LiGuang133,169 · place 1
Shadowflame90 Ability Power10 Magic PenetrationCinderbloomMagic and true damage Critically Strikes enemies below 40% Health, dealing 15% increased damage.
Crown of the Shattered Queen85 Ability Power350 Health600 Mana25 Ability HasteSafeguardYou are Safeguarded, reducing incoming champion damage by 90%. Safeguard persists for 1.25 seconds after taking champion damage. (0s). Item Cooldown is restarted when damage is taken from champions.
DragonheartInner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. Every 2 rounds, gain a Dragon Soul. If you already have every elemental soul and would gain another, an ancient power awakens within... When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.
Rabadon's Deathcap65 Ability PowerMagical OpusIncreases your total Ability Power by 30%.
Liandry's Anguish50 Ability Power250 HealthTormentDamaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Cryptbloom60 Ability Power30% Magic Penetration15 Ability HasteLife from DeathWhen a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Phenomenal EvilPhenomenal EvilPermanently gain 2 Ability Power when you hit an enemy with an Ability. If taken after round 4, gain 40 Ability Power.Giant SlayerGiant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.From Beginning to EndFrom Beginning to EndGain the First Strike and Dark Harvest Keystone Runes.Trueshot ProdigyTrueshot ProdigyWhen you damage a champion from far away, fire a Trueshot Barrage at them.
c142857113,761 · place 1
Lich Bane80 Ability Power10% Move Speed20 Ability HasteSpellblade(0s) After using an Ability, your next Attack is enhanced with an additional magic damage On-Hit.
Innervating Locket70 Ability Power20 Ability Haste200 HealthFill the SoulAny Ability cast within 800 range grants you a charge. At 30 charges, gain Shield, Ability Power, and Move Speed for the rest of the round.
Seraph's Embrace60 Ability Power1200 Mana25 Ability HasteAweGain Ability Power equal to 4% bonus Mana. (0).LifelineUpon taking damage that would reduce your Health below 30%, gain a 350 + 0% current Mana Shield for 3s (0s).
Void Staff65 Ability Power40% Magic Penetration
Shadowflame90 Ability Power10 Magic PenetrationCinderbloomMagic and true damage Critically Strikes enemies below 40% Health, dealing 15% increased damage.
Rabadon's Deathcap65 Ability PowerMagical OpusIncreases your total Ability Power by 30%.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).DesecratorDesecratorImmobilizing enemy champions grants you permanent Cursed Power. Gain Armor and Magic Resistance based on your Cursed Power.DoomsayerDoomsayerHitting an enemy champion with an ability hits grant you permanent Cursed Power. Gain Adaptive Force based on your Cursed Power.Big BrainBig BrainAt the start of each round, gain 4 Shield for every %i:scaleAP% 1 Ability Power.Trueshot ProdigyTrueshot ProdigyWhen you damage a champion from far away, fire a Trueshot Barrage at them.
JeSuisLeVomiIRL113,509 · place 1
Diamond-Tipped Spear75 Adaptive Force40% Attack SpeedReach WeaponIncrease your attack range by 75.Sweet SpotDeal up to 30% increased damage with Attacks and 50% with Abilities based on how far your target is from you. Damage caps at 700 units.
Zhonya's Hourglass80 Ability Power50 ArmorActive -Stasis:You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s).
Luden's Echo85 Ability Power600 Mana25 Ability HasteEchoDamaging Abilities consume all the charges to deal an additional magic damage to the target and one additional nearby target per charge. If there are insufficient targets in range, for each remaining shot, repeat the damage on the primary target.
Rabadon's Deathcap65 Ability PowerMagical OpusIncreases your total Ability Power by 30%.
Void Staff65 Ability Power40% Magic Penetration
Horizon Focus90 Ability Power25 Ability HasteHypershotDealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds.FocusWhenHypershotis triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Trueshot ProdigyTrueshot ProdigyWhen you damage a champion from far away, fire a Trueshot Barrage at them.Augmented PowerAugmented PowerIncrease the damage done by your augments and items by ?.Panic RoomPanic RoomOnce per combat, when you would die, instead turn into a wisp, set yourself to 35% Health, and travel to a random spot in the arena.Glass CannonGlass CannonYou gain a health threshold equal to 70% maximum health which cannot be modified nor exceeded by any means. In return, you deal bonus true damage equal to a percentage of all of the damage you deal pre-mitigation.