Ritzkjeksmedost435,924 · place 1
Shardblade
Duskblade of Draktharr50 Attack Damage20 Lethality20 Ability HasteNightstalkerYour Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s).
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Stats on Stats!Stats on Stats!Gain 8 %i:StatAnvil% Stat Anvils!Blade WaltzBlade WaltzGain the Blade Waltz Summoner Spell. Blade Waltz makes you untargetable while you dash at and damage enemies 12 times.Fan the HammerFan the HammerWhen you Attack, fire 5 bolts that each deal physical damage and applies your on-hit.Dual WieldDual WieldWhen you Attack, fire a bolt that deals 60% damage and applies your on-hit effects at 40% effectiveness. Gain 45% total Attack Speed.
ChurChiII135,697 · place 1
Lightning Rod500 Health30 Armor30 Magic Resist20 Ability HasteCall LightningEvery 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds. If you are struck by the lightning, gain a Shield for 2 seconds.Fully AutomatedYour Autocast spells benefit from your Ability Haste. Call Lighting has a minimum cooldown of 5 seconds.
Endless Hunger60 Attack Damage5% Omnivamp20% TenacityFamineGain Ability Haste based on your Bonus AD.FeastWhen a champion that you damaged recently dies, gain Omnivamp for a moderate duration.
Sword of the Divine110 Adaptive Force50% Critical Strike ChanceExcoriateEach Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance.
Dusk and Dawn300 Health60 Ability Power20 Ability Haste20% Attack SpeedSpellblade(0s) After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.
Infinity Edge75 Attack Damage25% Critical Strike Chance30% Critical Strike Damage
Stormrazor50 Attack Damage20% Attack Speed25% Critical Strike ChanceEnergizedMoving and Attacking generates an Energized Attack.BoltYour Energized Attack applies bonus magic damage and grants 45% Move Speed for 2s. Energized stacks twice as fast in Arena.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Master of DualityMaster of DualityYour Attacks grant you Ability Power on-hit and your Abilities grant you Attack Damage, until the end of the round.escAPADeescAPADeConvert Ability Power to Bonus Attack Damage. Gain 20% Attack Damage.Twice ThriceTwice ThriceEvery 3 attacks, your on-hit effects trigger a second time.Mystic PunchMystic Punchon-hit reduce the cooldown of your abilities by 1.25 seconds %i:scaleCooldown%.
Eliahu134,601 · place 2
Twilight's Edge70 Attack Damage100 Ability PowerThe Path BetweenThreshold 100 bonus AD and 140 AP: Chakram orbit you, dealing continuous damage to enemies they strike. Spirit World: Gain Ability Power and Ability Haste. Material World: Gain Attack Damage and Attack Speed.
Shardblade
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Clown CollegeClown CollegeGain Deceive Summoner Spell. Deceive: You teleport and become Invisible. Your next Attack while Invisible deals an additional physical damage. When you die, spawn an exploding box that deals a large amount of magic damage and Fear nearby enemies.Outlaw's GritOutlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain Armor and Magic Resist.Transmute: ChaosTransmute: ChaosGain 2 random %i:Augment%Augments.Transmute: ChaosTransmute: ChaosGain 2 random %i:Augment%Augments.Transmute: PrismaticTransmute: PrismaticGain a random %i:Augment% Prismatic Augment.Center of the UniverseCenter of the UniverseStars orbit you, dealing magic damage to enemies they pass through.
Andrés Iniesta132,246 · place 1
DragonheartInner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. Every 2 rounds, gain a Dragon Soul. If you already have every elemental soul and would gain another, an ancient power awakens within... When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.
Flesheater70 Adaptive Force500 Health20 Ability HasteHack the MeatDealing damage shreds 3 Armor and Magic Resist for 5 seconds, stacking up to 10 times. Applying stacks has a 1 second cooldown per Ability.CannibalizeOn Champion Takedown, steal 10% of their stats and size for the rest of the round.
The Collector45 Attack Damage12 Lethality25% Critical Strike ChanceDeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 125 bonus gold.
Infinity Edge75 Attack Damage25% Critical Strike Chance30% Critical Strike Damage
Lord Dominik's Regards30 Attack Damage40% Armor Penetration25% Critical Strike Chance
Overlord's Bloodmail40 Attack Damage400 HealthTyrannyGain AD equal to 3% Bonus HP.RetributionGain up to 17.5% increased AD based on your percent missing Health.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).The BrutalizerThe BrutalizerGain 80 Attack Damage, 50 Ability Haste, and 50 Lethality.DashingDashingYour dash, leap, blink, or teleport Abilities gain 825 Ability Haste.Outlaw's GritOutlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain Armor and Magic Resist.Celestial BodyCelestial BodyGain 6000 Health, but you deal 10% less damage.Critical HealingCritical HealingYour Heals and Shields can Critically Strike for an addtional ?. Gain %i:scaleCrit% 25% Crit Chance.