S0DDA325,854 · place 1
Plated Steelcaps25 Armor30 Move Speed
Divine Sunderer55 Attack Damage350 Health20 Ability HasteSpellbladeAfter using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal.
Stridebreaker40 Attack Damage15% Attack Speed375 HealthCleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 40%. Gain 40% decaying Move Speed per champion hit for 3 seconds.
Blade of The Ruined King30 Attack Damage20% Attack Speed10% Life StealMist's EdgeAttacks apply an additional enemy current Health physical damage On-Hit.Clawing Shadows(0s) Attacking a champion 3 times Slows them.
Endless Hunger60 Attack Damage5% Omnivamp20% TenacityFamineGain Ability Haste based on your Bonus AD.FeastWhen a champion that you damaged recently dies, gain Omnivamp for a moderate duration.
Death's Dance60 Attack Damage10 Ability Haste45 ArmorIgnore PainDamage taken is dealt to you over time instead.DefyChampion takedowns cleanseIgnore Pain'sremaining damage pool and restore Health over time.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).DematerializeDematerializeGain %i:miniAdaptiveForce% 20 Adaptive Force on takedown, once per champion per round. Gaining this augment after round 4, gain %i:miniAdaptiveForce% 30 Adaptive Force.VengeanceVengeanceAfter your ally dies once, gain increased damage and omnivamp for the remainder of the round.Clown CollegeClown CollegeGain Deceive Summoner Spell. Deceive: You teleport and become Invisible. Your next Attack while Invisible deals an additional physical damage. When you die, spawn an exploding box that deals a large amount of magic damage and Fear nearby enemies.FirebrandFirebrandYour Attacks apply an infinitely stacking Burn on-hit, dealing damage over time.
PaddyDaddy198,053 · place 1
DragonheartInner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. Every 2 rounds, gain a Dragon Soul. If you already have every elemental soul and would gain another, an ancient power awakens within... When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.
Regicide60 Attack Damage15 Lethality8% Move SpeedEnd the LineAt the start of each round, declare the lowest health enemy the Regent. Getting a takedown on the Regent grants you a permanent 15 Attack Damage and refreshes your Ultimate's Cooldown.
Ravenous Hydra70 Attack Damage15 Ability Haste15% Life StealCleave:Attacks and Abilities deal physical damage to other nearby enemies. Activate to hit nearby enemies.Ravenous CrescentDeal physical damage to enemies around you. Your Life Steal applies to this damage.
Hemomancer's Helm70 Attack Damage30 Ability Haste15% OmnivampScarlet AllegianceThreshold 30% Lifesteal/Omnivamp: Gain 500 Max Health. Drain 10% of all damage nearby enemies take.
Sundered Sky40 Attack Damage350 Health10 Ability HasteLightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.
Death's Dance60 Attack Damage10 Ability Haste45 ArmorIgnore PainDamage taken is dealt to you over time instead.DefyChampion takedowns cleanseIgnore Pain'sremaining damage pool and restore Health over time.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).Undying GuardUndying GuardUpon reviving with Cultivation of War, Zaahen deals damage to nearby enemies based on their current Health and knocks all targets back, becoming impervious to damage dealt by champions outside of the circle created and gains a brief burst of movement speed.Transmute: PrismaticTransmute: PrismaticGain a random %i:Augment% Prismatic Augment.Transmute: PrismaticTransmute: PrismaticGain a random %i:Augment% Prismatic Augment.DematerializeDematerializeGain %i:miniAdaptiveForce% 20 Adaptive Force on takedown, once per champion per round. Gaining this augment after round 4, gain %i:miniAdaptiveForce% 30 Adaptive Force.GoliathGoliathBecome large, gaining 75% Health and 60% Adaptive Force.Shrink RayShrink RayYour Attacks reduce the target's damage and size by 40% on-hit.
Louvgane195,092 · place 2
Endless Hunger60 Attack Damage5% Omnivamp20% TenacityFamineGain Ability Haste based on your Bonus AD.FeastWhen a champion that you damaged recently dies, gain Omnivamp for a moderate duration.
Prowler's Claw55 Attack Damage22 Lethality15 Ability HasteSandswipeDash through target enemy, dealing a part of the target's maximum Health as bonus Physical Damage. For the next 3 seconds, you deal increased damage to the target.
Sundered Sky40 Attack Damage350 Health10 Ability HasteLightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.
Trinity Force40 Attack Damage25% Attack Speed375 Health20 Ability HasteSpellbladeAfter using an Ability, your next Attack is enhanced with additional physical damage.QuickenBasic attacks grant Move Speed.
DragonheartInner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. Every 2 rounds, gain a Dragon Soul. If you already have every elemental soul and would gain another, an ancient power awakens within... When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.
Kinkou Jitte85 Adaptive Force400 Health30 Ability HasteBetween the RibsYou can see weakpoints in nearby enemy champions. Dealing damage through the weakpoint deals an additional max Health true damage and grants Move Speed for 1.5 seconds.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).DoomsayerDoomsayerHitting an enemy champion with an ability hits grant you permanent Cursed Power. Gain Adaptive Force based on your Cursed Power.Thread the NeedleThread the NeedleGain 35% %i:scaleAPen% Armor Penetration and %i:scaleMPen% Magic Penetration.GoliathGoliathBecome large, gaining 75% Health and 60% Adaptive Force.DreadbringerDreadbringerGain an aura that continuously harvests permanent Cursed Power per enemy champion inside. Gain max Health based on your Cursed Power.Stats on Stats on Stats!Stats on Stats on Stats!Gain 9 %i:StatAnvil% Stat Anvils!
PhantomMΛX176,143 · place 1
Hexbolt Companion70 Attack Damage50% Attack Speed6% Move SpeedCovering FireEvery 10 seconds, Autocast fires a bolt towards a nearby target, dealing physical damage and applying On-Hit effects.EnergizedMoving and Attacking generates an Energized Attack.UnloadYour Energized Attacks trigger your Autocast effects.
Gluttonous Greaves45 Move Speed4% OmnivampSlayGain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.
Trinity Force40 Attack Damage25% Attack Speed375 Health20 Ability HasteSpellbladeAfter using an Ability, your next Attack is enhanced with additional physical damage.QuickenBasic attacks grant Move Speed.
Blade of The Ruined King30 Attack Damage20% Attack Speed10% Life StealMist's EdgeAttacks apply an additional enemy current Health physical damage On-Hit.Clawing Shadows(0s) Attacking a champion 3 times Slows them.
Reaper's Toll40 Adaptive Force50% Attack Speed5% Move SpeedSowIncrease your Attack Speed from all sources by 15%.ReapOn-Hit, deal max Health true damage, and reduce their Max Health by the damage dealt for the rest of the round. Consecutive hits against the same enemy increase this amount by 0.1%.
Endless Hunger60 Attack Damage5% Omnivamp20% TenacityFamineGain Ability Haste based on your Bonus AD.FeastWhen a champion that you damaged recently dies, gain Omnivamp for a moderate duration.
Arcane SweeperUNIQUE Active - Hunter's Sight:An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).DeathtouchDeathtouchAttacking enemy champions grants permanent Cursed Power and deal additional magic damage based on your Cursed Power.Twice ThriceTwice ThriceEvery 3 attacks, your on-hit effects trigger a second time.Dual WieldDual WieldWhen you Attack, fire a bolt that deals 60% damage and applies your on-hit effects at 40% effectiveness. Gain 45% total Attack Speed.DesecratorDesecratorImmobilizing enemy champions grants you permanent Cursed Power. Gain Armor and Magic Resistance based on your Cursed Power.