LFA Torinon215,189 · place 1
Lord Dominik's Regards30 Attack Damage40% Armor Penetration25% Critical Strike Chance
Infinity Edge75 Attack Damage25% Critical Strike Chance30% Critical Strike Damage
The Golden Spatula90 Attack Damage125 Ability Power60% Attack Speed25% Critical Strike Chance250 Health30 Armor30 Magic Resist250 Mana20 Ability Haste10% Move Speed10% Omnivamp100% Base Health Regen100% Base Mana RegenDoing SomethingYou are permanently On Fire! "It must do something... Declined, it does EVERYTHING"
Regicide60 Attack Damage15 Lethality8% Move SpeedEnd the LineAt the start of each round, declare the lowest health enemy the Regent. Getting a takedown on the Regent grants you a permanent 15 Attack Damage and refreshes your Ultimate's Cooldown.
Voltaic Cyclosword60 Attack Damage20 Lethality20 Ability HasteGalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you Lethality for 4 seconds.
Opportunity50 Attack Damage15 LethalityPreparationAfter being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.ExtractionWhen a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Quest: Urf's ChampionQuest: Urf's ChampionRequirement: Score 10 takedowns. Reward: Golden SpatulaHybridHybridWhen you deal damage with an Attack, your next Ability deals 70% increased damage. When you deal damage with an Ability, your next Attack deals 70% increased damage.Mystic PunchMystic Punchon-hit reduce the cooldown of your abilities by 1.25 seconds %i:scaleCooldown%.Shadow RunnerShadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.Soul SiphonSoul SiphonHeal for 20% of damage done by Critical Strikes. Gain %i:scaleCrit% 25% Crit chance.
SIR Moly152,549 · place 3
Liandry's Anguish50 Ability Power250 HealthTormentDamaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Youmuu's Ghostblade55 Attack Damage22 Lethality4% Move SpeedHauntGain Move Speed while out of combat.ACTIVE(0s)Wraith StepGain Move Speed and Ghosting.
Hextech Gunblade90 Ability Power45 Attack Damage15% OmnivampACTIVE(0s)Lightning BoltShocks the target enemy champion, dealing magic damage and Slowing them by 25% for 1.5 seconds.
Boots of Swiftness70 Move Speed
Hellfire Hatchet40 Attack Damage12 LethalityChar(0s) per target Your next Ability hit Burns enemies for to current Health physical damage over 4 seconds, based on how much more max Health they have than you. Bonus damage maximum is reached at 3000 health difference
Runecarver80 Ability Power20 Ability Haste4% Move SpeedHelixMoving, attacking, and dealing damage with an ability grants 30 Energized stacks and triggers Energized Actions if it is ready.Spiral OutOn Energized Action, gain a Rune stack for the rest of the round. Then fire a missile at the target for each Rune stack, dealing magic damage.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Magic MissileMagic MissileDealing damage with an Ability fires 6 magic missiles, each dealing percent max Health true damage.DashingDashingYour dash, leap, blink, or teleport Abilities gain 825 Ability Haste.Stats on Stats!Stats on Stats!Gain 8 %i:StatAnvil% Stat Anvils!Trueshot ProdigyTrueshot ProdigyWhen you damage a champion from far away, fire a Trueshot Barrage at them.
kleinzusje55152,236 · place 2
Serylda's Grudge50 Attack Damage40% Armor Penetration15 Ability HasteBitter ColdDamaging Abilities Slow enemies below 50% Health by 50% for 1 second.
Prowler's Claw55 Attack Damage22 Lethality15 Ability HasteSandswipeDash through target enemy, dealing a part of the target's maximum Health as bonus Physical Damage. For the next 3 seconds, you deal increased damage to the target.
Hellfire Hatchet40 Attack Damage12 LethalityChar(0s) per target Your next Ability hit Burns enemies for to current Health physical damage over 4 seconds, based on how much more max Health they have than you. Bonus damage maximum is reached at 3000 health difference
Divine Sunderer55 Attack Damage350 Health20 Ability HasteSpellbladeAfter using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal.
The Golden Spatula90 Attack Damage125 Ability Power60% Attack Speed25% Critical Strike Chance250 Health30 Armor30 Magic Resist250 Mana20 Ability Haste10% Move Speed10% Omnivamp100% Base Health Regen100% Base Mana RegenDoing SomethingYou are permanently On Fire! "It must do something... Declined, it does EVERYTHING"
Hubris50 Attack Damage18 Lethality10 Ability HasteEminenceWhen a champion that you have damaged with the last 3 seconds dies, gain 15 Attack Damage for the rest of the round, or until slain. Eminence's Attack Damage is permanently increased by 2 each time this triggers.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).DashingDashingYour dash, leap, blink, or teleport Abilities gain 825 Ability Haste.EarthwakeEarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 1 second.Glass CannonGlass CannonYou gain a health threshold equal to 70% maximum health which cannot be modified nor exceeded by any means. In return, you deal bonus true damage equal to a percentage of all of the damage you deal pre-mitigation.Magic MissileMagic MissileDealing damage with an Ability fires 6 magic missiles, each dealing percent max Health true damage.
고APM핫여친137,887 · place 1
Shardblade
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Stats on Stats!Stats on Stats!Gain 8 %i:StatAnvil% Stat Anvils!DematerializeDematerializeGain %i:miniAdaptiveForce% 20 Adaptive Force on takedown, once per champion per round. Gaining this augment after round 4, gain %i:miniAdaptiveForce% 30 Adaptive Force.Glass CannonGlass CannonYou gain a health threshold equal to 70% maximum health which cannot be modified nor exceeded by any means. In return, you deal bonus true damage equal to a percentage of all of the damage you deal pre-mitigation.Clown CollegeClown CollegeGain Deceive Summoner Spell. Deceive: You teleport and become Invisible. Your next Attack while Invisible deals an additional physical damage. When you die, spawn an exploding box that deals a large amount of magic damage and Fear nearby enemies.
GonyalıGürbüz129,269 · place 1
Liandry's Anguish50 Ability Power250 HealthTormentDamaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Hextech Rocketbelt95 Ability Power400 Health20 Ability HasteActive -Supersonic:Dash in target direction, unleashing an arc of magic missiles that deal damage.
Zhonya's Hourglass80 Ability Power50 ArmorActive -Stasis:You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s).
Rylai's Crystal Scepter60 Ability Power350 HealthRimefrostDamaging Abilities Slow enemies by 30% for 1 second.
Cosmic Drive65 Ability Power350 Health35 Ability Haste4% Move SpeedSpelldanceDealing magic or true damage to champions grants Move Speed for 4 seconds.
Bloodletter's Curse60 Ability Power350 Health15 Ability HasteVile DecayDealing magic damage with abilities or passives to champions reduces their Magic Resist by 7.5% for 6 seconds. (Stacks 4 times).
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Infernal ConduitInfernal ConduitYour Abilities apply an infinitely stacking Burn, dealing magic damage over time. Your Burn effects reduce your basic Ability Cooldowns.Magic MissileMagic MissileDealing damage with an Ability fires 6 magic missiles, each dealing percent max Health true damage.Shadow RunnerShadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.DashingDashingYour dash, leap, blink, or teleport Abilities gain 825 Ability Haste.