It is all Fun 188,578 · place 1
Berserker's Greaves35% Attack Speed55 Move Speed
Innervating Locket70 Ability Power20 Ability Haste200 HealthFill the SoulAny Ability cast within 800 range grants you a charge. At 30 charges, gain Shield, Ability Power, and Move Speed for the rest of the round.
Perplexity60 Ability Power5% Move Speed22% Armor Penetration30% Magic PenetrationGiant SlayerDeal up to 15% bonus damage against champions with greater max Health than you. Max damage increase reached when Health difference is greater than 3000.
Nashor's Tooth70 Ability Power45% Attack Speed10 Ability HasteIcathian BiteAttacks apply magic damage On-Hit.
Rabadon's Deathcap65 Ability PowerMagical OpusIncreases your total Ability Power by 30%.
Reaper's Toll40 Adaptive Force50% Attack Speed5% Move SpeedSowIncrease your Attack Speed from all sources by 15%.ReapOn-Hit, deal max Health true damage, and reduce their Max Health by the damage dealt for the rest of the round. Consecutive hits against the same enemy increase this amount by 0.1%.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Jeweled GauntletJeweled GauntletYour Abilities can Critically Strike. Gain %i:scaleCrit% ?% Crit Chance.Giant SlayerGiant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.Draw Your SwordDraw Your SwordYou are now melee. Gain Attack Damage, Health, Attack Speed, Lifesteal, and Move Speed based on how much Attack Range you lost.Scopiest WeaponsScopiest WeaponsGain ? Attack Range.
Oriol174,927 · place 1
Bloodthirster70 Attack Damage18% Life StealIchorshieldConvert excess healing from your Life Steal to a Shield.
Sword of the Divine110 Adaptive Force50% Critical Strike ChanceExcoriateEach Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance.
Infinity Edge75 Attack Damage25% Critical Strike Chance30% Critical Strike Damage
Terminus30 Attack Damage40% Attack SpeedShadowAttacks deal 30 bonus magic damage On-Hit.JuxtapositionAlternate between Light and Dark Attacks against champions: Light Attacks grant Armor and Magic Resist for 5s. Dark Attacks grant 8% Armor Penetration and Magic Penetration for 5s.
Blade of The Ruined King30 Attack Damage20% Attack Speed10% Life StealMist's EdgeAttacks apply an additional enemy current Health physical damage On-Hit.Clawing Shadows(0s) Attacking a champion 3 times Slows them.
Yun Tal Wildarrows45 Attack Damage40% Attack Speed0% Critical Strike ChancePractice Makes LethalOn-Attack, gain Critical Strike Chance permanently up to 25%.FlurryOn-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Draw Your SwordDraw Your SwordYou are now melee. Gain Attack Damage, Health, Attack Speed, Lifesteal, and Move Speed based on how much Attack Range you lost.Critical RhythmCritical RhythmYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to several times. Additionally, gain 25% critical strike chance.Dual WieldDual WieldWhen you Attack, fire a bolt that deals 60% damage and applies your on-hit effects at 40% effectiveness. Gain 45% total Attack Speed.
Lismarino171,486 · place 1
Hamstringer45 Attack Damage40% Attack Speed25% Critical Strike ChanceScourOn Critical Strike: Apply a bleed, dealing 25% of the damage done + physical damage on hit over 2 seconds. This effect stacks any number of times. Apply a 7% Slow for 2 seconds. This effect stacks up to 35%.
Infinity Edge75 Attack Damage25% Critical Strike Chance30% Critical Strike Damage
Mortal Reminder30 Attack Damage30% Armor Penetration25% Critical Strike ChanceSepsisDealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
Reaper's Toll40 Adaptive Force50% Attack Speed5% Move SpeedSowIncrease your Attack Speed from all sources by 15%.ReapOn-Hit, deal max Health true damage, and reduce their Max Health by the damage dealt for the rest of the round. Consecutive hits against the same enemy increase this amount by 0.1%.
Serpent's Fang55 Attack Damage19 LethalityShield ReaverDealing damage to an enemy champion reduces any shields they gain. When you damage an enemy who is unaffected by Shield Reaver, reduce all shields on them. Item performance differs for melee and ranged users.
Blade of The Ruined King30 Attack Damage20% Attack Speed10% Life StealMist's EdgeAttacks apply an additional enemy current Health physical damage On-Hit.Clawing Shadows(0s) Attacking a champion 3 times Slows them.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Draw Your SwordDraw Your SwordYou are now melee. Gain Attack Damage, Health, Attack Speed, Lifesteal, and Move Speed based on how much Attack Range you lost.Get Excited!Get Excited!Scoring a champion takedown grants you bonus movement speed and bonus attack speed for 8 seconds.Giant SlayerGiant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.Double TapDouble TapBasic attacks that critical strike apply on-hit effects an additional time. Additionally, gain 25% critical strike chance.Dual WieldDual WieldWhen you Attack, fire a bolt that deals 60% damage and applies your on-hit effects at 40% effectiveness. Gain 45% total Attack Speed.Symphony of WarSymphony of WarGain the Lethal Tempo and Conqueror Keystone Runes.
DIE RATTE171,363 · place 2
Berserker's Greaves35% Attack Speed55 Move Speed
Reverberation35 Armor35 Magic Resist40% Attack SpeedReverberateAt combat start gain 50 max Health per 10% bonus Attack Speed.ResonateAttacks deal magic damage On-Hit.RumbleImmobilizing or Grounding an enemy champion applies On-Hit effects 3 times.
Fulmination55 Attack Damage45% Attack Speed15% Move SpeedPolarityOn Attack, if the target is different from the target you most recently triggered an Energized Attack on, ready Energize.DynamoEnergized Attacks deal an additional magic damage based on the Target's Current Health.
Blade of The Ruined King30 Attack Damage20% Attack Speed10% Life StealMist's EdgeAttacks apply an additional enemy current Health physical damage On-Hit.Clawing Shadows(0s) Attacking a champion 3 times Slows them.
Guinsoo's Rageblade20 Attack Damage25 Ability Power25% Attack SpeedSeething StrikeBasic attacks grant 8% Attack Speed, stacking up to 4 times for a maximum of Attack Speed. While fully stacked, every third Attack applies your On-Hit effects twice.
Runaan's Hurricane45% Attack Speed25% Critical Strike Chance4% Move SpeedWind's FuryWhen Attacking, bolts are fired at up to 2 enemies near the target. Bolts apply On-Hit effects and can Critically Strike. Item is for Ranged champions only.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Fan the HammerFan the HammerWhen you Attack, fire 5 bolts that each deal physical damage and applies your on-hit.Lightning StrikesLightning StrikesGain 30% total Attack Speed. At 3.5 Attacks per second, deal additional magic damage on-hit.Critical RhythmCritical RhythmYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to several times. Additionally, gain 25% critical strike chance.Light 'em Up!Light 'em Up!Every 4th Attack deals additional magic damage on-hit.