Ematronius186,893 · place 1
Mercury's Treads30 Magic Resist30 Move Speed30% Tenacity
Gargoyle Stoneplate65 Armor65 Magic Resist15 Ability Haste10% Move SpeedActive -Unbreakable:Gain a Shield that decays and grow in size.
Fimbulwinter400 Health1000 Mana15 Ability HasteAwe:Gain bonus Health based on Mana.Everlasting:Immobilizing or Slowing an enemy champion grants a Shield. The Shield is increased if more than one enemy is nearby.
Warmog's Armor1100 Health4% Move SpeedWarmog's HeartRequires 1350 bonus Health. Restore Health per second. If you have not taken damage within 4 seconds, restore an additional Health per second.
Hollow Radiance450 Health40 Magic Resist10 Ability HasteImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.DesolateKilling an enemy deals magic damage around them.
Jak'Sho, The Protean350 Health35 Armor35 Magic ResistVoidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 40% until end of combat.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Tank EngineTank EngineGain increased size and percent bonus Health per takedown.PerseverancePerseveranceGain hugely increased Health Regen, further increased at low Health.GoliathGoliathBecome large, gaining 75% Health and 60% Adaptive Force.Heavy HitterHeavy HitterYour Attacks deal additional physical damage equal to 7% of your max Health.Slow CookerSlow CookerEvery second, apply an infinitely stacking Burn to nearby enemy champions, scaling with your max Health.
Eric02185,259 · place 1
Mercury's Treads30 Magic Resist30 Move Speed30% Tenacity
Radiant Virtue400 Health35 Armor35 Magic Resist12% Heal and Shield PowerJudgementGain 30 Ultimate Haste.Guiding LightUpon casting your Ultimate you Transcend, increasing your Max Health by for 9 seconds. While Transcended, you and allies within 5000 range of you heal for () over the duration (0s).
Heartsteel700 HealthColossal Consumption(0s) per target Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health.GoliathGain increased size based on Total Health.
Atma's Reckoning700 Health20% Critical Strike ChanceBig HandsGain 0-30% Critical Strike Chance, scaling with your bonus Health.
Demon King's CrownSupremacyIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, increased by 0% per round win and -3% each round lost after acquiring this item.
Force Of Entropy900 Health30 Ability Haste25% Critical Strike ChanceAtrophyWhen you Immobilizing a target roll your Critical Chance to increase their duration by 0.25 +33% seconds.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Tank EngineTank EngineGain increased size and percent bonus Health per takedown.MercyMercyWhen your team triggers Combo Breaker by immobilize an enemy champion for 4 seconds out of the last 7 seconds, you become enraged and your next immobilize effects deal magic damage based on your maximum health to the target. This effect resets every round.GoliathGoliathBecome large, gaining 75% Health and 60% Adaptive Force.Circle of DeathCircle of DeathHealing and Health Regen you do deals a portion of the value as magic damage to the nearest enemy champion.Augmented PowerAugmented PowerIncrease the damage done by your augments and items by ?.VulnerabilityVulnerabilityYour Item and damage over time effects can Critically Strike. Gain %i:scaleCrit% 25% Crit chance.
Toomyloomy181,267 · place 2
Warmog's Armor1100 Health4% Move SpeedWarmog's HeartRequires 1350 bonus Health. Restore Health per second. If you have not taken damage within 4 seconds, restore an additional Health per second.
Heartsteel700 HealthColossal Consumption(0s) per target Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health.GoliathGain increased size based on Total Health.
Protoplasm Harness600 Health15 Ability HasteLifeline(0s) Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.
Plated Steelcaps25 Armor30 Move Speed
Thornmail300 Health60 ArmorThorns:When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
Jak'Sho, The Protean350 Health35 Armor35 Magic ResistVoidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 40% until end of combat.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Quest: Steel Your HeartQuest: Steel Your HeartRequirement: Possess Heartsteel with 400+ stacks. Reward: Multiply your Heartsteel stacks by 3. Increase your Health Regeneration by 12.5% of your Heartsteel stacks.MercyMercyWhen your team triggers Combo Breaker by immobilize an enemy champion for 4 seconds out of the last 7 seconds, you become enraged and your next immobilize effects deal magic damage based on your maximum health to the target. This effect resets every round.ClotheslineClotheslineThere is a tether connecting your team, deals constant magic damage to enemies it touches.Courage of the ColossusCourage of the ColossusGain ? Shield after Immobilizing or Grounding an enemy champion.