantum ComputingQuantum ComputingPeriodically Autocast a massive slash around you, dealing physical damage. Enemies hit by the outer edge are Slowed, take additional damage, and heal you.